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Rudolph

Discussion about the Fallout games

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I honestly don’t remember. All I remember was fighting the big bad boss at the end and I don’t know if that involved fighting every soldier as well

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I remember on my first playthrough being surprised by how easy it was to sneak past all the soldiers by just wearing an Enclave Power Armor, only to hit a massive difficulty spike when the game forced me to break cover when I had to kill the President in order to progress further. Right now, it seems to be the opposite: the mere presence of my companions is enough to cause the entire base to become hostile and come after me!

 

Well, at least, this time, I made a backup save right before leaving for the Oil Rig, so until I find a better strategy, I guess I will just have to roam around the wasteland and grind for experience. It is still quite disappointing, as for the most part Fallout 2 felt like such an improvement over Fallout 1, but I do not remember the latter's final areas - which I battled my way through as a lone melee fighter - being this unforgiving. :(

Edited by Rudolph

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11 hours ago, Rudolph said:

I remember on my first playthrough being surprised by how easy it was to sneak past all the soldiers by just wearing an Enclave Power Armor, only to hit a massive difficulty spike when the game forced me to break cover when I had to kill the President in order to progress further. Right now, it seems to be the opposite: the mere presence of my companions is enough to cause the entire base to become hostile and come after me!

 

Well, at least, this time, I made a backup save right before leaving for the Oil Rig, so until I find a better strategy, I guess I will just have to roam around the wasteland and grind for experience. It is still quite disappointing, as for the most part Fallout 2 felt like such an improvement over Fallout 1, but I do not remember the latter's final areas - which I battled my way through as a lone melee fighter - being this unforgiving. :(

You can leave some of your companions in the starting area, just not in the same room with the turrets or they will turn your guys into a red paste.

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14 hours ago, Rudolph said:

So I made it back to the Enclave Oil Rig, this time at Level 39 and with many companions, but I am still getting my ass kicked. I tried looking up a few walkthroughs, but those I came across are either for a high Speech character or highly dependent on cheesing tactics.

 

As such, I have to ask the people around here who played Fallout 2: how did you beat that level? Is my run doomed once again?

Man what is your character build if you still get your ass kicked? I mean at level 39 you are basicaly a living god, so what gives?

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@MS-06FZ Zaku II Kai Here it is, thanks to Fallout 2's handy Print function:

 

Spoiler

                                  FALLOUT
                         VAULT-13 PERSONNEL RECORD
                         03 March 2244  0801 hours

  Name: Mingan             Age: 34               Gender: Male
 Level: 41                 Exp: 823,588      Next Level: 861,000

 ::: Statistics :::
       Strength: 10         Hit Points: 192/192         Sequence: 20
     Perception: 10        Armor Class: 040         Healing Rate: 01
      Endurance: 05      Action Points: 12       Critical Chance: 024%
       Charisma: 05       Melee Damage: 05          Carry Weight: 275 lbs.
   Intelligence: 05        Damage Res.: 055%
        Agility: 10     Radiation Res.: 070%
           Luck: 09        Poison Res.: 025%


 ::: Traits :::
  One Hander
  Finesse
 ::: Perks :::
  Awareness
  More Criticals
  Night Vision
  Sniper
  Action Boy (2)
  Quick Pockets
  Swift Learner (3)
  Tag!
  Gecko Skinning
  Gain Perception
  Gain Luck

 ::: Karma :::
  Karma: 2108 (Savior of the Damned)
  Champion

 ::: Reputation :::
  Klamath: Idolized
  The Den: Idolized
  Vault City: Idolized
  Gecko: Idolized
  Modoc: Idolized
  Sierra Army Depot: Neutral
  Broken Hills: Idolized
  New Reno: Idolized
  Redding: Liked
  New California Republic: Idolized
  Vault 13: Idolized
  San Francisco: Idolized
  Abbey: Idolized
  EPA: Neutral
  Umbra Tribe: Idolized
  Raiders: Hated
  Vault 15: Idolized
  Ghost Farm: Idolized

