BlueSonnet Posted March 25, 2003 How do i convert voc format into wav format? What program can i use or does the duke editor come complete with that option? 0 Share this post Link to post
Kinsie Posted March 25, 2003 Open the VOC file in Goldwave (goldwave.com) and save it as a WAV file. 0 Share this post Link to post
BlueSonnet Posted March 25, 2003 Cheers. I'll try it later at home. :) 0 Share this post Link to post
Gokuma Posted March 27, 2003 Voc is a standard sound format which has obviously fallen into obscurity. If you're putting them into Doom and using dmaud, you don't need to convert them first. 0 Share this post Link to post
Tobester Posted March 27, 2003 IF you open the grp with wintex, you can extract them as wavs. 0 Share this post Link to post
BlueSonnet Posted March 27, 2003 Cool. Mind you i don't want to do a sound wad with duke 3d sfx. I kinda want to do a dukemp3 like some of the others that i've seen. 0 Share this post Link to post
Gokuma Posted March 27, 2003 Once I was on the phone with some jerk who was at a friend's house. This guy was saying that Doom and Duke suck. I told him someone wanted to talk to him so I loaded up Duke3D used the default RTS and a custom RTS (remote ridicule) I made to play Duke's lines into the phone. Stuff like "I'll rip your head off and shit down your neck." He didn't know they were just recordings and he was like "Who is this?!" 0 Share this post Link to post
BlueSonnet Posted March 27, 2003 Gokuma said:Once I was on the phone with some jerk who was at a friend's house. This guy was saying that Doom and Duke suck. I told him someone wanted to talk to him so I loaded up Duke3D used the default RTS and a custom RTS (remote ridicule) I made to play Duke's lines into the phone. Stuff like "I'll rip your head off and shit down your neck." He didn't know they were just recordings and he was like "Who is this?!" LOL! 0 Share this post Link to post
AndrewB Posted March 27, 2003 Duke3D had great atmospheres. More than anything else, Duke3D ruled in atmosphere. Never had I loved so much and craved more of an atmosphere than that of Duke3D's E1L4 (Water World). And the music... Bobby Prince was an unimaginitive oaf of a musician, but he sure as heck made the most appropriate music for a level that I've ever seen. 0 Share this post Link to post
Lord FlatHead Posted March 27, 2003 AndrewB said:Never had I loved so much and craved more of an atmosphere than that of Duke3D's E1L4 (Water World). That's funny, in my copy of Duke Nukem 3D E1L4 is called Toxic Waste Facility. I agree with the rest of your post though. I wasted a year of my life on that game. 0 Share this post Link to post
AndrewB Posted March 27, 2003 Maybe you're right. It's the MUSIC from E1L4 that's called Water World. 0 Share this post Link to post
DarkWolf Posted March 28, 2003 The official levels are great, but only a handful of user maps are good. 0 Share this post Link to post
AndrewB Posted March 28, 2003 Absolutely right, no user-made level ever came close to the quality of any official Duke3D level, despite the fact that Duke3D editing was a heck of a lot easier to learn than Doom editing. 0 Share this post Link to post
Sharessa Posted March 29, 2003 I'll agree with you that E1M4 was a spectacular level and the music for it was top notch, but ah...I've seen some amazing user-created maps out there, better than some of the original ones. Like beta_1 and beta_2. Also, there was a series of undersea lab maps that were pretty cool. I know about 75% of the user maps were all stupid things full of porn and crap, but the other 25% or so were pretty well-done. There was another called hellraiser or something that used parts from the Hellraiser movies and it was REALLY creepy. Like, there was some room with all these dangling chains and you go in there and the walls open up, then you see the silluetted figures of bad guys in the doorways. There was another part where if you went into the wrong hallway, you got sucked down it at 10,000 miles an hour and shot out into a void and killed. The best thing about the game was level editing. Never in the Doom editing I've done have I felt as satisfied as I have with the Duke maps I've made, yet I never finished any of them. Hmm yeah, anyway... 0 Share this post Link to post
AndrewB Posted March 29, 2003 The editing was amazing. Other than lifts and combination locks that were extremely hard to do, it was the most user-friendly editor I've ever seen. Pretty amazing for an editor written in QBASIC. 0 Share this post Link to post
toxicfluff Posted March 29, 2003 Build was easy? I never got into it heavily, but it seemed pretty difficult to me. Blood was my favourite out of the build games, but Duke3d was absolutely awesome too. You can still play multiplayer games of Duke over the net with a gaming service over here. 0 Share this post Link to post
Sharessa Posted March 29, 2003 Build was insanely easy. All you had to do was find the FAQ somewhere. :) 0 Share this post Link to post
Remilia Scarlet Posted March 29, 2003 I never did completly get the hang of Build. It was too different from DEU, which I'm still the most used to. I could do thing in it, and make very simple levels, but nothing spectacular. Oh, and it wasn't written in QBasic. It was written in C (or C++?). If you download the Build source, it's all in C. To make the build editor, you just change something in the code and recompile. 0 Share this post Link to post