Rampy470 Posted August 20 I can't believe I did this nearly a decade ago and never actually posted it here. 20 Share this post Link to post
DoomPlayer00 Posted August 21 This crafty imp has come up with a new plan to halt Doomguy's progress! Instead of running at him and getting a face full of shotgun pellets, it has decided to snatch items from the battlefield and sell them back to Doomguy at egregious prices, namely skull keys! 12 Share this post Link to post
HQDefault Posted August 22 WIP of a bit of Phobos exploration. Right now I'm trying to figure out how to get the lighting to be a bit less flat. 22 Share this post Link to post
vanilla_d00m Posted August 22 (edited) Memento Mori 2 (1996) The first one had more atmosphere, well I'm only on map 5. Good so far, I died couple times. The music is ok and hope it gets better. 4 Share this post Link to post
thestupidmeddy Posted August 22 On 8/20/2024 at 8:26 PM, yakfak said: Pretty funky palette! Looks kinda nice. 1 Share this post Link to post
thestupidmeddy Posted August 22 On 8/11/2024 at 12:13 PM, Matthias said: Nice to see someone give Hexen some love and new levels! 4 Share this post Link to post
Matthias Posted August 22 7 minutes ago, thestupidmeddy said: Nice to see someone give Hexen some love and new levels! It was actually released 2 Share this post Link to post
Wavy Posted August 22 Working on my map for Toms Halls. Loving the beta textures as you can tell 19 Share this post Link to post
vanilla_d00m Posted August 23 (edited) Memento Mori 2 (1996) MAP15 Wow.. the music in this map is really good, really improved my skill in DOOM. Edited August 23 by vanilla_d00m 4 Share this post Link to post
NaturalTvventy Posted August 23 (edited) Edited August 23 by NaturalTvventy 32 Share this post Link to post
DynamiteKaitorn Posted August 23 41 minutes ago, NaturalTvventy said: HOLY that looks fantastic! 1 Share this post Link to post
vanilla_d00m Posted August 23 (edited) I'm near the end of this megawad (Memento Mori 2 1996) and the difficulty just went through the roof. Wonder what the grand finale will be like, the first one was pure genius with the way you had to beat the last level. Here I am taking a quick breather on MAP23. The hardest map I ever played. I was just about to look it up on the internet and find out where to go because I was REALLY lost. Edited August 23 by vanilla_d00m 2 Share this post Link to post
Grieferus Posted August 23 A funky little thing I've made: 256x256 COLORMAP! 8 Share this post Link to post
VanaheimRanger Posted August 24 On 8/21/2024 at 9:30 PM, HQDefault said: WIP of a bit of Phobos exploration. Right now I'm trying to figure out how to get the lighting to be a bit less flat. You could try some patches of different colored rock, or maybe put some columns on the top level that cast long surface shadows. Exterior areas don't necessarily need varied lighting, but texture variance can help break up the monotony. 0 Share this post Link to post
Grieferus Posted August 24 On 1/20/2024 at 2:30 AM, elborbahquarama said: object "34": sonar Is that... Sviborg? 1 Share this post Link to post
vanilla_d00m Posted August 24 Last map of Memento Mori 2 (1996) I think the first one was better. The music in MAP14 is really good though and should be listened. 0 Share this post Link to post
WASFDDDDD Posted August 25 On 8/19/2024 at 12:42 PM, Oxyde said: IT's PAYDAY! (Just funky edits using JPCP Map32) I have to have this mod now There is no way I'm going the rest of my life without having played as Dallas Payday in Doom at least once 0 Share this post Link to post
MrToxic Posted August 25 (edited) I was playing Doom II yesterday whenI encountered these two lovely meatballs who couldn't spit out Lost Souls at me. The limit had already been reached on the map, so they just kind of followed me around. I named the one on the left Gog and the one on the right Magog. :3 5 Share this post Link to post
Grieferus Posted August 26 4 hours ago, DRON12261 said: Now that's a lot of sectors. 2 Share this post Link to post