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xScavengerWolfx

What other retro fps game would you want to see remastered or remade?

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Just now, Individualised said:

If you enjoyed the Quake 2 remaster you will probably enjoy Half-Life 1.

I am playing Quake 2 remastered and i kinda don't like it. Hear me out. The reason i don't like it is because i've spoiled on the gothic / eldritch horror theme so much, going from that to Sci-fi action shooter kinda makes my brain go brrrrrr. 

 

Not saying Quake 2 is a bad game, it's fun and i do like the weapons and everything....but i miss the eldritch horror / gothic stuff you know.

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A remaster/slight remake of Black would be nice. As detailed and fun as the game was, it did suffer heavily from still being on 6th console generation.

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1 hour ago, Individualised said:

Half-Life 1, the Steam version is dated and buggy, and Half-Life has had so many expansions as well as different releases with new content, better/different graphics, new modes, changed levels etc that it would be nice to have an "ultimate edition" remaster that rounds everything up similar to what has been done with Quake 2.

 

Are you not familiar with Black Mesa? It's such a good remake that it's even better reviewed on Steam now than the original game.

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3 minutes ago, Murdoch said:

 

Are you not familiar with Black Mesa? It's such a good remake that it's even better reviewed on Steam now than the original game.

I was responding to the "remastered" portion of the question rather than the "remade" part.

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I would like to see console ports of Wolf3D, Blake Stone, Heretic, Hexen, Descent, Redneck Rampage, Blood and Shadow Warrior. Wolf3D was last ported on the 7th gen consoles with slow turning speed and slowed down music. Heretic and Hexen could use the Doom Unity ports with online multiplayer. Not sure how Descent would work with a default controller. Shadow Warrior is free on PC but maybe Devolver could make cash with a new episode and online servers.

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Daikatana

 

 

Look, I know it's a punchline but there were some genuinely good concepts behind it, but with bug-fixing and fat-trimming, it could be actually really good.

 

As for other games......probably like Killing Time (an FPS that was originally released on 3D0 before being ported to PC) and Marathon but we won't talk much about the latter, because of that idiot mobile game (: 

Edited by LadyMistDragon

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13 minutes ago, LadyMistDragon said:

Daikatana

 

 

Look, I know it's a punchline but there were some genuinely good concepts behind it, but with bug-fixing and fat-trimming, it could be actually really good.

 

As for other games......probably like Killing Time an FPS that was originally released on 3D0 before being ported to PC) and Marathon but we won't talk much about the latter, because of that idiot mobile game (: 

Daikatana would be a good game to have remastered since i know John Romero was all over the place when making that game, Switching game engines, missing deadlines and all of that. Like you said bug fixes and fat trimming would make it really good.

 

As far a Marathon goes i think bungie is doing a remake of that game if i recall right but the first two Marathon games, yes i would love to play them since i'm getting into retro fps games. 

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19 minutes ago, ASD said:

I would like to see console ports of Wolf3D, Blake Stone, Heretic, Hexen, Descent, Redneck Rampage, Blood and Shadow Warrior. Wolf3D was last ported on the 7th gen consoles with slow turning speed and slowed down music. Heretic and Hexen could use the Doom Unity ports with online multiplayer. Not sure how Descent would work with a default controller. Shadow Warrior is free on PC but maybe Devolver could make cash with a new episode and online servers.

Man i'm seeing a lot of Heretic and Hexen. Now i've never played them so i couldn't tell you what i think but i will give them a try at some point

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2 hours ago, Individualised said:

Half-Life 1, the Steam version is dated and buggy, and Half-Life has had so many expansions as well as different releases with new content, better/different graphics, new modes, changed levels etc that it would be nice to have an "ultimate edition" remaster that rounds everything up similar to what has been done with Quake 2.

 

It has to have Decay and Uplink alongside Blue-Shift and Opposing Force!

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11 minutes ago, Devalaous said:

 

It has to have Decay and Uplink alongside Blue-Shift and Opposing Force!

Definitely Decay and the other PS2 exclusive content.

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21 minutes ago, Devalaous said:

It has to have Decay

Meh. Unless they rework it into a proper single-player experience like the Solo Mission mod, I am not sure it is really worth it.

 

1 hour ago, xScavengerWolfx said:

As far a Marathon goes i think bungie is doing a remake of that game if i recall right

No, it is going to be just an extraction shooter set in the Marathon universe. A bizarre move, considering the fact that Destiny 2 is still being worked on and is in many ways a spiritual successor to Marathon, much like Halo was.

