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Cammy

The Cammy channel (now featuring Legacy of Rust music)

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So which soundfont do you use for these uploads? It doesn't say in the description of the videos. Do you use the default Microsoft GS Wavetable (sounds like like it but I could be wrong)?

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32 minutes ago, Gregor said:

So which soundfont do you use for these uploads? It doesn't say in the description of the videos. Do you use the default Microsoft GS Wavetable (sounds like like it but I could be wrong)?

 

Since the Plutonia uploads, I've used the standard soundfont that comes with FL Studio. I'm not sure if it has a name, but it's basically MSGS Wavetable with slightly higher-quality sounds across the board. The TNT and AV pack uploads are lower quality because I was recording my computer audio while playing back the midis in standard Wavetable.

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Thank you for this! It really is nice to have a place where you can easily access all the tracks and hear them the way they're supposed to sound. Some sounds definitely don't translate well across certain soundfonts haha, so this is great. I'm excited to find out what the soundtrack is to that recently-released vanilla wad you posted about as well :D

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I just uploaded the absolutely excellent soundtrack of 1000 Lines 3: Community Project, which you should all play immediately. Check it out!

 

I've said this before but I firmly believe that this soundtrack is some of the most uniformly-excellent work that the Doom community has ever put out. @AD_79 and @Psyrus filled its ranks with an arsenal of excellent and totally unique tracks, between the former's commitment to deftly mixing unconventional instruments and time signatures into his heavy-hitting, hard rock style, and the latter's butter-smooth techno melodies and masterful layering of instruments to create sounds you'd think midi couldn't handle. The straggler slots are filled out with equally wonderful submissions from @Dragonfly, @Alfonzo, and @Tristan, all of whose talents speak for themselves. In the discussion of "best Doom wad soundtrack", it's right up there with heavy-hitters like TNT: Revilution and Eviternity, and I'm making that claim with my whole chest. It can't be missed.

 

Give it a listen here!

Edited by Cammy

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Very well done.  Solstice is one of my favorite AD pieces, and Dragonfly's Hourglass is truly unique -- a style no one else has been able to pull off and make it work just right.

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I just uploaded the soundtrack of Tetanus. Please download and play the wad here - it's a gemstone of a set! All its maps look and play phenomenally, and its aesthetic style is harvest day fresh. I could chew through an entire megawad of maps like this. I hope it won't be the last Squonkers' last Squonk.

 

The return of AD_79 should forecast the quality on display here, but I myself was thrilled to hear some great work from @ZeMystic, who scores the first level and all the non-map music, lending the wad a lot of its musical personality. Their compositions here are spirited and inventive - their craft has improved a lot in recent years. :)

 

Rounding out the set are singles from @Egg Boy - who I didn't even know could compose, let alone with quite this much style and skill - and @Korp, the musical machine who can't make a song that doesn't blow my mind.

 

I can't recommend Tetanus strongly enough. It's a fresh breath of cool, open-sea air that will get your blood pumping and your mind moving. The wad celebrated its first birthday just a few days ago, and I couldn't find any uploads of its great music, so the time seemed right!

 

Give the music a listen here!

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I just uploaded the soundtrack of one of the all-time greats - Speed of Doom! This spectacular work showed us what now-legendary mappers Joshy and Darkwave are capable of, and on the music side of things, it was perhaps the second big step in the door for dynamic duo Jimmy and Stuart Rynn after Plutonia 2 put them on the map. Even with how far all of these folks have come since SoD's release, their early work here defiantly stands tall against the test of time - thrilling, immutable, and packed with style. Hell, it barely even needs introduction. If you've hung around Doom for a few months then you've probably heard some of this stuff before, but it hadn't all been uploaded in one place yet - some of its songs hadn't even been uploaded at all, that I could find! Let's fix that. :)

 

Give it a listen here!

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I just uploaded the soundtrack of Mutiny! Download this underappreciated 16-map wad here and give it a whirl if you like grimy, futuristic cities. Lots of big names attached to it, lots of fun maps, and LOTS of custom textures!

 

The music doesn't drop the ball, either. For the most part, it's scored by deep cuts from Jimmy's 30-in-30 series, none of which I've heard before or since - the commitment to bringing in unsung gems is deeply appreciable, and Jimmy's exceptional talents combined with the high speed of each track's production makes them fat-free, focused, and full of personality. Other slots are filled out by singles from other talented songsmiths, including Velvetic, Varis Alpha, Jason Dagenet, and Jazz Mickle. Listen to this one if you want something fresh!

 

Three of the wad's tracks were listed as untitled on Doomworld, which I needed to fix. I contacted Jason Dagenet and Velvetic for the names of their tracks, and Doomkid revealed to me that there had been a crediting error - although map09's music track has been listed as an original composition by Doomkid, it's actually a midi conversion of this song from Comix Zone for the Genesis, which Doomkid and his friend AwesomePanda sequenced before Mutiny was ever thought of. Since it's a straight port of a non-community song and wasn't made for the wad itself, I decided not to upload it. Sorry, Doomkid!

 

Give the soundtrack a listen here!

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This time the newest upload is of my own work - it's the soundtrack to Realm of Chaos: 25th Anniversary Edition!

 

For those not in the know, this is a spiffed-up version of a 1996 megawad called Realm of Chaos, which you may not have heard of. With the permission of its original dev team, I made extensive edits to all 32 maps to tighten up their gameplay and visuals, and I scored the entire megawad on my own (the original version has no midi replacements), which was a mammoth quantity of work. The project is finally almost behind me, and the music has reached its final state, so I can happily release it into the wild now. On to the next one!

 

Give the soundtrack a listen here - if you've enjoyed my prior work, I hope you end up liking this one too!

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I'll add it in if it doesn't manage to find a new home in RoC2. :)

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Neat, was wondering what its fate would be, didnt occur to me that it could end up in RoC2.

Listening to these again is uplifting after a bad day. And I don't have monster shrieks and gunshots distracting me this time either :p

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I just uploaded the soundtrack to Legacy of Rust! The newest addition to the official Doom pantheon hardly needs introduction after the splash it made, so I'll instead take the opportunity to celebrate @Xaser - a composer whose work I've loved and hungered for more of since first contact. His adaptable but instantly recognizable style swings from hard rock, orchestral might, and powerful arcade-y melodies - backed most often by dense, danceable drum tracks that seriously impress. If you've heard his music before, then it won't have surprised you that Legacy of Rust's music turned out as well-rounded as an Anion Ring. ;)

 

Give it a listen here - the shores of heaven, cloudy with a chance of spiders, and march of the vespers are my favorites!

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