soss Posted November 28, 2023 I was working on Marinewar and I wanted to make a house and tinker with the Polyobject doors and it works but... just let the screenshot explain how do I fix this? 0 Share this post Link to post
kdoom Posted November 29, 2023 If you make the polyobject as a sector, and use the midtextures to make the polyobject, then add a 3d floor over it, it will hide it. I recently had a similar issue with poly objects. Just be sure to NOT allow the player on that floor, because the polyobject will be invisible but still solid. 1 Share this post Link to post
Mordeth Posted November 30, 2023 Instead of solid polyobjects (made up by 1s linedefs) you can also construct polyobjects made up from 2s linedefs /w Polyobj_ExplicitLine. See eg this discussion. Made some '3d' doors this way (can't check now), so it's definitely possible. 0 Share this post Link to post
Kappes Buur Posted November 30, 2023 check out https://forum.zdoom.org/viewtopic.php?t=69403 0 Share this post Link to post