IcarusOfDaggers Posted October 22, 2022 (edited) Hello! Made another map, took about 2 days to make, most of it on trying to not overpopulate the map. Small and quick. Textures: Vanilla, Nukeedge recolor, Otex Sky. Mapslot: Map01 Target Port: Crispy Doom Tested on: Crispy Doom/DSDA Doom/GZDoom. Jump/Crouch: No. Will break the map. Freelok: Not required. Download links: Doomworld: BrickHouseV1_2.zip DoomShack: https://doomshack.org/uploads/BrickHouseV1_2.wad Update: Fixed a multiple secrets bug that I somehow missed when detailing. Health reduced. Fixed some misalignment issues. Archive: Spoiler Doomshack: https://doomshack.org/uploads/BrickHouse.wad Doomshack: https://doomshack.org/uploads/BrickHouseV1_1.wad Screenshots taken on GZDoom with Brightmaps enabled. Spoiler Thanks to @Killerratte @A Handsome Fridge @thiccyosh for testing the map. Edited October 23, 2022 by IcarusOfDaggers : Map Update 15 Share this post Link to post
Degree23 Posted October 22, 2022 I played on UV and this was a fun little map. Just a couple of comments: - I'm not sure why there were so many secrets, when in fact most of them seemed to be just one main secret. - There was probably too much health around for UV. 3-4 health packs can probably be taken out and there still be quite a lot left. Nice map! 0 Share this post Link to post
Clippy Posted October 23, 2022 3 hours ago, IcarusOfDaggers said: plays quite well. lol bold statement from a mapper - but you were accurate in your assessment - great map man I had a blast! 0 Share this post Link to post
IcarusOfDaggers Posted October 23, 2022 (edited) 11 hours ago, Degree23 said: I played on UV and this was a fun little map. Just a couple of comments: - I'm not sure why there were so many secrets, when in fact most of them seemed to be just one main secret. - There was probably too much health around for UV. 3-4 health packs can probably be taken out and there still be quite a lot left. Nice map! @Clippy @Biodegradable well it should not be 8 secrets. only 2. so the rest of them are sectors that shouldn't be a secret... Thanks for finding it, can't believe I missed it, but I did. Also, that shotguin was in second room to make the player go in to the room after first hell knight, no UDMF involved Edited October 23, 2022 by IcarusOfDaggers 1 Share this post Link to post
RataUnderground Posted October 23, 2022 There you go! I feel like the health its enough but tight, and the map its a little deceptive with the archie traps. If you activate the switch before killing the first archvile, then its impossible to beat, and that requires some previos knowledge of the map. Anyway, was fun : ) 0 Share this post Link to post
Nightmare2989 Posted October 23, 2022 (edited) Here my video on it @IcarusOfDaggers Good job on it mate had a blast playing but i will let past nightmare tell you what i think Edit my bad for breaking the level had a feeling that why the jump was a bit hard to pull off Edited October 23, 2022 by Nightmare2989 0 Share this post Link to post
IcarusOfDaggers Posted October 23, 2022 2 hours ago, Nightmare2989 said: Here my video on it @IcarusOfDaggers Good job on it mate had a blast playing but i will let past nightmare tell you what i think Edit my bad for breaking the level had a feeling that why the jump was a bit hard to pull off it's the designers oversight, not your bad. Don't worry, i'm keeping it in as an alternate way :D 0 Share this post Link to post
LadyMistDragon Posted October 24, 2022 So, um, some unfortunate encounters with ghost monsters eventually put an end to the run here. lmd_brick.zip 1 Share this post Link to post
Custom Longplay Posted November 5, 2022 Project Brutality 3.0 - Doom 2 - Map: #0203 - BrickHouse - [4K60ᶠᵖˢ] 0 Share this post Link to post