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wallabra

What's your Doomfolio?

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I think I have officially published two maps so far, MAP13 of Japanese Community Project, and E1M4 of The Joy of Mapping 6: Joy Eternal.

I also can remember there was an attempt to make my own episode-long IWAD in 2018 or 2019, but I only completed two maps and I got burnt out.

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I refer people to my wiki page. It doesn't have everything on it, but it has the vast majority of what's been released.

 

 

And a few comments I'd like to add...

 

On 2/19/2024 at 2:17 PM, Li'l devil said:

Even my best maps were played by few people and immediately forgotten about.

 

First, you'd be surprised what people remember and enjoy, so don't sell your work short. 

 

On 2/19/2024 at 2:17 PM, Li'l devil said:

That, and the mapping process can be very unpleasant at times, like, every time I finish a layout I dread starting texturing.

 

If I remember to texture as I go, texturing isn't so bad. However, invariably, I'll start out doing that and then just get into drawing and thing placement. Then I realize I have half a map textured with the default texture. At that point, I just sigh and put it in 3D mode and start texturing. It can be fun, but it can also be tedious, so I understand what you mean.

 

On 2/21/2024 at 9:23 AM, IHave10Shells said:

I am a newbie who has made two maps so far (this one and this one) so far. I would not consider them to be particularly fantastic or good but, I guess practice makes perfect...

 

As of February 2018, I had released a grand total of 2 maps, too. Were they magnum opuses? No, of course not, but I enjoyed making them. 6 years later, I still enjoy mapping, and I've been able to contribute to a variety of projects, too. I look back at my early maps and I can see that I've gotten better, which is completely normal for any creative endeavor. As you said, practice makes perfect. Don't give up and keep mapping.

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