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netnomad312

Recording Demos in Doom95

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I'd like to record some demos for my wad. I'm using Doom II for Windows 95, which has a special window for demo-making. I gave the demo a name and then used Wintex and looked at someone else's demo size. I learned that 13-odd KB gets you 98 seconds. But to be safe I set the max file size to 25 KB.

The problem: when I start Doom, it immediately quits and says it recorded my demo. I couldn't do anything! What is wrong?

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Set file size higher, 1024 and also make sure Q isn't one of your movement keys, pressing Q quits demo recording.

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I got a message box which said the max was 999. I tried that and it still quit instantly - with the message box "demo towerm10.lmp recorded."

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I've never used Doom95 myself, but you could try running it from the command line rather than with the launcher. That would be something like:

c:\doom2\doom95.exe -file c:\doom2\mywad.wad -record c:\doom2\mydemoXX.lmp

I don't know whether you need to specify an iwad in Doom95 or if it just assumes which one it is. The standard default max size for a demo is 128kB, which should be OK for about 20-30 minutes.

If you have no luck with this, you could record a demo with PrBoom in v1.9 format, which should play back OK with Doom95 (I think). I assume your intention is to make a demo that can be added to the wad file, and this would be suitable for that purpose.

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netnomad312 said:

How about that: Doom95 can still use all the old parameters.

AFAIK, the "good old" command line is supported by all the ports, though the options and available switches vary a bit.

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I had this problem once. It was really annoying, but I was finally able to fix it. I think I used the parameters following the .exe filename (in the little properties window) instead of the 95 launcher, and then used the launcher to play the game. I forget the parameters, but if you do a Google search for "doom parameters" you could probably find it.

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