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How to make faster weapons in DeHackEd???

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It's been a while but...
In the frames table there should be a column that states the following frame of any part of an animation. After you fire the shotgun it goes to a sort of reload frame. Just change that to point back to the firing frame.
Hope that makes sense.

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Yup, miss out any frames that do not have essential code pointers, and shorten the durations of frames that you are keeping in your shooting cycle.

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