 ::: Skills :::                ::: Kills :::
  Small Guns ..... 233%        Men ............ 438
  Big Guns ....... 020%        Women .......... 245
  Energy Weapons . 184%        Super Mutants .. 030
  Unarmed ........ 105%        Ghouls ......... 025
  Melee Weapons .. 128%        Radscorpions ... 130
  Throwing ....... 100%        Rats ........... 201
  First Aid ...... 097%        Floaters ....... 043
  Doctor ......... 028%        Centaurs ....... 040
  Sneak .......... 045%        Robots ......... 072
  Lockpick ....... 055%        Dogs ........... 114
  Steal .......... 040%        Manti .......... 038
  Traps .......... 050%        Deathclaws ..... 040
  Science ........ 095%        Plants ......... 039
  Repair ......... 094%        Geckos ......... 185
  Speech ......... 025%        Aliens ......... 086
  Barter ......... 020%        Giant Ants ..... 080
  Gambling ....... 045%
  Outdoorsman .... 090%


 ::: Inventory :::
  1x Vic's Water Flask     1x Sheriff's Badge       1x Day Pass            
  80,572x Money            1x Mutated Toe           1x Talisman            
  1x Ranger Pin            3x .44 magnum FMJ        1x Super Cattle Prod   
  1x Tanker Fob            24x Super Stimpak        1x Motion Sensor       
  1x Crowbar               1x Electronic Lockpick MKII  14x Grenade (Pulse)    
  6x Stimpak               1x Psycho                1x Monument Chunk      
  3x Micro Fusion Cell     20x Small Energy Cell    20x Grenade (Plasma)   
  1x 2mm EC                1x YK32 Pulse Pistol     1x .44 Magnum (Speed Load)
  1x First Aid Kit         1x Doctor's Bag          1x PPK12 Gauss Pistol  
  1x Solar Scorcher        1x Advanced Power Armor

                                      Total Weight: 250 lbs.

 

I also have Sulik (Hardened Power Armor, Super Sledge), Vic (Brotherhood Armor, Pulse Pistol), Cassidy (Hardened Armor, Pulse Pistol), Lenny (Pancor Jackhammer, Brotherhood Armor), Kitsune (a new thief-type character added by Restoration Project; Brotherhood Armor, Gauss Pistol), human-brain Skynet (Pancor Jackhammer), K-9 and Dogmeat as companions.

 

Edited by Rudolph

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59 minutes ago, Rudolph said:

@MS-06FZ Zaku II Kai Here it is, thanks to Fallout 2's handy Print function:

 

  Hide contents

                                  FALLOUT
                         VAULT-13 PERSONNEL RECORD
                         03 March 2244  0801 hours

  Name: Mingan             Age: 34               Gender: Male
 Level: 41                 Exp: 823,588      Next Level: 861,000

 ::: Statistics :::
       Strength: 10         Hit Points: 192/192         Sequence: 20
     Perception: 10        Armor Class: 040         Healing Rate: 01
      Endurance: 05      Action Points: 12       Critical Chance: 024%
       Charisma: 05       Melee Damage: 05          Carry Weight: 275 lbs.
   Intelligence: 05        Damage Res.: 055%
        Agility: 10     Radiation Res.: 070%
           Luck: 09        Poison Res.: 025%


 ::: Traits :::
  One Hander
  Finesse
 ::: Perks :::
  Awareness
  More Criticals
  Night Vision
  Sniper
  Action Boy (2)
  Quick Pockets
  Swift Learner (3)
  Tag!
  Gecko Skinning
  Gain Perception
  Gain Luck

 ::: Karma :::
  Karma: 2108 (Savior of the Damned)
  Champion

 ::: Reputation :::
  Klamath: Idolized
  The Den: Idolized
  Vault City: Idolized
  Gecko: Idolized
  Modoc: Idolized
  Sierra Army Depot: Neutral
  Broken Hills: Idolized
  New Reno: Idolized
  Redding: Liked
  New California Republic: Idolized
  Vault 13: Idolized
  San Francisco: Idolized
  Abbey: Idolized
  EPA: Neutral
  Umbra Tribe: Idolized
  Raiders: Hated
  Vault 15: Idolized
  Ghost Farm: Idolized

