cyber-menace Posted March 21, 2003 I've noticed in certain wads that you can put game text on walls and to display in the middle of the screen! I'm pretty sure the only way to do this is with scripting! How do I do this? Please give me an example of the scripting codes required for both of them. 0 Share this post Link to post
Epyo Posted March 21, 2003 text on walls? That's probably a custom texture. I bet. For text on screen, you can use the simple print special, or the more complicated but more useful hud message! 0 Share this post Link to post
Ichor Posted March 21, 2003 You must mean most of Ultimate Doomer's maps. He used custom textures for that. Now, if you wanted to broadcast certain messages on the same wall, like on a computer console, you'll probably need to make each messages into a custom texture, then use something like SetLineTexture to change the message. 0 Share this post Link to post
cyber-menace Posted March 21, 2003 DOH! I didn't think they were custom textures because the words wouldn't appear higher up the wall... This chages a few things. 0 Share this post Link to post
insertwackynamehere Posted April 5, 2003 If you mean the things that come between the Ultimate Doom Levels and in Doom II and Final Doom levels, you can edit this in DeHackEd. Actually, DeHackEd is DOS based, and doesn't run on my computer so I use WhackEd, the Windows version, that runs on XP. (You can get it at http://www.anycities.com/user/doomer34/whacked.html) It is under Text Data. 0 Share this post Link to post
boris Posted April 6, 2003 Well, you could use decals to display text of walls, without creating new texture patches. Unfortunately you'd still have to make those decals, i.e. you can't generate them on-the-fly with scripts. 0 Share this post Link to post