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1 minute ago, Rudolph said:

Meh. Unless they rework it into a proper single-player experience like the Solo Mission mod, I am not sure it is really worth it.

Nah, HL1 remaster has gotta have co-op

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1 hour ago, xScavengerWolfx said:

As far a Marathon goes i think bungie is doing a remake of that game if i recall right but the first two Marathon games, yes i would love to play them since i'm getting into retro fps games. 

 

It's not a remake, it's some kind of multiplayer thing with the Marathon name drawn on it in crayon with honest in brackets after it.

 

https://www.forbes.com/sites/paultassi/2023/05/25/everything-we-know-about-marathon-bungies-mystery-game-revealed-at-last/?sh=62da73a96496

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34 minutes ago, Rudolph said:

Meh. Unless they rework it into a proper single-player experience like the Solo Mission mod, I am not sure it is really worth it.

 

No, it is going to be just an extraction shooter set in the Marathon universe. A bizarre move, considering the fact that Destiny 2 is still being worked on and is in many ways a spiritual successor to Marathon, much like Halo was.

I remember the trailer and being like "holy shit! There bringing back there OG game from 1994"

 

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Outlaws, probably the least known Lucasarts game, and has a interesing unique style.

 

Spoiler
2 hours ago, LadyMistDragon said:

Daikatana

Have you tried the GBC port? Is pretty good actually.

 

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8 minutes ago, Herr Dethnout said:

Outlaws, probably the least known Lucasarts game, and has a interesing unique style.

 

  Reveal hidden contents

Have you tried the GBC port? Is pretty good actually.

 

Outlaws. I've seen civvie 11 play that

 

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11 hours ago, xScavengerWolfx said:

Like the title says, what retro fps game do you wanna see remastered or remade in modern day.

 

For me what i really want to see as a remastered is Golden Eye 007. Now now i can hear you y'all typing out "But scavenger, they released Golden eye 007 and it's on game pass you focking nerd" my answer to you is this: Yeah i know. I have game pass, i've played it but it's the N64 port of the game not a remake or a remastered of the game. Also the controls are god awful when using a xbox controller. 

 

Speaking of remastered / remake games i wanna see done, Time Splitters 2, Turok (a remake and im not talking about the god awful xbox 360 version either), Quake 1 (again like with Turok, a remake not a remastered since it already had a remastered) Half life and Half life 2, Black (if anyone remembers that game same with the next one i am going to say), Area 51, and others i can't think of right in this moment.

 

What do you think should get a remastered or a remake? Love to hear what games deserved it.

 

Oh yeah and by the way NightDive thank you for making Turok 1 a god send to play now. *chef's kiss* god it so good to finally have good pov and not fall to my death since i can't see the edge of the map.

 

I hate remakes and remasters, and in general, think they're both stupid and unnecessary. This is true of most movies, tv, games, etc.

 

Anything from the PS2 gen or later obviously was even good enough when it came out, but even the ugly rough edges of the polygonal days I think deserve to be remembered in their original state. Not everything has to look like it came out today, and if all they do is modernize the graphics, the end product is ironically only going to feel more dated. If it looks like it came out in 2001 and feels like it, then okay fine, you just set your mental clock to 2001 and it feels like the present in 2001. If it looks like 2020 but feels like 2001, then in actuality it feels retro and ancient, because the design mechanics and era don't align with the visuals.

 

That said, I definitely do think there are a few exceptions to this general rule. The recent Quake re-releases are a perfect example of something that doesn't seek to replace the original experience, which is still accessible, only to add extra features and revive interest in an online multiplayer. It simply makes the existing game more accessible to a wider audience of more casual (mostly console) players. Any and all modernizations are optional, and the original exe's are all still there.

 

This is comparable to a special edition DVD or Blu-Ray that includes both the "Director's Cut" and the original "Theatrical Cut" for the viewer to decide for himself which he prefers, and with lots of bonus features typically included too. GOG do a good job on a lot of games like BioShock or System Shock 1. You can choose which version of the game since you get both.

 

Another exception is Tomb Raider Anniversary from 2006. They didn't just improve the visuals to then-contemporary standards, but they also massively overhauled the dated controls, which was a far greater impediment to enjoyment of the original game from 1996. Even the Anniversary edition has rather dated graphics now, but who cares? You don't need to keep modernizing graphics whenever they age as you'll end up with nothing but the same 2 games for all eternity. The 2006 controls are just far more intuitive and make the game more playable.