 ::: Skills :::                ::: Kills :::
  Small Guns ..... 233%        Men ............ 438
  Big Guns ....... 020%        Women .......... 245
  Energy Weapons . 184%        Super Mutants .. 030
  Unarmed ........ 105%        Ghouls ......... 025
  Melee Weapons .. 128%        Radscorpions ... 130
  Throwing ....... 100%        Rats ........... 201
  First Aid ...... 097%        Floaters ....... 043
  Doctor ......... 028%        Centaurs ....... 040
  Sneak .......... 045%        Robots ......... 072
  Lockpick ....... 055%        Dogs ........... 114
  Steal .......... 040%        Manti .......... 038
  Traps .......... 050%        Deathclaws ..... 040
  Science ........ 095%        Plants ......... 039
  Repair ......... 094%        Geckos ......... 185
  Speech ......... 025%        Aliens ......... 086
  Barter ......... 020%        Giant Ants ..... 080
  Gambling ....... 045%
  Outdoorsman .... 090%


 ::: Inventory :::
  1x Vic's Water Flask     1x Sheriff's Badge       1x Day Pass            
  80,572x Money            1x Mutated Toe           1x Talisman            
  1x Ranger Pin            3x .44 magnum FMJ        1x Super Cattle Prod   
  1x Tanker Fob            24x Super Stimpak        1x Motion Sensor       
  1x Crowbar               1x Electronic Lockpick MKII  14x Grenade (Pulse)    
  6x Stimpak               1x Psycho                1x Monument Chunk      
  3x Micro Fusion Cell     20x Small Energy Cell    20x Grenade (Plasma)   
  1x 2mm EC                1x YK32 Pulse Pistol     1x .44 Magnum (Speed Load)
  1x First Aid Kit         1x Doctor's Bag          1x PPK12 Gauss Pistol  
  1x Solar Scorcher        1x Advanced Power Armor

                                      Total Weight: 250 lbs.

 

I also have Sulik (Hardened Power Armor, Super Sledge), Vic (Brotherhood Armor, Pulse Pistol), Cassidy (Hardened Armor, Pulse Pistol), Lenny (Pancor Jackhammer, Brotherhood Armor), Kitsune (a new thief-type character added by Restoration Project; Brotherhood Armor, Gauss Pistol), human-brain Skynet (Pancor Jackhammer), K-9 and Dogmeat as companions.

 

Damn bro you're decked out like hell, the only thing that's kinda wasted is swift learner but other than that: god damn.

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@MS-06FZ Zaku II Kai Wow, really? Then how come it is so difficult to fight my way past the very first corridor of the Enclave living quarters? Even if I stimpack myself every turn, I keep getting ganged up on by Enclave soldiers who will proceed to beat me up with Super Sledges and riddle me with plasma and gauss projectiles until I run out of healing items while my companions either get themselves killed or fail to kill enemies as quickly as I expect them to. As I said, even fighting my way to the Master in Fallout 1 never felt this steep of a challenge.

 

I took Swift Learners early on as the game said it was best taken early. Is it really that useless?

 

Also, I managed to finally get Fallout 3 running - which, I am not going to lie, felt about as stressful as starting a new Fallout character - and holy shit, I am unexpectedly amazed by how amazingly immersive the opening and even the fucking main menu are. The graphics, while dated, do look on par with the talking heads of the first two Fallout games, which adds to the charm. Based on all the videos and commentaries I have read about Fallout 3, I am still bracing myself for the moment the game ends up sucking, but so far, I am honestly pleasantly surprised!

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46 minutes ago, Rudolph said:

@MS-06FZ Zaku II Kai Wow, really? Then how come it is so difficult to fight my way past the very first corridor of the Enclave living quarters? Even if I stimpack myself every turn, I keep getting ganged up on by Enclave soldiers who will proceed to beat me up with Super Sledges and riddle me with plasma and gauss projectiles until I run out of healing items while my companions either get themselves killed or fail to kill enemies as quickly as I expect them to. As I said, even fighting my way to the Master in Fallout 1 never felt this steep of a challenge.

