AndrewB Posted March 18, 2003 Yeah, nuclear bombs aren't exactly known to leave a survivor 40 feet from the explosion. 0 Share this post Link to post
Fletcher` Posted March 18, 2003 AndrewB said:Yeah, nuclear bombs aren't exactly known to leave a survivor 40 feet from the explosion. Heh, not even 40,000 feet. :P 0 Share this post Link to post
NightmareZer0 Posted March 19, 2003 Jonathan said:Needs more imp sex, yo I agree I NEED MORE SEX!!!! 0 Share this post Link to post
Linguica Posted March 19, 2003 The nuke goes off at the end of Opposing Force. I think Gordon was in Xen at the time. 0 Share this post Link to post
Lord FlatHead Posted March 19, 2003 Should be cool to see what finally happened to Gordon in the end... Maybe Gordon should be the new G-man, following you around, giving you advice and clues as you go along. "Time to choose..." 0 Share this post Link to post
Shaviro Posted March 19, 2003 AndrewB said:Quake 3? Yuck. Well, that has to be a new personal record for me. 6 seconds between hearing about a game for the first time and deciding I will never buy it. you HAVE seen the private message, right? 0 Share this post Link to post
NiGHTMARE Posted March 19, 2003 From what I've heard, Half-life 2 will be using a brand new engine which Valve developed themselves. It will apparently be the same one they're using for Team Fortress 2 and the next version of Counter-Strike (the one after Condition Zero, although CZ supposedly uses a few features from this new engine). The storyline rumours I've heard see you travelling around the world completing various missions for G-Man. You will be able to chose to play as either Gordon Freeman or some woman (possibly one of the two women you play in Half-life: Decay (the PS2 co-op mode)), and Adrian Shepard (from Opposing Force) may make a few appearances too. 0 Share this post Link to post
Captain Red Posted March 19, 2003 Hmm, I'm not as excited about half-life 2 as I was for the first one. It’s not that I was disappointed with the first game (quite the opposite in fact), but what could they possibly do to make it fresh and exciting all over again? Basically every FPS since then has stolen half-life elements, (including doom 3). The Quake 3 engine eh? I might even be able to run it...Trasher][ said: Hmmmm, high-poly, FPS-knackering Black Mesa labs with fully terrain-mapped outdoors areas... *watches as AndrewB hates the idea* Oh please, the fact the it's made post 1996 means AndrewB will hate the idea. 0 Share this post Link to post
NiGHTMARE Posted March 19, 2003 Ct_red_pants said:Oh please, the fact the it's made post 1996 means AndrewB will hate the idea. Post 1993 surely? 0 Share this post Link to post
Johnatone Posted March 19, 2003 DooMBoy said:Well, since I've never played the original Half Life (yet, don't laugh), I can't say that this really gets me all that excited. :-/ don't worry, i just started playing it a month ago. it's definatly one of the greatest games i've ever played. i just hope we see a sequal to opposing force; that was a sweet kick ass mod. for some reason, playing as a marine just appeals to me a slight bit more than playing as a scientist. heh, damn doom influence. 0 Share this post Link to post
Dingus Khan Posted March 19, 2003 AndrewB said:Quake 3? Yuck. Well, that has to be a new personal record for me. 6 seconds between hearing about a game for the first time and deciding I will never buy it. I think this post makes a personal record for me. Absolutely no time elapsed between reading this and deciding youre retarded. I thought it WHILE I read it! 0 Share this post Link to post
dsm Posted March 20, 2003 monochrome said:for some reason, playing as a marine just appeals to me a slight bit more than playing as a scientist. heh, damn doom influence. Running around in army combat boots and army trousers is way cooler than running about in a white suit with a "ridiculous tie" and nice shoes, wearing some hight-tech environment suit on the outside - 'nuff said :-P 0 Share this post Link to post
Wobbo Posted March 20, 2003 I agree with Andrew B here, Quake 3 is hyper dated, but then again so was Quake 1.5 when half Life came out 0 Share this post Link to post