 

The third reason for a remake is now moot--and that's issues of backwards compatibility. For e.g., Medal of Honor Frontlines and Battlefield 1942 remade for PS3, or Doom 3 on Xbox 360 as opposed to Xbox. Xbox consoles typically have excellent backwards compatibility, so this isn't an issue for them. Playstation has limited access to some old classics if you pay for a subscription. There's been like 3 different versions of Last of Us and other PS exclusives just so they can re-sell the same popular title on latest platforms. Rather wasteful, I think. But Doom 3 for instance suffered on original Xbox, so the 360 port helped let the full version be playable on consoles rather than a downgrade.

 

Finally, there's modern re-releases of old arcade games which have been around forever and already had home ports. These exist to improve compatibility with modern controls, add in online multiplayer (in case of Street Fighter 30th Anniversary), and typically include some CRT/scan-line emulation technology which massively improves the experience of those pixel graphics on modern LCD displays. They even have conveniences like ability to save and re-load or turn back time so you don't have to suffer the punishing Spartan 1-life system those old games used to eat quarters, unless you want to.

 

So yeah, there are some instances where remakes/remasters are justified, but these are the rare exception.

 

Most remakes today are just easy money on the printing press for big companies, because stupid consumers would rather pay money for a slightly prettier version of the game they already have. And some times, even that isn't true. I prefer the graphics of Crysis series compared to the remastered versions which actually look worse in some ways, or the Modern Warfare remasters which take away the lovely look of the IW engine that looked so pretty and realistic to me when it came out. A lot of the gun models and sound effects actually pale in comparison to the originals. 

 

Here's a hint, if all you're doing is upping the visual fidelity on a game that was always known purely for visual fidelity and little else, you've got your priorities wrong.

 

Maybe instead of remaking something old in new graphics...how about making something new in new graphics? There's a wild thought.

Maybe instead of re-releasing an old movie in HD...how about making a new movie in HD that is as memorable as the old one?

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I've got plenty:

  • First Encounter Assault Recon - I'd like to see the game get the Quake 2 treatment. Improve the A.I. and balancing, add all of the console-exclusive content such as instant action, bonus missions and additional multiplayer maps, both the dual SMGs from Xbox 360 and the automatic shotgun from PS3. Add in the expansion packs aswell and probably also a new campaign with all the enemies and weapons from the packs à la Call of the Machine, no re-release is good without expansions included.
  • Grand Theft Auto Trilogy - Not an FPS by any means, but we all know about the so-called "Definitive Edition" and how that turned out to be. What I propose now is for Rockstar to swallow their pride, convince Take-Two not to go after the modding community and hire folks from it, have a decent studio for another re-release. Not only a re-release, but I'd also love for cut and unused content to be added back in where applicable, re-license the radio songs and/or add in new songs, and various other enhancements and quality-of-life. Remaster the Stories games aswell.
  • Half-Life 2 - While I heard a community-made remaster is apparently underway, I'd like it to be not just an engine change and some graphical touch-ups. I'd like to see enhancements to the meshes, textures and sound effects akin to Half-Life Alyx. Having some improvements to A.I., balancing and adding back in cut content such as the stun baton and the S.L.A.M. would be nice aswell.
  • Quake 4 - It's a shame the game is stuck on the Xbox 360 on the console without backwards compatibility support, and the PC version has a few problems on modern systems, ranging from texture being low-quality even when set as high as possible in the settings. I want to see a re-release for Xbox One and Series, PlayStation 4 and 5 and the Switch for consoles, and PC for proper widescreen support, fixed bugs on modern computers, and the bonus content from the Xbox 360 version.

 

 

If any of these were to happen sooner or later, I hope whoever is in charge do them justice. I don't care if I'm asking too much, if these were done actually well, then I'm all in. There are plenty of sub-par re-releases of games nowadays that they're just pretty much given a bad name.

Edited by Panzermann11

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2 minutes ago, QuaketallicA said:

 

I hate remakes and remasters, and in general, think they're both stupid and unnecessary. This is true of most movies, tv, games, etc.

 

Anything from the PS2 gen or later obviously was even good enough when it came out, but even the ugly rough edges of the polygonal days I think deserve to be remembered in their original state. Not everything has to look like it came out today, and if all they do is modernize the graphics, the end product is ironically only going to feel more dated. If it looks like it came out in 2001 and feels like it, then okay fine, you just set your mental clock to 2001 and it feels like the present in 2001. If it looks like 2020 but feels like 2001, then in actuality it feels retro and ancient, because the design mechanics and era don't align with the visuals.

