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10 hours ago, apichatpong said:

Sorry if it was already posted... and sorry, it's in french.

By the way, Le Monde is the most known and respected french newspaper (FWIW)

 

https://www.lemonde.fr/pixels/article/2023/12/10/doom-et-myhouse-wad-retour-sur-un-mystere-fait-maison_6205058_4408996.html

Nice article haha. Google chrome translated it for me. Its so cool to see how far this map and doom are still reaching long after their creation

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I recorded an FDA of my playthrough of this map. I feel like my thumbnail could use some work, though:

 

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I changed the "Loss" to "Dread" which I think is a bit of an improvement. I thought a blind playthrough would get more traction, but the video isn't even managing a 4:00 avg view percentage of its 37 minute running time. :-/

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I mean, you are kinda striking way after the iron has already cooled down

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6 hours ago, Maël slayer said:

Hello Veddge, i need to talk about MyHouse.wad

My Friend played thé Map, what risk Can he takes ?

i'm not veddge but i recommend that you let him expirement and only look up a guide if he repeatedly screws a certain thing up

i played it blind and thoroughly enjoyed it despite not getting the ideal ending or doing 100% items

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22 hours ago, Maël slayer said:

Hello Veddge, i need to talk about MyHouse.wad

My Friend played thé Map, what risk Can he takes ?

 

Sorry but Veddge is not going to talk with you about MyHouse. 

 

Just let him experience it for himself. There's enough about it on the internet if he wants to know more.

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I genuinely thank you so much for making this mod, I don't think I'll ever have another moment like this in my life. I played this near it's release and OH BOY it was something, It even ended up getting me back into classic Doom! (And scaring me shitless)


Just in general, thank you.

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Posted (edited)

FWIW, yesterday I tried random wads on idgames and ended up facing 7 maps among which only one I was not able to beat, it's not at all hardcore (but, still, tough), I just was clumsy and tired... What map ? The Mauve Zone par @The Royal We

 

Great map ! Experimental, twisted, "myhousish" (in some ways)... less existential than myhouse  but might please a lot of Veddge's fans.

 

Edit : forgot to say... prepare yourself to a tough start...

 

Edit 2 : to give an idea about the "less existential" idea :

In twin Peaks the return, at some point, Audrey Horne says to her husband : "I don't know who I am but I know I'm not me" a very Myhouse-type line, but IMHO Lynch never lose himself in that direction... here, with the answer of the husband : "But, Audrey, this is existentialism 101".

Speaking of Lynch, this map (and its fireblu)) made me feel like inside the TV Noise entrance to Twin Peaks, Fire walk with me...

 

Edit 3 : Just discovered, even though I'm a Lynch aficionado, that name "the mauve zone" is a reference to twin peaks... I guess the author did a good job ! (and,just discovered the BFG room, no doubt now)

Edited by apichatpong

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imagine playing this while on acid

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I know I'm extremely late, but I wanted to make a comprehensive video in Spanish about MyHouse, so here it is!

 

 

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Posted (edited)

I just wanted to share that reading everyone's reactions to this wad made me feel like I am a broken person. Let me tell you my story with it. I came to it at the peak of the craze - perhaps when PC Gamer wrote an article on it, or maybe even later, don't remember anymore. Given that there was already a craze I knew that there would be twists. So I finally get to playing it, get the blue key, leave the house and off to doom 2 level 2. So how am I supposed to know if I should keep playing or not? Have to go check a guide. Get spoiler that I should get the super shotgun and keep playing. Come back to the house, do stuff get through a few of the houses, see the dog(s), get lost in the brutalist house, try to figure out what to do for like an hour, get bored, turn game off to go watch videos on it. All the while I feel almost... nothing. Everyone is talking about having all these life changing or life affirming feelings and like... I just don't process games that way. I am trying to get to the end and that's all I am getting out of it. And sure, I can enjoy the journey but the game is going to have to spell out how I am supposed to be feeling for me to feel it. (Think of a sad death scene in an RPG. The game is practically yelling at you to be sad) And then figuring out where to go - I think some part of my brain just doesn't work or something. I think I could be playing this game daily until now and I'd never figure out the bathtub or the item collecting or some of those other puzzles.

 

So I am just baffled by how people are getting so much out of this, and by extension from other games and even other media. I guess I am just broken, or not smart enough or something. Perhaps its that worst of all curses - being smart enough to know that you aren't smart.

 

EDIT: I'd like to say that the strongest emotion that this wad elicited in me was amazement at the skill level, and time required to make this thing. I mean, imagine putting in all this time without knowing it would ever go viral - promoting it would obviously destroy the whole initial mystery of it all. So this person (who still posts on this board, as has been confirmed several times) put in soooo much time basically on the off chance that enough people would figure out that the whole thing is a mystery to be solved. Like, imagine if only a few people downloaded the wad, because who cares about another house, and those people just stop after the first house. Damn...