Rotting Corpse Posted March 20, 2003 dsm said:Running around in army combat boots and army trousers is way cooler than running about in a white suit with a "ridiculous tie" and nice shoes, wearing some hight-tech environment suit on the outside - 'nuff said :-P /me takes off hight-tech environment suit. I think that the suit was ok.The coloring could have been better. Pluse I would have ceapt the suit on. It saved his life ya know. It was realy good fourm of body amor. That thing must get veary heavy after while. 0 Share this post Link to post
dsm Posted March 20, 2003 Rotting Corpse said:/me takes off hight-tech environment suit. I think that the suit was ok.The coloring could have been better. Pluse I would have ceapt the suit on. It saved his life ya know. It was realy good fourm of body amor. That thing must get veary heavy after while. Heh, I was more thinking of sound combined with the imagination - me imagining those badass camouflage army trousers (which imo looks badass) and then the cool sound of those heavy boots against the floor (running around in OpFor just felt so much cooler than in regular HL). 0 Share this post Link to post
Captain Red Posted March 23, 2003 Heh. You know what’s funny? Half-life is about 5 years old now. I remember when everyone was talking about how old doom was when it was 5... I guess it's safe to say that Half-life had faired better (as in more people still play it regularly) then doom did after 5 years (even though half life now exists as a bastardised, moron ridden mod). There there vanilla half life. I still love you... Hmmm, I wonder when we'll see half-life source ports? 0 Share this post Link to post
999cop Posted March 23, 2003 Consider TCP/IP is supported in Half Life which began to get popular after Quake released, it's not very surprising, is it? There's still people who do not know about Doom multiplaying online and many of them do not even know it is possible to play Doom online. With the gaurantee of the support of TCP/IP, there's still lots of people playing Quake I and II online, TCP/IP should take all credits for it. 0 Share this post Link to post
Linguica Posted March 23, 2003 Really, who plays "Half-Life" anymore? As opposed to Counterstrike or some other mod? 0 Share this post Link to post
Captain Red Posted March 23, 2003 I do! edit: Will vanilla half life single player maps anyway. 0 Share this post Link to post
Lizardcommando Posted March 24, 2003 Ct_red_pants said:Hmmm, I wonder when we'll see half-life source ports? Ports for Half-Life? Are ports really necessary for games like Quake1, Quake2, and HalfLife? When I think of ports, I think Doom. 0 Share this post Link to post
Arioch Posted March 24, 2003 Quake has various source modifications like the original quakeworld, and now quakeforge, tenebrae, darkplaces (iirc) and loads of ports to other platforms like arm processors. Quake2's source porting just got started, there's quake2max, quake2forge, etc., and similar ports to other platforms. Half-Life has no source release and is still under development somewhat by the original developers, so there won't be any ports just yet. 0 Share this post Link to post
Captain Red Posted March 24, 2003 Lizardcommando said: Ports for Half-Life? Are ports really necessary for games like Quake1, Quake2, and HalfLife? When I think of ports, I think Doom. Well, ports are useful for quake for things like coloured lighting, better GL usage and fancy effects ect. I donno, I wouldn't mind seeing detail textures or hi-res textures in half-life. 0 Share this post Link to post
GooberMan Posted March 24, 2003 Lizard: Play tenebrae Q1 and then ask yourself if Quake needs a source port (I can assure you the answer will be YES) 0 Share this post Link to post
Lord FlatHead Posted March 24, 2003 Ct_red_pants said:I donno, I wouldn't mind seeing detail textures or hi-res textures in half-life. Detail textures are stupid. Give me per-pixel lighting and shadowing instead. 0 Share this post Link to post
Lizardcommando Posted March 25, 2003 GooberMan said:Lizard: Play tenebrae Q1 and then ask yourself if Quake needs a source port (I can assure you the answer will be YES) I would if I owned Quake :p. I do, however own Quake2, but I doubt any of those ports will work on my shitty ass computer. (It can run normal Quake2 fairly decently at 300 x 400, but any higher than that and it's gonna REEEALLY slowdown!) 0 Share this post Link to post
Raziel Posted March 25, 2003 I'm glad it's using the Quake 3 engine, that'll mean I'll actually get a decent framerate (60 fps) runing it at 640X480X16 with all graphics up. 0 Share this post Link to post