fai1025 Posted October 8, 2022 (edited) I'm trying to reskin a pistol to a rifle and of course rifle dont do pea damages I seen someone mentioned a solution of adding couple more frame and set duration to 0 but for this one I don't want the rifle eat 3 or so bullet just for one shot Is it possible to do this using dehacked? 0 Share this post Link to post
0 Doomy__Doom Posted October 8, 2022 MBF21 dehacked standard provides codepointers with arbitrary damage dice, sound and ammo consumption control. 0 Share this post Link to post
0 fai1025 Posted October 9, 2022 10 hours ago, Doomy__Doom said: MBF21 dehacked standard what's the editor for that? I'm pretty sure WhackEd don't do that 0 Share this post Link to post
0 Doomy__Doom Posted October 9, 2022 (edited) For my own stuff, I made things/states with whacked and then added codepointers manually in the .deh file. MBF21 support is on todo list in whacked's github, so someday... Otherwise, I believe DecoHack has MBF21 support, but I've never used that utility. Edited October 9, 2022 by Doomy__Doom 0 Share this post Link to post
I'm trying to reskin a pistol to a rifle and of course rifle dont do pea damages
I seen someone mentioned a solution of adding couple more frame and set duration to 0
but for this one I don't want the rifle eat 3 or so bullet just for one shot
Is it possible to do this using dehacked?
Share this post
Link to post