 

And obviously knowing what other wads look like, I was very impressed by the technical skill behind it. So to me, the intended mystery doesn't matter too much. I don't get much out of it. I just want to understand what kind of person would invest their time on something like this, with no guarantees that enough people would ever... get it. And then I'd go and play this person's other wads (and they are surely an experienced mapper) to go try to figure out inspirations. Not because I actually liked myhouse, but because that's what I am interested in. That's MY mystery. And apparently people with that kind of thought process have been deemed evil on here, so maybe this will be my first and last post.

Edited by crookeddy

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12 minutes ago, crookeddy said:

Everyone is talking about having all these life changing or life affirming feelings and like... I just don't process games that way.

Despite my own feelings about the project, I think it's kind of silly to expect everyone to react the same way or with the same intensity. You're not necessarily a broken person for not "getting" it.

 

23 minutes ago, crookeddy said:

EDIT: I'd like to say that the strongest emotion that this wad elicited in me was amazement at the skill level, and time required to make this thing.

 

It does sound like you have "dev brain" a bit where you're admiring the project for technical reasons instead of the emotions it elicits, which happens to me quite a bit as well, having been in gamedev and adjacent spaces for the past few years.

 

18 minutes ago, crookeddy said:

I just want to understand what kind of person would invest their time on something like this, with no guarantees that enough people would ever... get it.

 

The same reason many of us make maps - for the sake of it, or simply as a challenge of ourselves to do something new, different, or difficult.

 

I don't particularly want to derail this thread too much but as a quick example, I made a mapset with a few other people, which represents people's feelings & understandings about death & dying. I knew some people would just view the project as "just maps" and some would maybe understand what the project was trying to convey. But it was a challenge to put emotions & feelings into spatial manifestations, and it was rewarding when it was complete. I won't speak for Veddge, because I don't know them, but I imagine that was part of the reason he made it.

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Posted (edited)
33 minutes ago, crookeddy said:

So I am just baffled by how people are getting so much out of this, and by extension from other games and even other media. I guess I am just broken, or not smart enough or something. Perhaps its that worst of all curses - being smart enough to know that you aren't smart.

It's just not your cup of tea, that's all. Nothing to be hung up about. You just want to be part of the group too much, that's the problem. Like, everybody is enjoying something, the hype train has left the station, and you're not on it. But you really want to be on it, because you want to be part of the group, belong. Well, you're not on this one. So what? If MyHouse just didn't do it for you, there's nothing wrong with you, there's something wrong with the game. Nobody said MyHouse is a perfect masterpiece ( there's probably a few people who did say that actually...), in the end it's still just a Doom mod, and requires a lot of Doom community context to fully appreciate and even then it's not guaranteed to hit you in the right way to really leave a mark.

 

I played it about a week after it came out, before even this thread had begun to blow up. So I really just expected a short myhouse.wad and was as a result completely floored. I also knew next to nothing about creepypasta and liminal space stuff and that greatly increased the effect. Otherwise much of what amazed me on my first playthrough might have seemed cliché. So it hit me in all the right ways and left a tremendous impression on me, but had I played it a few months later like most people from outside the Doom community and with a few spoilers and some knowledge about liminal spaces, it probably would have been quite a bit less amazing to me as well.

 

In any case, your problem is not that you didn't like MyHouse, but that you were left out in the cold while everybody else partied inside. There's nothing wrong with you, you just care a little too much about what other people like.

 

As to Veddge, he obviously created this during a difficult time in his life to process the pain he felt, and turn it into something productive. I don't think he was too concerned with creating a massive online hype with this. That was just a happy accident.

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One I am fully behind @Veddge I learned about this from Midnight and decino on YouTube literally downloaded doom on my work computer to play it during breaks even in broad daylight even knowing when things were going to happen alternate house always made me feel like my skin was crawling out of myself and the distorted alternate house music Still unnervs me anytime I hear the entryway music anywhere else LOL this map you created is an absolute masterclass of atmosphere and psychological horror my friend and for that reason is in my top five wads of all time

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Posted (edited)

I still haven't played it 

 

Never even downloaded 

 

I hear its good tho 

 

It's like one of those movies ya never seen. Ever not see a movie like everyone sees and talks about? So much so that when you see it all its luster doesn't bond because everyone talked about it so much 

 

Maybe you absorbed most of it thru osmosis 

 

I feel like I didn't want to get on the crowded boat but now 

 

Am I even sea worthy?

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5 minutes ago, Clippy said:

I feel like I didn't want to get on the crowded boat now 

 

Am I even sea worthy?

But... half the people have already left the boat

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10 minutes ago, Clippy said:

I still haven't played it 

 

Never even downloaded 

 

I hear its good tho 

 

It's like one of those movies ya never seen. Ever not see a movie like everyone sees and talks about? So much so that when you see it all its luster doesn't bond because everyone talked about it so much 

 

Maybe you absorbed most of it thru osmosis 

 

I feel like I didn't want to get on the crowded boat but now 

 

Am I even sea worthy?