 

That said, I definitely do think there are a few exceptions to this general rule. The recent Quake re-releases are a perfect example of something that doesn't seek to replace the original experience, which is still accessible, only to add extra features and revive interest in an online multiplayer. It simply makes the existing game more accessible to a wider audience of more casual (mostly console) players. Any and all modernizations are optional, and the original exe's are all still there.

 

This is comparable to a special edition DVD or Blu-Ray that includes both the "Director's Cut" and the original "Theatrical Cut" for the viewer to decide for himself which he prefers, and with lots of bonus features typically included too. GOG do a good job on a lot of games like BioShock or System Shock 1. You can choose which version of the game since you get both.

 

Another exception is Tomb Raider Anniversary from 2006. They didn't just improve the visuals to then-contemporary standards, but they also massively overhauled the dated controls, which was a far greater impediment to enjoyment of the original game from 1996. Even the Anniversary edition has rather dated graphics now, but who cares? You don't need to keep modernizing graphics whenever they age as you'll end up with nothing but the same 2 games for all eternity. The 2006 controls are just far more intuitive and make the game more playable.

 

The third reason for a remake is now moot--and that's issues of backwards compatibility. For e.g., Medal of Honor Frontlines and Battlefield 1942 remade for PS3, or Doom 3 on Xbox 360 as opposed to Xbox. Xbox consoles typically have excellent backwards compatibility, so this isn't an issue for them. Playstation has limited access to some old classics if you pay for a subscription. There's been like 3 different versions of Last of Us and other PS exclusives just so they can re-sell the same popular title on latest platforms. Rather wasteful, I think. But Doom 3 for instance suffered on original Xbox, so the 360 port helped let the full version be playable on consoles rather than a downgrade.

 

So yeah, there are some instances where the original aged poorly and a modern remake can help revive whatever was originally memorable about it, but these are the rare exception.

 

Most remakes today are just easy money on the printing press for big companies, because stupid consumers would rather pay money for a slightly prettier version of the game they already have. And some times, even that isn't true. I prefer the graphics of Crysis series compared to the remastered versions which actually look worse in some ways, or the Modern Warfare remasters which take away the lovely look of the IW engine that looked so pretty and realistic to me when it came out. A lot of the gun models and sound effects actually pale in comparison to the originals. 

 

Here's a hint, if all you're doing is upping the visual fidelity on a game that was always known purely for visual fidelity and little else, you've got your priorities wrong.

 

Maybe instead of remaking something old in new graphics...how about making something new in new graphics? There's a wild thought.

Maybe instead of re-releasing an old movie in HD...how about making a new movie in HD that is as memorable as the old one?

First off: God damn bro! Wall of text here! lol

 

Second: I mean to each it's own for having options about the subject. I mean personally i like seeing old classics getting a modern day upgrade. Best Example I grew up with Turok 1 and i have faun memories playing it as a kid using the shitty N64 controller, when that got remastered and it got a major over haul i fell in love with the series again. I love Quake 1 i mean sure i did play the og one before the remastered but playing the remastered gave me more of a appreciation for a game i've never played back in the day same with classic doom and doom 2.

 

Third: What i'm saying is yes i understand remakes and remastered are dumb and stupid but you have to think about it this way....If it wasn't for remakes or remastered of old fps games then why would this gen even bother trying older games if they bring nothing for them to enjoy. Another words I feel remasters and remakes are meant for newer gen of gamers to play the classic and the older gen to relive the child hood they had playing these games.

 

Fourth: Again wall of text, i felt like i got blind sided by it lol. But hey everyone has an option and i ain't going to change peoples option.

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2 minutes ago, Panzermann11 said:

I've got plenty:

  • First Encounter Assault Recon - Improve the A.I. and balancing, add features from the console versions such as instant action, both the dual SMGs from Xbox 360 and the automatic shotgun from PS3. Add in the expansion packs aswell and probably also a new campaign with all the enemies and weapons from the packs, no re-release is good without expansions included.
  • Grand Theft Auto Trilogy - Not an FPS by any means, but we all know about the so-called "Definitive Edition" and how that turned out to be. What I propose now is for Rockstar to swallow their pride and hire folks from the community, have a decent studio for another re-release. Not only a re-release, but I'd also love for cut and unused content to be added back in, re-license the radio songs and/or add in new songs, and various other enhancements and quality-of-life. Remaster the Stories games aswell.
  • Half-Life 2 - While I heard a community-made remaster is apparently underway, I'd like it to be not just an engine change and some graphical touch-ups. I'd like to see enhancements to the meshes, textures and sound effects akin to Half-Life Alyx. Having some improvements to A.I., balancing and adding back in cut content such as the stun baton and the S.L.A.M. would be nice aswell.

