Scuba Steve Posted February 24, 2003 I was curious, what would happen if you placed 2 mirrors in a map in ZdooM so that you could see one mirror's reflection in the other? Would this be too much for zdoom to handle? 0 Share this post Link to post
Enjay Posted February 24, 2003 The effect seems to work for a while - maybe a couple of reflections worth in either direction, but in the not too far distance you get a somewhat appropriate Hall of Mirrors effect. 0 Share this post Link to post
Torn Posted February 24, 2003 heh, I have tried play with this thing. (for a mock2 map) Try place a pillar in the middle of a room with mirrors on, and mirros on the main sector's sides too. It makes a funny hom,:) 0 Share this post Link to post
Nanami Posted February 24, 2003 Even in a serious level with few mirrors where you're trying to avoid silly mirror effects, if two mirrors reflect eachother more than about 5 times it gives a HOM way off in the background. 0 Share this post Link to post