 

I took Swift Learners early on as the game said it was best taken early. Is it really that useless?

 

Also, I managed to finally get Fallout 3 running - which, I am not going to lie, felt about as stressful as starting a new Fallout character - and holy shit, I am unexpectedly amazed by how amazingly immersive the opening and even the fucking main menu are. The graphics, while dated, do look on par with the talking heads of the first two Fallout games, which adds to the charm. Based on all the videos and commentaries I have read about Fallout 3, I am still bracing myself for the moment the game ends up sucking, but so far, I am honestly pleasantly surprised!

Swift learner is a sort of beginer trap perk since all it does is increase how much xp you get, but since you get so much fucking xp where as perk slots are more limited.

 

There is a way to finish Enclave oil rig without fighting, but you'll have to leave your companions behind or stash them somewhere.

Just a question, when fighting enemies, do you use aim shots and do you target enemies eyes?

 

Edit 1: Instead of Swift Learner I would reccomend taking following perk(s) when they become available: Bonus Rate of Fire - decreases cost of Action Points by one for all ranged weapons, Better Criticals - Increases damage of Critical Hits (arguably way better than More Criticals)

Edited by MS-06FZ Zaku II Kai

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26 minutes ago, MS-06FZ Zaku II Kai said:

There is a way to finish Enclave oil rig without fighting, but you'll have to leave your companions behind or stash them somewhere.

Just a question, when fighting enemies, do you use aim shots and do you target enemies eyes?

Yeah, I know I can sneak in disguised as an Enclave soldier, but it does not seem like I can progress further without killing the President, which causes everyone in the vicinity to rush in and attack me - including the President's secretary and the Vice-President! And yes, I do take aimed shots: targeting legs seem to work wonder, but it is still not enough to stop enemy troops from overwhelming me.

 

I did not know about Bonus Rate of Fire! My character started with IN 4, so that perk was not available for the longest time.

 

I shall get it for my next perk. Thanks!

 

* * *

 

Back to Fallout 3, I now see that H.Bomberguy was rather unfair with Fallout 3 in his review: notably, he lamented the fact that it was impossible to reason with Officer Kendall, but after going through Fallout 1 and 2, I must say that while it would have been nice to be able to talk him out of fighting me, it is not at all out of character for the series to have literally unreasonable characters that you have no choice but to either fight or run away from. Plus the guy is a cop, so... yeah, that does not strike me as too unrealistic of a behavior. :P

 

I do wish the game had allowed me to use a Vault Security uniform to disguise myself and sneak past the guards... Oh well!

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Just now, Rudolph said:

Yeah, I know I can sneak in disguised as an Enclave soldier, but it does not seem like I can progress further without killing the President, which turns everyone on the level hostile. And yes, I do take aimed shots: targeting legs seem to work wonder, but it is still not enough to stop enemy troops from overwhelming me.

 

I did not know about Bonus Rate of Fire! My character started with IN 4, so that perk was not available for the longest time.

 

I shall get it for my next perk. Thanks!

 

* * *

 

Back to Fallout 3, I now see that H.Bomberguy was rather unfair with Fallout 3 in his review: notably, he lamented the fact that it was impossible to reason with Officer Kendall, but after going through Fallout 1 and 2, I must say that while it would have been nice to be able to talk him out of fighting me, it is not at all out of character for the series to have literally unreasonable characters that you have no choice but to either fight or run away from. Plus the guy is a cop, so... yeah.

 

I do wish the game had allowed me to use a Vault Security uniform to disguise myself and sneak past the guards... Oh well!

You actualy DON´T HAVE To kill the president! That´s the best part, there are two ways to sabotage the Enclave Oil rig and none of them have to do anything with the president, the only thing he is good for is his presidential key card, which will turn all the turets in the first room against Frank Horigan!

 

Also Hbomberguy is lame as fuck, don´t watch that crap man, it rots your brain.

