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cyber-menace

Text on walls and on screen with scripting.

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I've noticed in certain wads that you can put game text on walls and to display in the middle of the screen! I'm pretty sure the only way to do this is with scripting! How do I do this? Please give me an example of the scripting codes required for both of them.

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You must mean most of Ultimate Doomer's maps. He used custom textures for that. Now, if you wanted to broadcast certain messages on the same wall, like on a computer console, you'll probably need to make each messages into a custom texture, then use something like SetLineTexture to change the message.

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DOH! I didn't think they were custom textures because the words wouldn't appear higher up the wall... This chages a few things.

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If you mean the things that come between the Ultimate Doom Levels and in Doom II and Final Doom levels, you can edit this in DeHackEd. Actually, DeHackEd is DOS based, and doesn't run on my computer so I use WhackEd, the Windows version, that runs on XP. (You can get it at http://www.anycities.com/user/doomer34/whacked.html) It is under Text Data.

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Well, you could use decals to display text of walls, without creating new texture patches. Unfortunately you'd still have to make those decals, i.e. you can't generate them on-the-fly with scripts.

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