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Unreal II .ini problems

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I've recently bought Unreal II and I've been getting this area:
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Error setting display mode: CheckDepthStencilMatch failed. (D3D_OK). Please delete your Unreal2.ini file if this error prevents you from starting the game.

History: UD3DRenderDevice::UnSetRes <- DetermineFormats <- SetupPresentParms <- UD3DRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine

Build: Jan 7 2003 18:16:21
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Do you know what I can do to take care of this? I don't think there are any driver issues or conflicts. The actual Unreal II forum people weren't of any use, so maybe you guys can help. Thanks.

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My video card drivers are up to date. I'm running a Radeon 9000 pro, the 128 mb ddr version. I don't understand what the problem is.

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Yes I have. It didn't do anything. It does the same thing everytime.

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Check the .ini and see if the game's attempting to init a 24 bit environment. If it is, change that for 32. At the very beginning of the ini check the name of the renderer the game's going to use, prolly something like D3DRenderer, and look for that tab some pages below. The setting I'm talking about should be there.

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