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5 minutes ago, Rudolph said:

And yes, I do take aimed shots: targeting legs seem to work wonder, but it is still not enough to stop enemy troops from overwhelming me.

Nooooooooo, you have to go for the eyes!!!!! You´ll get bonus chance to cause critical hits and it´s the fastest way to kill Enclave soldier (hell anyone) in the game!

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6 minutes ago, MS-06FZ Zaku II Kai said:

You actualy DON´T HAVE To kill the president! That´s the best part, there are two ways to sabotage the Enclave Oil rig and none of them have to do anything with the president, the only thing he is good for is his presidential key card, which will turn all the turets in the first room against Frank Horigan!

Oh, really? I did not know that.

 

I thought I needed his card to access the locked elevator room, which I assumed led to the reactor that I needed to blow up.

 

Still, I suspect that doing so will turn everyone hostile and force me to fight my way past them, so that does not help me much.

 

2 minutes ago, MS-06FZ Zaku II Kai said:

Nooooooooo, you have to go for the eyes!!!!! You´ll get bonus chance to cause critical hits and it´s the fastest way to kill Enclave soldier (hell anyone) in the game!

I used to do that against lower-level enemies, but it did not seem like it worked too well against heavily-armored ones like the Enclave troopers.

 

I guess I will have to try again.

 

6 minutes ago, MS-06FZ Zaku II Kai said:

Also Hbomberguy is lame as fuck, don´t watch that crap man, it rots your brain.

Hey, now. H.Bomberguy has his limitations, but he is very much the one who got me to give Fallout a second/third chance! :P

 

Also, he did acknowledge in his Fallout New Vegas that he was a bit too harsh on Fallout 3.

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I love the Fallout games. Played the first two in the 90s even though I typically don’t like turn-based combat. Fallout 3 is probably my overall favorite, but New Vegas has some of the best writing and player choice. Even Fallout 4 for all its flaws was still a great experience imo, esp with the DLC, and I sunk over 200 hours into it. Was also nice to see the post apocalyptic world with some color.

 

I’m cautiously optimistic about the new TV show, as on paper Fallout is a great premise for a series. I also thought it could have made a great movie where multiple versions are released where characters made different choices and alliances/enemies.

 

Also incredibly excited for Fallout London, which looks like the best kinda Doom created wads where it really elevates the base game and is good enough to be something you’d buy. I do wish we got more of the games, or Obsidian would make another, and I’d love to see an official game set outside of the United States. My dream location for a future game would be Brazil in the Amazon rainforest, there’s so much you could do with that location.

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32 minutes ago, Captain Keen said:

I love the Fallout games. Played the first two in the 90s even though I typically don’t like turn-based combat. Fallout 3 is probably my overall favorite, but New Vegas has some of the best writing and player choice. Even Fallout 4 for all its flaws was still a great experience imo, esp with the DLC, and I sunk over 200 hours into it. Was also nice to see the post apocalyptic world with some color.

Yeah, I mean, I came in expecting Fallout 3 to be essentially to Fallout what BioShock was to System Shock - i.e. a horribly clunky and pretentious step down designed primarily with consoles in mind - and the initial technical difficulties with getting the game running certainly did not help, but I am now out of Vault 101 and honestly, it blows my mind how immersive the game is: taking my first few steps into the Wasteland reminds me of the first time I played STALKER: Shadows of Chornobyl, but so far, I would say that Fallout 3 is still better!

 

The combat is both intuitive and deeply satisfying without requiring an initial investment in combat-related stats and skills, the Repair mechanic is simply genius, the visuals still hold up, the sound design and atmosphere are top-notch and the level design is so much better than I was expecting. It helps that I am discovering the game 14 years after its release and I am benefiting from over a decade worth of community patches and fixes, but even then, I can totally see why the game was such a smash success at the time and I look forward to checking out New Vegas next - which, to continue with my STALKER analogy, I hope will prove to be to Fallout 3 what Call of Pripyat was to Shadows of Chornobyl!

