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Betelgeuse

What doom map deserved to be in top 100 most memorable maps?

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To me the key word here is "memorable". Not all memorable maps are necessarily good in other respects. I sometimes come back to maps that are maybe not so great in hindsight, but which were an important building block for me as a player. And there many such maps for me that I don't think I would necessarily would want to add to any top 100 lists.

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Seems to me that the discussion has largely narrowed itself down from "maps that should have been on the list" to "maps released after the list that would have been eligible if released before it". In that regard, Sunder map15 has to be up there. What a comeback!

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2 hours ago, netcurse2000 said:

 

Misri Halek is in first place. And this is absolutely correct.

 

Maps I would add

 

Lullaby

Harvester's Reminiscence (Antaresian Reliquary map03)

Warhevil (Jamal Jones trilogy E1M20)

nice nice 👌👌👍👍

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3 hours ago, LouigiVerona said:

To me the key word here is "memorable". Not all memorable maps are necessarily good in other respects. I sometimes come back to maps that are maybe not so great in hindsight, but which were an important building block for me as a player. And there many such maps for me that I don't think I would necessarily would want to add to any top 100 lists.

Yeah I meant "memorable" in a good way.

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Hell Revealed's "Afterlife" belongs in it's place

Add myhouse.wad, "The Gatewatcher" from Plutonia 2 and "The Hag's Finger" from Sunder

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Instead of editing an already existing list that is the cornerstone of our community, why not create a new list in a couple years as a sequel?

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7 minutes ago, Flytrap said:

Instead of editing an already existing list that is the cornerstone of our community, why not create a new list in a couple years as a sequel?

They should really do that, A lot of great wads have been released since 2018.

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map28 of memento mori. i think that everyone who has played memento mori remembers it - it's the really, really frustrating one, heh. it's memorable in the same way run from it is

 

7 minutes ago, Flytrap said:

Instead of editing an already existing list that is the cornerstone of our community, why not create a new list in a couple years as a sequel?

...that list is a cornerstone of the community? wat, i wouldn't say it's that important. the original top 100 wads from 2003 is a lot more important imo

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1 hour ago, Flytrap said:

Instead of editing an already existing list that is the cornerstone of our community, why not create a new list in a couple years as a sequel?

Personally I'd prefer a new list myself, with both stuff pre 2019 and stuff 2019 onwards. It would feel a lot more fair...and more interesting. Course they got the honorable mentions from 2018 to go by as well.

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5 hours ago, roadworx said:

...that list is a cornerstone of the community? wat, i wouldn't say it's that important. the original top 100 wads from 2003 is a lot more important imo

 

TBF, I don't think its any less or more important than the top 100 wads from 2003 list.

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nochance should've made the list (instead of just being listed as a runner-up), I think it probably could've swapped places with Disturbia. Disturbia is obviously a more fleshed out map and is great in its own right, but nochance is so memorable for how it represented hardcore gameplay in its time, and it is still a difficult map today. It still sits as a landmark map for anybody playing increasingly difficult maps, it's even on the skill progression maplist. Also, I feel like a ton of people have seen it on youtube, and I bet a lot of people saw this on youtube before:
 

Spoiler

image.png.44032ba093afc6ca07ac17401561ee96.png

 

Nochance also gets bonus points for having an iconic map name. I guess maybe Disturbia is more memorable for its specific design and how it looks, especially considering how nochance is "another red rock lava hell map" with slaughterish gameplay that sometimes blends together with other maps in peoples' heads, but personally I remember Death-Destiny for nochance before I remember him for Disturbia. I love Death-Destiny.

 

Edit: Oh the music too, that symphony X midi, when you hear that song you think of this map, when you see this map you hear that song, the visuals of the map working with the hardcore gameplay working with the midi, it creates such a distinct and unforgettable experience to me.

Edited by Kinetic

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Interesting thread.
Tarnsman Projectile Hell - Tarnsman
Map
e1m9 - e3m1 - e3m5 - e4m8 - e2m7 (yeah actually TPH has alot of memeroable maps)

Arrival - Pavera
Map 1 - Map 5 - Map 8

Heartland - Skillsaw
Map 1 - Map 6

Ultimate Doom In Name Only - led by Cannonball various 
e3m6 by Nine Inch Heels - e3m7 by Cannonball  - e1m7 by Dobu Gabu Maru (I didn't finish the megawad yet because of e3m8)


Tetanus - Various

Map 05 by AD 79

 

MyHouse.wad - Veddge

Back To Saturn X Episode 3 demo - esselfortium & Back To Saturn X Team

 

TNT 2:Devilution - Marcaek and Various
Map 20 by Kassman & Xaser & Alter & Alfonzo & RD - Map 14 By Xaser - By Map 30 by Kassman - Map 22 By Xaser & Pottus

Solar Struggle - community project led by ViolentBeetle
e2m6 by Bucket - e4m5 by MAN_WITH_GUN

 

Doom The Way Id Did: The Lost Episodes - Various
e4m6 by General Rainbow Bacon & Alfonzo & Marnetmar

Back To Saturn X Episode 1 - esselfortium & Back To Saturn X Team

Map 17 By Esselfortium - Map 19 By Esselfortium & Tarnsman - Map 31 By Skillsaw - Map 22 By Rottking and Skillsaw

 

Back To Saturn X Episode 2 - esselfortium & Back To Saturn X Team

Map 20 By Esselfortium & Tarnsman - Map 22 By Rottking - Map 24 by Tarnsman



This is what came in mind at the time

 

Edited by iDoT

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