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Due to the success of Entry Fort, I will upload a new level named, Imp Base.




From Text file:



Title                             : Imp Base
Filename                      : IMP.wad
Release Date                : 09/14/2023
Completion Date           : 09/14/2023
Author                         : DuckyCart
Email Address               : duckycart@gmail.com

Description                   : A base that is overrunned by Imps. Nuff said.
                                     (Shoutout to Biodegradable for the idea.)
* What's included *

New Levels                   : Map01
Sounds                         : No
Graphics                       : No
Music                            : Yes (The Imp's Song from DOOM)
Demos Replaced            : No
* Play Information *

Game                            : Doom II
Map #                           : Map01
Single Player                  : Yes
Cooperative 2-4 Player    : Yes
Deathmatch 2-4 Player    : Yes
Difficulty Setting             : Yes
Other Game Styles          : No
* Construction *

Base                              : From Scratch
Editor(s) used                 : DBU, SLADE and WhackEd4
Build Time                      : 2 Days (Sept 12th to Sept 14th).
Tested With                    : Chocolate Doom and GZDoom

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

You MAY distribute this PWAD, provided you include this file, with no modifications.
You may distribute this file in any electronic format (BBS, Diskette, CD, USB, etc)
as long as you include this file intact.
* Other Level(s) *

Entry Fort - https://www.doomworld.com/forum/topic/139919-entry-fort/








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Well it's a base... with Imps. I mean you can only do so much with a single enemy type, but the length felt just about right as I didn't really get too bored. This was probably aided by the fact I did find the SSG, and for the length of map that helped to keep it more on the enjoyable side of things. A fun little map.

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Hi there! its me again! 


Another great map. No complains about this one either. I mean yeah, you could have used other monsters, but that really doesn’t bother me all that much to be honest. I mean, it is called "Imp Base" after all. Its in the name! 


Great design. Over these 3 maps I've played, I come to discover that you have that minimal detail look down pat, and it really works. Sure, other maps can have a load of detail right down to the wire and that's good to look at, but sometimes simple is just as good, and that style really works for the maps you come up with :) 


Keep up the good work once again, look forward to the next one




(I hope you dont mind me using your screenshot for the thumbnail. My editor kept crashing with the image I had :/)




Edited by dmh094

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7 hours ago, dmh094 said:

(I hope you dont mind me using your screenshot for the thumbnail. My editor kept crashing with the image I had :/)


That's perfectly OK. I don't mind.

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Played on DOOM2.EXE


How did I miss that one?


It could be a nice breather map to a megawad with tons of imps waiting to be slaughtered and lot of secrets which are not only easy to find but also very rewarding. Imp base acts a kind of punching bag for letting off steam after a tough level. I also like the addition of the SSG, just to create another way to kill those brown little morons.


Keep the good work !



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