 

But at the same time, I cannot help but wish Fallout 3 could be remade in Fallout 1/2 style. That would definitely be interesting!

Edited by Rudolph

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45 minutes ago, Trar said:

Anyone posted this here yet?

Yes. Looks great, but I am not sure what to make of it. Is it going to be just a Fallout-themed Doom clone or a full-blown GZDoom remake of Fallout 1?

 

If it is the latter, then I can only hope it does not get C&D'd by Bethesda, especially in light of the rumors about an upcoming Fallout 1 remake. It would truly suck to find ourselves in a similar situation to Another Metroid 2 Remake.

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This is the first I've heard any rumors of a Fallout 1 remake. I'm in the "1/2/NV are best and Bethesda are bad at making good Fallout" camp so I wouldn't automatically trust them to do a good job with it, but also a remake could go in all kinds of directions so I will reserve judgement until I actually see it.

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1 hour ago, Trar said:

This is the first I've heard any rumors of a Fallout 1 remake. I'm in the "1/2/NV are best and Bethesda are bad at making good Fallout" camp so I wouldn't automatically trust them to do a good job with it, but also a remake could go in all kinds of directions so I will reserve judgement until I actually see it.

Well, from what I have read, the rumors do not seem very serious, but again, it took everyone by surprise that Nintendo would announce Metroid II: Samus Returns not long after shutting Another Metroid 2 Remake down, so who knows? Plus after the initial debacle of Fallout 76, it would make sense for Bethesda to play it safe by remaking what is universally considered to be a classic. Not that I really wanted them to, as a Fallout 1 remake would have to be a completely different game, not just mechanically but also in terms of lore and story, given how much the Fallout franchise has evolved.

 

As for Bethesda being bad at making good Fallout, well, again, I thought I was going to be of that opinion, but Fallout 3 keeps blowing my mind by surpassing the expectations I had for the game at every turn. It is not like I have gotten far at all into the game either: once I left Vault 101, I immediately proceeded to start exploring the surroundings, leading me to the Springvale Elementary School where I engaged in a firefight with a local Raider gang and then I found myself exploring their base and trying to figure out what its members had been up to. It was great and tense, and in many ways, it reminded me of the beginning of STALKER: Shadows of Chornobyl, when I had to sneak into a bandit outpost - except here I did it out of curiosity rather than being told to by a quest giver. Of course, I suspect that once I start playing New Vegas, I might start thinking less of its predecessor and become unable to go back to it (much like I could not go back to Shadows of Chornobyl and definitely Clear Sky after experiencing Call of Pripyat), but my first impressions have been very good so far - and yes, that includes the much-maligned prologue that serves as a tutorial.

Edited by Rudolph

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I don't really see anything online that makes for plausible proof that a Fallout remake is being developed, and I personally don't think it's going to happen anytime soon. The most I can see happening is a bunch of Fallout 1/2 related stuff getting added to Fallout 76.

 

Also, not really related but I figured I'd ask here instead of opening up a new thread: I finally have good internet where I live (speed test results: 147MB download/44MB upload/33 ping) and was wondering if Elder Scrolls Online is worth playing. What are your thoughts?

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6 hours ago, Captain Keen said:

Also incredibly excited for Fallout London, which looks like the best kinda Doom created wads where it really elevates the base game and is good enough to be something you’d buy. I do wish we got more of the games, or Obsidian would make another, and I’d love to see an official game set outside of the United States. My dream location for a future game would be Brazil in the Amazon rainforest, there’s so much you could do with that location.

Another possible setting for a future Fallout game would be an offworld colony in the Sol system, like on the Moon or Mars or, heck, Venus. I am not familiar with the lore in regard to space exploration, but surely, there is room for stories there, given how the Cold War was also marked by the Space Race. Imagine a Fallout game where gravity and oxygen are also factors to take into consideration! It would be basically what Borderlands: The Pre-Sequel was to Borderlands 2. That being said, it would definitely suck for the folks at Obsidian who are working on The Outer Worlds 2 and Bethesda has been hard at work on Starfield, so I guess there is little hope to see that happening any time soon.

