Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Apothem

Weapons and sfx

Recommended Posts

Is it possible to take the weapons from SkullTag and use them in a homemade wad for your self without using skulltag to run the wad?

Share this post


Link to post

I shouldn't see a problem. Just give the authors cred. :)

Share this post


Link to post

ok, then what would it take to do it? btw it's just for personal use tho. Is there a program i can download or something i can do in a n editor? i use DeepSea for my editing needs=D so if you can tell me how it'd be nice=)

Share this post


Link to post

lol, or so i thought. that thread you gave me really didnt help, it really didnt mention anything bout importing weapon stats and sprites=P, all im lookin for is a way to move a weap from one wad to another(along with it's extra slot, ammo consumption, etc.) i'm sayin like either one- make my own custom weap or two- import a weap from another .wad ive noticed .bex and .deh have weaps in them is there an editor that will let me compile items like that?

Share this post


Link to post

Deh and bex files change the way the game behaves. Everything else in a wad changes the way the game looks. That should clear things up.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×