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obake

NOVA IV, MBF21 compatible project for beginners (slots filled)

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9 minutes ago, Lila Feuer said:

All the prior NOVAs were bangers, best of luck to all the mappers!

Don't panic... Don't panic... Don't panic...

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Well, TECHNICALLY, since this is an mbf21 project, surely it can have more than 32 slots, right?

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3 hours ago, Firedust said:

Well, TECHNICALLY, since this is an mbf21 project, surely it can have more than 32 slots, right?

True, but I do think restraint is important with a project this anticipated, lest we get something indigestibly large. It'll probably be on that end anyway even if it stays at 32, as a year's gestation period and the premise of "new mappers proving themselves" naturally invites magnum opus syndrome (I say, as someone who's fallen victim to it in my own map)

 

I can't see a "realistic" expansion of scope as anything larger than 35 maps, as that way each episode has a secret map with one getting a super-secret. 36 at a pinch to mirror other episodic MBF21 megawads like Eviternity II or D2ICO, but any more than that would just be bloat IMO. It also runs contrary to the Nova series' mission statement to spotlight up and coming mappers - if there's too many maps and too many mappers, each gets less and less exposure to the point where people with late entries in the map ordering may very well have their work barely played at all, and each also gets less and less support from the project lead and resident veterans (as they only have so much time on their hands, and I'm certain sorting this out has already been a headache for obake), giving them even less feedback with which to sharpen their skills.

 

The best solution I can think of to mitigate this problem is simply to start a Nova V (NoVa?) as soon as possible after this makes idgames. ~10 months to wait isn't that long in this community.

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1 hour ago, Novaseer said:

~10 months to wait isn't that long in this community.

hahahaHAHAHAHA

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