If any of these were to happen sooner or later, I hope whoever is in charge do them actual justice and not have these games get thrown out the Good Re-Release Club.

Ok F.E.A.R remake or remaster fuck yeah!

 

GTA never got into it

 

Half-Life 2 sounds like a pipe dream like with Half life 3 lol

 

But yeah i would do be down for a FEAR remastered or remake. God that game was good and scary

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1 minute ago, xScavengerWolfx said:

First off: God damn bro! Wall of text here! lol

 

Second: I mean to each it's own for having options about the subject. I mean personally i like seeing old classics getting a modern day upgrade. Best Example I grew up with Turok 1 and i have faun memories playing it as a kid using the shitty N64 controller, when that got remastered and it got a major over haul i fell in love with the series again. I love Quake 1 i mean sure i did play the og one before the remastered but playing the remastered gave me more of a appreciation for a game i've never played back in the day same with classic doom and doom 2.

 

Third: What i'm saying is yes i understand remakes and remastered are dumb and stupid but you have to think about it this way....If it wasn't for remakes or remastered of old fps games then why would this gen even bother trying older games if they bring nothing for them to enjoy. Another words I feel remasters and remakes are meant for newer gen of gamers to play the classic and the older gen to relive the child hood they had playing these games.

 

Fourth: Again wall of text, i felt like i got blind sided by it lol. But hey everyone has an option and i ain't going to change peoples option.

 

Well, for one, *I* am that generation, being born in '99, and I came to love a lot of 90s games on my own. This started around 2017 or so. My favorite movies and tv shows are from the 60s, 70s, 80s, 90s, ... to now.

 

Secondly, we're not just remastering things from the 90s. We're remastering things from the Xbox 360 gen, the PS4 gen, I've even heard of games from like 2017 or 2018 getting remastered for PS5. Fucking insane. Like I said above, Crysis is a perfect example of a series known for its ball-busting graphics originally, and the remaster's "improvements" are either so negligible as to be impossible to notice or they actually look worse than the original. There is absolutely zero need for a game as modern as the 360 gen to need a remaster. Graphics already looked really great by that point. And I repeat, even if they looked like total polygons like N64 or PS1 gen, that doesn't mean they should be forgotten. If anything, Quake's intentionally unrealistic, abstract art style is what made it so memorable.

 

Why should something be not worth experiencing because it is unlike the present? That's a depressing thought. If something is of its time, let that show! Let it be a time machine for those who weren't around to experience it then. Remasters in a way are just erasing history. 

 

And for the record, I think the Doom re-releases, while good for console players, are a pretty terrible way to experience Doom today on PC. The way I most commonly play Doom, Doom II, and Final Doom is in DOSBox where I get no pixelation (unless you're really close to the image) because I play in really low 320 x 200 resolution which is kind of the way it was meant to be viewed. Feels more like a VHS movie than a pixelated mess. Same for most DOS games. For a modern alternative, GZDoom is just a way better source port. There is no reason any PC players should ever touch the re-release of Doom. Plus it altered the medkits to remove the red cross.

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2 minutes ago, xScavengerWolfx said:

Half-Life 2 sounds like a pipe dream like with Half life 3 lol

What I'm thinking is that they could reuse assets from HL: Alyx, there's even unused models of Combine soldiers and sounds for the Zombine. But I'd also like for new assets for the remaster aswell.

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  • Quake 3 Revolution
  • Unreal series
  • Redneck Rampage (where the problem with the damn keys will be solved)
  • The official extended port of Doom RPG 1&2, Wolfenstein RPG and Orcs&Elves 1&2 (Maybe it's all in one package)
  • As unrealistic as it sounds, I'd look at a re-release of Half-Life 1 with addons by Nightdive on the KEX Engine (like they did with the new Quake 2 remaster) with various improvements and innovations, as well as a new addon from Machine Games.
  • Hexen series
  • Heretic series
  • Soldier of Fortune series
  • Maybe Blood 2
  • A port-remaster of the game Black from the PS2
  • Old Tom Clancy’s Rainbow Six games
  • No One Lives Forever and Contract J.A.C.K

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9 minutes ago, xScavengerWolfx said:

Ok F.E.A.R remake or remaster fuck yeah!

