satyr Posted March 23, 2003 Hi everyone, Just created a Doom map, first one I've ever released, but don't let that put you off. It's a deathmatch only map (but has a player 1 start) for 1on1's or FFA (2-6 people). http://kable.eservers.biz/doom/satyr1.zip Enjoy 0 Share this post Link to post
satyr Posted March 23, 2003 Thank you :) I'm not too sure about the item placement, but maybe I'm just paranoid. Any suggestions welcome... 0 Share this post Link to post
Opulent Posted March 23, 2003 yeah, it is a little tight.. and the item placement is interesting.... but overall it looks like fun. I look forward to map number 2! 0 Share this post Link to post
satyr Posted March 24, 2003 Thanks, and yes, I know it's a little tight, but it all fits to grid :) Makes for an interesting match anyway. I hope to start on a sequel in the next few days. 0 Share this post Link to post
Stealthy Ivan Posted March 24, 2003 Hmm...? I think I will try this out. Im always up for playing deathmatch levels! 0 Share this post Link to post
satyr Posted March 24, 2003 Wow, thanks for the positive feedback. Just a quick note: I've fixed a couple of texture errors (misalignments mainly and also one texture was a marble texture, not a step texture). Nothing major, but worth redownloading. 0 Share this post Link to post
Erik Posted March 25, 2003 nice map. Found one tutti-frutti error at the bottom step of one of the stairs. 0 Share this post Link to post
satyr Posted March 25, 2003 Erik said:nice map. Found one tutti-frutti error at the bottom step of one of the stairs. I can't seem to find where you mean. Got a screen shot? 0 Share this post Link to post
satyr Posted March 25, 2003 That's fucking wierd, because I can't see that on my local copy of the map (and I've never spotted that kind of error on this map before). Might be because it's lower unpegged. I'll have a look, thanks. 0 Share this post Link to post
Ichor Posted March 25, 2003 The dreaded lower unpegged texture glitch, probably the most overlooked bug of map making, even by those who have been making maps for many years. 0 Share this post Link to post
Erik Posted March 25, 2003 maybe I should note that this only shows up in doom2.exe and maybe a handful of ports. 0 Share this post Link to post
Ichor Posted March 25, 2003 Yes, but the textures would still be out of alignment. 0 Share this post Link to post