 

But speaking of Brazil and fan-created content that surpasses the official game, I have seen the trailer for Fallout: New California (not to be confused with the apparent board game of the same game) and it looks pretty good! Given how knee deep I have been in Fallout 2 lately, I am rather pleased to see some of its locations and factions (notably the Shi) returning. Has anyone here played it? If so, what did you think about it?

Edited by Rudolph

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3 hours ago, TheMagicMushroomMan said:

was wondering if Elder Scrolls Online is worth playing. What are your thoughts?

The quality is a bit of a mixed bag. I found that the earlier content that released on launch tends to be the least interesting in terms of storyline / quest mechanics. However, the later chapters are quite good. Maybe even better than Bethesda's single player stuff. Interesting characters with great voice actors and engaging storyline that motivates the player to see what happens next.

 

The Elsweyr chapters (starting with northern Elsweyr, then southern Elsweyr, and then the finale chapter) are particularly good. Probably the most memorable characters and storyline in all of Bethesda's games, in my opinion. If there was only one thing you play in ESO, the Elsweyr chapters are it.

Gameplay is smooth and fun. Nothing ground breaking, but the progression is enough to keep to from getting bored.

Recommendation: ESO is a good game, but read up on which chapters are fun to play because some of them are quite boring.

Edited by RDETalus

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Anybody here played through Fallout 1.5 Resurrection?

 

I am asking because it looks like the team behind the campaign managed to make it feel like an authentic Fallout 2 add-on, complete with original cutscenes done in the same dated CGI style as the the first two Fallout games, and the game has you start with a Zip Gun (a cut makeshift pistol from Fallout 2 that can only load one bullet at a time, much like the Pipe Rifle), which is something I have been wanting to see ever since I came across the weapon in Fallout 2 Restoration Project, unfortunately way too late into the game for the weapon to be of any use. However, I would like to know if the campaign is worth investing many hours in: for whatever reason, the ModDB page's only video showcases how to manipulate a woman into becoming a sex worker, which is... well, definitely not how I would advertise a mod that is supposedly about bridging the gap between Fallout 1 and 2.

Edited by Rudolph

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This isn't a subtweet of anyone here BUT I firmly believe a New Vegas player's opinion on how "good" the NCR is or isn't says a lot about their media literacy level. 

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On 11/14/2022 at 4:27 PM, RDETalus said:

Gameplay is smooth and fun.

 

I tried to get into ESO but found the combat meaningless and dull with no real consequences to failure.

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7 hours ago, Mr. Freeze said:

This isn't a subtweet of anyone here BUT I firmly believe a New Vegas player's opinion on how "good" the NCR is or isn't says a lot about their media literacy level. 

What do you mean?

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The NCR might be the morally best option in the game because they directly oppose the Legion but calling them unequivocally "good" is a complete misreading of what New Vegas is trying to say. I've been seeing it a lot recently on places like Reddit and hearing it IRL and it always rankles me. 

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This reminds me. I have seen people complain about the Brotherhood of Steel's portrayal in Fallout 3 and how the game made them into goody-two-shoes, but so far, it does not seem to be the case. In fact, I am surprised by how consistent their portrayal is with the earlier games: the Lyons' Pride protects Three Dog not out of the goodness of their hearts but out of a mutually-beneficial relationship, all the Brotherhood members I run into still look down on wastelanders and are needlessly antagonistic towards Ghouls, and then there are the Outcasts, which remain fixated on staying true to the Brotherhood's original goal of hoarding as much pre-war technology as they can, outsiders be damned.

 

I mean, why are people so dismissive of Fallout 3 again? Is it because of nostalgia or because New Vegas is so goddamn good it blows its predecessor out of the water? Did Fallout 4 and Fallout 76 lead people to positively reevaluate Fallout 3 or are the reports of Fallout 3 being disliked greatly exaggerated in the first place and just the product of edgy contrarians? I mean, I am not trying to start a fight here, but aside from Operation Anchorage, which sucks hard (well, the simulation part, that is), I am still waiting for the moment where the base game supposedly becomes an affront to Fallout's legacy.

