msx2plus Posted February 22 really very fun, thank you for sharing. i adore the geometry of E1 in particular. 02 and 04 are easy favorites. 0 Share this post Link to post
Ribbiks Posted February 26 On 2/22/2024 at 7:20 PM, msx2plus said: really very fun, thank you for sharing. i adore the geometry of E1 in particular. 02 and 04 are easy favorites. thanks! I was having fun drawing all the off-kilter shapes, even if they take a bit longer (and potentially invoke the ire of collision-detection enthusiasts). some pointless trivia I'll never get a better opportunity to mention: rough outlines of 03 and 04 were based on old maps of london and shenzhen, respectively. and 02 started off as Spoiler a happy duck. 13 Share this post Link to post
msx2plus Posted February 26 that's a great duck. i like starting maps similarly, big broad gestures that you carve away at until it's a thing. geometry is fun. 1 Share this post Link to post
KeaganDunn Posted February 26 Glad to see you still around making things! I played this on HMP and really enjoyed it the whole way through. I was only slightly mindful of ammo but didn't encounter any major troubles. Most of the challenge lied in the latter maps' setpieces and clever monster placement. Echoing everyone else's sentiments - the way these maps were built perhaps will inspire me to get out of the mapping rut of being so meticulous I don't even know what to draw anymore, lol. Love the abstract geometry and details in 01, 03, and 04 in particular. The last three maps had some great setpieces - the northern quad-vile room in 06, the beeg fight of 05, and the entirety of 07. I'll perhaps give this a shot on UV later. Great job with this! 0 Share this post Link to post
Flyxolydian Posted February 26 Boy that difficulty spike went from 0 to Ribbiks very quickly. Lots of fun though, excellent as always. 1 Share this post Link to post
phoo Posted February 27 Had a blast playing this; made my afternoon! Levels are gorgeous as well! 0 Share this post Link to post
Arsinikk Posted March 1 Extremely fun maps (UV). Fights were well designed in all the right ways. While not super punishing, the last few maps are fun combat puzzles to solve. Made me work a bit in the early maps just to get those pesky item bonuses :P 0 Share this post Link to post
BiZ Posted June 25 Played this about a month ago and had a good time. First wad I've played in a few years so I was a bit rusty, but I feel like this was a little tougher than what i remember of crumpets. Health and ammo were pretty sparse but apparently I didn't read the directions on the tin and played on UV, oops. MAP06 & 07 were my favorites. Thanks for sharing. Only issue I had was this guy taking a hike in MAP06 Spoiler 0 Share this post Link to post