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Amaster

Lowest floor + sector texture

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Im just curious about how the "down to lowest plus sector texture" trigger works. If I have a bunch of different textures on the sector in question, which one does DooM refer to?

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I'm not quite sure, but I think it's the sector with the lowest sector number. Try and see.

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The floor drops to the lowest floor and copies the sector flat and damage properties. But for some reason, this special only works properly if the sector being lowered is not touching more than 1 other sector. If it is touching 2 or more, the floor will not change and you'll get the PlayerInSpecialSector crash.

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No no no. I dont mean the "donut" sector thing. In wad author there is a line type that will lower a sector to the lowest floor plus the height of the "sector texture". I've used it and the sector only dropped a few units. The floor was at -160, the sector was at 0, and the texture on it was 128 units tall. WA already has a different option for donut sectors. I have to admit, I'd never heard of this line type. Is it some sort of error?

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