Scypek2 Posted December 17, 2022 Some good underrated suggestions here! Here's one I don't recall being mentioned earlier - you can use thin untextured deep gaps in the floor as an alternative to monster-blocking lines that doesn't stop floating monsters and can be toggled. I used it most recently in my 2-enemy community project to make it so that Nazis avoid crushers and nukage while Lost Souls don't. I also used it to great effect in 3IAC's friendly imp level. 7 Share this post Link to post
Sasunil bhotos Posted December 17, 2022 6 hours ago, Scypek2 said: Some good underrated suggestions here! Here's one I don't recall being mentioned earlier - you can use thin untextured deep gaps in the floor as an alternative to monster-blocking lines that doesn't stop floating monsters and can be toggled. I used it most recently in my 2-enemy community project to make it so that Nazis avoid crushers and nukage while Lost Souls don't. I also used it to great effect in 3IAC's friendly imp level. Woah! Never knew it.. Thanks 0 Share this post Link to post