It's absolutely worth checking out, if only for how it gets across its story not despite, but through Doom's core mechanics.

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12 minutes ago, Clippy said:

I still haven't played it 

 

Never even downloaded 

 

I hear its good tho 

 

It's like one of those movies ya never seen. Ever not see a movie like everyone sees and talks about? So much so that when you see it all its luster doesn't bond because everyone talked about it so much 

 

Maybe you absorbed most of it thru osmosis 

 

I feel like I didn't want to get on the crowded boat but now 

 

Am I even sea worthy?

I will not spoil any of the story for you just know there are multiple endings and until you see a golden sunset you will know there is more fun to be had

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It still feels too soon. 

 

I think if I wait 10 years it'll have a nostalgia resurgence and then I can be ready 

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1 hour ago, LegendaryEevee said:

I will not spoil any of the story for you just know there are multiple endings and until you see a golden sunset you will know there is more fun to be had

And after you do, you can still go back, but probably should read a guide to make sure you didn't already see everything. Chances are that you did.

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Since this is bumped again, I'd like to point out that Dead Island 2's Haus DLC seems to be inspired by this wad in ways. It was announced and released after this wad was first released, and has a lot of things in common with it. Being a commercial DLC for a game, it obviously has nowhere near the scope and detail, but for the duration it gave me a lot of the same unease and constant dread.

 

Unlike the main story which is pretty standard zombie apocalypse stuff, in this DLC your dropped with no explanation at a mysterious tranquil house by the seaside, with no explanation aside from a weird letter inviting you to the 'Haus'. Inside the house is basically a cult headquarters with surreal locations and bizarre mindbending stuff at every turn, including a couple of things that seemed uncannily similar to things in myhouse.wad. Its pretty funny in that when I started the DLC, I sent a pic of the house to my brother and said 'time to play myhaus.wad'...only for it to actually BE similar

 

Spoilers for some of the stuff within:

Spoiler

The only 'living' residents of the house are severed heads that are somehow alive, dripping white fluid from their eyes that have to be returned to thier corpses in the central hub, on the left of the hub is a 'tranquil' cul-de-sac entirely underground with a collection of homes, all of which are dilapidated, have shadows burnt onto the walls, doors that open and shut on thier own, creepy fog and lights, doors of meat, a hallway full of severed arms on hooks hanging from the ceiling, and if you ever step on the grass, hordes of zombies come out in force. In the basements of each house are holes in the wall leading to a concrete labyrinth that you cant enter, one of which has terrible sounds coming from within. Next is a long hallway in the final house that slopes downward in a really unnatural way, deep into the earth, thatl eads into...a concrete labyrinth, with severed golden pipes jutting out of the walls in complete random patterns. At this first trip, the labyrinth is lit up by sickly yellow/orangey lights, while a heavy electronic beat throbs in your ears, as you wandeer halls filled with bottomless pits, giant oldtimey CRT TVs with static eyes and mouths on some of them in neon colours, random bathtubs full of win bottles, and...kinky latex zombies every now and again (It IS still a zombie game afterall). The later trips through the labyrinth are dark and silent, a lot more like myhouse.

 

The third area, is of course, a dark moonlit forest, fully underground in this giant house. Guess what it has in one corner? An empty car with its lights on...with music playing from the stereo. The endpoint of the forest? A neon-lit diner that reminded me a lot of the gas station.

 

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11 hours ago, Gregor said:

In any case, your problem is not that you didn't like MyHouse, but that you were left out in the cold while everybody else partied inside. There's nothing wrong with you, you just care a little too much about what other people like.

I don't think that's my only problem... Even if I was as surprised as the first person who ever played it blindly

1) I probably would've stopped after I ended up playing Doom 2 after the first key, because how are you even supposed to know there is more?

2) If I did somehow figure that out I'd get lost on a bunch of parts. My brain just doesn't work in game puzzle solving mode. In fact I am completely puzzled (pun half intended) by how anyone figures these things out lol PERHAPPPPSSSS I'd get the burning house ending, and definitely would've stopped there.

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11 hours ago, Major Arlene said:

It does sound like you have "dev brain" a bit where you're admiring the project for technical reasons instead of the emotions it elicits, which happens to me quite a bit as well, having been in gamedev and adjacent spaces for the past few years.

Oh man, I honestly didn't think about that (and that's a bit embarrassing, because... duh). I do have dev brain! I even watch movies like this sometimes! I might not like a movie, but then I watch the extras for it explaining how it was made, and suddenly I become a huge fan for completely non artistic reasons.

 

Honestly I think if i had more skill for path-finding and puzzle solving I'd have enjoyed this mod a lot more. I think using walkthroughs for this one kills at leas 80% of the enjoyment. At the same time, I am pretty bad at connecting with games emotionally on a more abstract level like this mod kind of requires, so I still probably would have missed out on a lot of the intended emotional response.

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