Edited by Rudolph

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I put NV above 3 mainly for the gameplay, NPCs, and their interactions. The character and build development is much more varied and interesting with New Vegas.

 

I’m only personally dismissive of Fallout 3’s story, some of the characters, and writing in general. It’s not to say NV is a masterpiece but it certainly clicks with me more, and it’s kind of hard to choose one when I can choose both through the Two Wastelands mod…even if it doesn’t make much sense.

 

”Why are others dismissive of 3”? Can’t say precisely since I’ve seen as many trolls easily dismiss NV as well, but some of the more legitimate and interesting concerns has been with how Bethesda could be interpreting the setting. Not an article but this time a video from the late and great Shamus Young that may provide some legitimacy to those concerns.

 

What’s ironic is that 76 may have expanded on the setting in ways he prefers, things that Fallout 3 and 4 did not. Sadly I don’t have much interest in that “always online” Fallout game.

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1 hour ago, BGrieber said:

I put NV above 3 mainly for the gameplay, NPCs, and their interactions. The character and build development is much more varied and interesting with New Vegas.

Oh, I have no doubt that New Vegas is superior to 3 in every way, at least from what I have been seeing and reading, but what bothers me is seeing people like H.Bomberguy (who again I respect and must credit for helping me rekindle my interest in the Fallout franchise) and Shamus Young (who I just found out about) talk about Fallout 3 as some sort of aberration made by incompetent developers who did not know what they were doing.

 

I mean, even the game's decision to bring back the bottle caps, which I agree at first does not seem to make much sense from a lore perspective, now strikes me as a stroke of genius, as it manages to make the player experience firsthand the addiction to Nuka-Cola: whereas the first two Fallout games gave you little reason to drink Nuka-Cola (other than roleplay as an addict for the fun of it, I suppose), in Fallout 3, drinking Nuka-Cola both gives you back some health as well as free bottle caps, thus providing the player with an incentive to hoard and drink every bottle you can find! And as if that was not enough, the game then has you crave for a rarer, more potent brand of Nuka-Cola that is even more hazardous to your health! I mean, even Oddworld: Abe's Exoddus could not come up with a more clever satire of the soft drink industry!

 

And yes, I am aware of how Bethesda has been straying away from Fallout's original satirical premise with games like Fallout 4 and 76, which lionize pre-war America rather than criticize it, but the same definitely cannot be said about Fallout 3 at all, where people comically misremembering American history is treated as a running gag. Even the mind-bogglingly tedious simulation segment of Operation Anchorage is clearly meant to make fun of America's inability - or downright unwillingness - to remember how things really were. Heck, I even finally get what Bethesda was going for with Mr. Burke in Megaton: the guy basically works for the Fallout equivalent of Donald Trump, who wants to violently dismantle a homeless encampment - in this case, with a nuclear weapon rather than a police raid! I mean, that is brilliant and still oh-so relevant!

 

Again, I am so very pleasantly surprised by how sharp the writing of Fallout 3 has turned out to be and how true the game stays to the series' tenets. Given how successful the game turned out to be, I am inclined to believe I must not be the only one to think that, but at the same time, I keep running into scathing critiques of Fallout 3 from people who have been Fallout fans for longer than I have been, which makes me wonder.

 

EDIT: Oh crap, I did not realize Shamus Young recently passed away. This is going to be awkward. :S

Edited by Rudolph

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9 minutes ago, Rudolph said:

Even the mind-bogglingly tedious simulation segment of Operation Anchorage is clearly meant to make fun of America's inability - or downright unwillingness - to remember how things really were. Heck, I even finally get what Bethesda was going for with Mr. Burke in Megaton: the guy basically works for the Fallout equivalent of Donald Trump, who wants to violently dismantle a homeless encampment - in this case, with a nuclear weapon rather than a police raid! I mean, that is brilliant and still oh-so relevant!

 

Rudolph tries to talk about a video game without letting America live rent-free in his head challenge (IMPOSSIBLE)

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