Rrev Posted August 24, 2022 (edited) Sup guys, Currently I've been working on a new wad and a while ago I was testing some realms667 assets when suddenly I got a message to update ultimate doom builder, from that point I've had some problems mainly related to gzdoom.pk3 which luckily I solved ... but now I have this problem, when I want to run the wad in ultimate doom builder I get this error that says: File C:/Users/####/Desktop/GZdoom/GZDOOM/gzdoom.pk3 is overriding core lump engine/commonbinds.txt. I'm looking for a solution to this problem but I still can't find one, if you could help me solve this error it would be of great help to continue working on my wad. Edited August 24, 2022 by Krash : The error has been fixed 0 Share this post Link to post
Kappes Buur Posted August 24, 2022 (edited) Did you tick the Exclude ... option If you did not, then gzdoom.pk3 will be loaded twice. Once from the editor and again when GZDoom starts. 1 Share this post Link to post
Rrev Posted August 24, 2022 6 minutes ago, Kappes Buur said: Did you tick the Exclude ... option else you load gzdoom.pk3 twice. Once from the editor and again when GZDoom starts. that's it, thx bro for helping me, obviously I didn't have that option selected now it opens the wad when I run it in ultimate doom builder and now I know why this happens, I feel stupid knowing that it has a too simple solution hahaha 0 Share this post Link to post
Sengu Posted August 13 On 8/24/2022 at 7:24 AM, Kappes Buur said: Did you tick the Exclude ... option If you did not, then gzdoom.pk3 will be loaded twice. Once from the editor and again when GZDoom starts. how you go there ? 0 Share this post Link to post