 

GTA never got into it

 

Half-Life 2 sounds like a pipe dream like with Half life 3 lol

 

But yeah i would do be down for a FEAR remastered or remake. God that game was good and scary

 

Just why? If it was good, then just fucking replay FEAR? What would you get out of a remaster you wouldn't get just playing the original?

 

14 minutes ago, Panzermann11 said:

I've got plenty:

  • First Encounter Assault Recon - Improve the A.I. and balancing, add features from the console versions such as instant action, both the dual SMGs from Xbox 360 and the automatic shotgun from PS3. Add in the expansion packs aswell and probably also a new campaign with all the enemies and weapons from the packs, no re-release is good without expansions included.
  • Grand Theft Auto Trilogy - Not an FPS by any means, but we all know about the so-called "Definitive Edition" and how that turned out to be. What I propose now is for Rockstar to swallow their pride and hire folks from the community, have a decent studio for another re-release. Not only a re-release, but I'd also love for cut and unused content to be added back in, re-license the radio songs and/or add in new songs, and various other enhancements and quality-of-life. Remaster the Stories games aswell.
  • Half-Life 2 - While I heard a community-made remaster is apparently underway, I'd like it to be not just an engine change and some graphical touch-ups. I'd like to see enhancements to the meshes, textures and sound effects akin to Half-Life Alyx. Having some improvements to A.I., balancing and adding back in cut content such as the stun baton and the S.L.A.M. would be nice aswell.

If any of these were to happen sooner or later, I hope whoever is in charge do them actual justice and not have these games get thrown out the Good Re-Release Club.

 

Is this a joke? GTA Trilogy did get a remaster, and it was such ass the internet was in a frenzy over it. It would've been better to buy the old games cheap than pay for full price for a cartoony remaster. Personally, I'm not a big Rockstar fan...they're brilliant storytellers but their games amount to drive here, fight somebody, drive back; ad nauseum.

 

Half-Life 2 literally has amazing graphics. Why on earth would you want a visual upgrade when it looks amazing as is? And, despite being one of the best looking games when it came out, that wasn't even the most impressive part. It was the realistic physics which was mind-blowing.

 

Imagine that. A time when people saw photo-realistic graphics, but they were more impressed by something else that was more innovative. Not just looking real but behaving realistically.

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1 minute ago, DRON12261 said:
  • Unreal series

 

The Unreal Tournament series is itself the same game just remade with modern tech. What are you going to do? UT 1999 2023? UT 2004 2028?

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2 minutes ago, QuaketallicA said:

 

The Unreal Tournament series is itself the same game just remade with modern tech. What are you going to do? UT 1999 2023? UT 2004 2028?

Unreal
Unreal II: The Awakening
The Rebirth of Unreal Tournament (Epic Games go to hell with the fact that they just killed off Unreal Tournament 4 (2014))

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Rex Blade. The idea of a in-game custom programming language to create custom games within the game itself never stops appealing to me.

 

10 hours ago, Dweller said:

After playing F.E.A.R. for the first time this week, it could definitely use at least a remaster or have its remaining issues patched up. If anything, there needs to be improvements to the character models to make them look less dead-eyed/stoned. A faithful remake would be pretty neat too, provided they get the gameplay just right in comparison to the original. 

 

10 hours ago, OniriA said:

 

Oh fuck yeah. I would be so down for that.

Trepang2 has the action part of Fear figured out.

 

9 hours ago, spineapple tea said:

Surprised nobody has said Hexen II yet. 

There is JSHexen2, an source port that visually modernizes the game.

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49 minutes ago, DRON12261 said:

Unreal
Unreal II: The Awakening
The Rebirth of Unreal Tournament (Epic Games go to hell with the fact that they just killed off Unreal Tournament 4 (2014))

 

Yeah I don't think that's going to happen. They didn't just kill off the new UT that was in the works, they also quietly removed Unreal 1/Gold and Unreal II, as well as all the Unreal Tournament games from digital storefronts sometime around this January. So, I'm sorry to say, if you didn't already own the game, you can't get it anymore on Steam, GOG, or anywhere else.

 

Epic seem to have no interest anymore in preserving the legacy of the game series they owe their existence to.

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17 minutes ago, QuaketallicA said:

Epic seem to have no interest anymore in preserving the legacy of the game series they owe their existence to.

Not on topic, but did we ever get an answer as to why Epic memory holed Unreal and not, say, Jazz Jack Rabbit?

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