Walter confetti Posted November 19, 2022 (edited) A speedmapping exercise made using old editors from the 90s/00s and modern editors, brought to you by The Shovelware Society! 8 maps, pistol starts, Doom 2, vanilla exe (complevel 2). MAP01: Poorman's Entryway by @United VirusX MAP02: King of my castle by Walter MAP03: Pistol Panini by Gibbon MAP04: Shovelware Disk Factory by Walter MAP05: Budgethallsby United VirusX MAP06: The fraduolent by United VirusX MAP07: Is this pain? by Walter MAP08: Swampassium by United VirusX DOWNLOAD (Idgames) In-game pictures: Spoiler Editor pictures: Spoiler Edited November 22, 2022 by Walter confetti 24 Share this post Link to post
boom_compatible Posted November 19, 2022 Really very good! I can't even imagine the difficulty of using an editor without a 3D preview, at least to adjust the textures! The only "bad" thing is having only 8 maps =/ 2 Share this post Link to post
RataUnderground Posted November 19, 2022 This have no bussines being that good. 0/10, not shovelware. Honestly, made me feel like a child : ) 3 Share this post Link to post
United VirusX Posted November 19, 2022 50 minutes ago, boom_compatible said: Really very good! I can't even imagine the difficulty of using an editor without a 3D preview, at least to adjust the textures! The only "bad" thing is having only 8 maps =/ I only managed to use a mix of DeePsea to make all my maps & Doom Builder to test them out and texture them cuz texture work in these old editors is not fun at all but hats off to everyone else for using way older map editors that's something I want to try out next time since DeePsea feels a little more modern 0 Share this post Link to post
Walter confetti Posted November 19, 2022 1 hour ago, boom_compatible said: I can't even imagine the difficulty of using an editor without a 3D preview, at least to adjust the textures! Is not even the real big problem for me, it was the fact that big part of the editors i used doesn't give you the freedom to use something more than a square/rectangle or a polygon... 2 Share this post Link to post
Endless Posted November 19, 2022 Oooh this is the kind of thing that makes me go noice. 3 Share this post Link to post
Philnemba Posted November 19, 2022 (edited) Fun mapset even though I'm a bit disappointed that none of you used DoomCAD which was the first level editor I tinkered with during the early 2000s during my teens years before I ever considered uploading maps to the internet. 1 hour ago, United VirusX said: I only managed to use a mix of DeePsea to make all my maps & Doom Builder to test them out and texture them cuz texture work in these old editors is not fun at all but hats off to everyone else for using way older map editors that's something I want to try out next time since DeePsea feels a little more modern I try to use DeePsea many years ago and the version I used crash a lot to where it was nearly impossible to after making a few rooms(unless you save your map) before the editor shits itself for no reason 🙃 1 Share this post Link to post
United VirusX Posted November 19, 2022 23 minutes ago, Philnemba said: Fun mapset even though I'm a bit disappointed that none of you used DoomCAD which was the first level editor I tinkered with during the early 2000s during my teens years before I ever considered uploading maps to the internet. I try to use DeePsea many years ago and the version I used crash a lot to where it was nearly impossible to after making a few rooms(unless you save your map) before the editor shits itself for no reason 🙃 I didn't have any major crashing issues it did crash on me twice while using it luckily I didn't lose a lot of progress with those crashes, the only issues I really had with it were always forgetting to deselect your cursor and having the screen zoom to left when I wanted to select something in the toolbar and the obnoxious start-up screen blasting doom music at full volume 1 Share this post Link to post
princetontiger Posted November 20, 2022 Guys, I'm having a blast with this. Catchy midi music, too! 2 Share this post Link to post
Daytime Waitress Posted November 20, 2022 I wish I could write a detailed, comprehensive review on the first four maps that I've played, instead of just saying that this was precisely what I wanted to play when I woke up on a Sunday morning. But I can't. 5 Share this post Link to post
Walter confetti Posted November 20, 2022 (edited) On 11/19/2022 at 11:06 PM, Philnemba said: Fun mapset even though I'm a bit disappointed that none of you used DoomCAD I tried to use it, but it crashed miserably on modern windows 10 systems, even with the old windows system compatibilities activated. Edited November 20, 2022 by Walter confetti 1 Share this post Link to post
Custom Longplay Posted November 20, 2022 Project Brutality 3.0 - Doom 2 - [Fastest Shovels #1] - Map: #01 to Map: #08 - [4K60ᶠᵖˢ] - [100%] 2 Share this post Link to post
Walter confetti Posted November 20, 2022 HD MAP04 is genuinely looking creepy af. Thanks for the longplays btw and thanks to showing that MAP07 can be easily beatable! 2 Share this post Link to post
RED77 Posted November 21, 2022 This is a very solid and fun play. Congrats 3 Share this post Link to post
princetontiger Posted November 21, 2022 I just finished... yes, it was way cool. Definitely the relaxant I needed in between my son's naps. 2 Share this post Link to post
Cacodemon187 Posted November 21, 2022 Fun set of levels, took me around 25 minutes to beat in one sitting! Good midi selection and aesthetics, the only gripe I have with the maps is that I had to rely on the SSG a little too much in the middle section of the wad. (maps 03-06) Having a couple more rockets there would've been nice, but perhaps I'm just bad a secret hunting ¯\_(ツ)_/¯ 2 Share this post Link to post
Walter confetti Posted November 22, 2022 A official idgames link appears, as well as some minor edits for MAP02 and a in-game demo. 5 Share this post Link to post
sandwedge Posted November 22, 2022 Played this right before the idgames release, not sure if anything's been updated. Was a fun experience seeing what modern mappers could do in old programs. Couple of issues here and there but you are going for a shovelware-esque experience so not always clear. Cool stuff! 2 Share this post Link to post
Walter confetti Posted November 23, 2022 Sky axis in MAP02 has been fixed (the one in the thumbnail) and a in-game demo has been added, however glad you liked it! 0 Share this post Link to post