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princetontiger

Roger Ritenour's Earth Wad (Too Dark)

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Hey all, I'm trying to play Earth... but, the lighting is all messed up. There's many parts of each map that are too dark.

 

Does anyone know how to fix this? I've toggled different gamma and brightness levels, but no dice. My guess is because the wad is old (1998), I need to do something else.

 

https://doomwiki.org/wiki/Earth_(WAD)

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I think that's just how it is, that wad has a fair number of very dark areas.

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It is intended by design. Under earth should be dark, scary and puzzly) You can use your pistol as flashlight.

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4 minutes ago, Andromeda said:

I think that's just how it is, that wad has a fair number of very dark areas.

 

There's zero way I can get all the secrets in such complete darkness... bummer.

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1 hour ago, princetontiger said:

I'm using the latest GZDoom on macOS

GZDoom doesn't have a very faithful render by default, especially on hardware mode. Try to switch to software mode or play on Chocolate Doom if you want an authentic view of how it was first conceived at the time.

Edited by Noiser

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I would say that if you don't like bumping around aimlessly in pitch darkness with no automap, that you shouldn't be playing Roger Ritenour WADs. In fact, you probably shouldn't unless you're a real freak for experimental design, who doesn't really care if it "works" or if it's "fun".

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Woof has a "level brightness" feature that sounds perfect for this. Essentially, when you crank it up all the way, it's like having the light amp powerup on. Of course there's intermediate levels too. It's not gamma, it won't make anything washed out. Worth a shot!

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15 hours ago, pantheon said:

Woof has a "level brightness" feature that sounds perfect for this. Essentially, when you crank it up all the way, it's like having the light amp powerup on. Of course there's intermediate levels too. It's not gamma, it won't make anything washed out. Worth a shot!

 

Nice recommendation, unfortunately I'm on a mac...

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4 hours ago, princetontiger said:

 

Nice recommendation, unfortunately I'm on a mac...

There are probably similar mods for GZDoom; DarkDoomZ lets you make maps darker, but I don't remember if it lets you reverse the effect and make levels brighter. Also, if you're using the hardware renderer, check the different sector light modes available in the hardware renderer settings. "Software" and "vanilla" are the closest the software rendering, while most of the others are significantly brighter in dark areas.

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