Disorder Posted April 17, 2003 I'm a big fan of apocalyptic city levels. Self-explanatory. 0 Share this post Link to post
The Ultimate DooMer Posted April 18, 2003 Some of my DooM 2 city maps have big fights in them. (see sig) Also, check out seej.wad and some of HR's city maps (for insane fights) (PS: Wads and mods, anyone?) 0 Share this post Link to post
NiGHTMARE Posted April 18, 2003 Have a look around for the rather old (but still good) ASDoom2. I'm too tired to find a link atm :) 0 Share this post Link to post
Stealthy Ivan Posted April 18, 2003 Trasher][ said: Metro13's a good map. Try and find it. Metro13.wad, made by Mike Reed, I think his page is still up... 0 Share this post Link to post
Grazza Posted April 18, 2003 True, but not exactly a huge fight. Herian2 had some nice brawls in city settings - map30 for instance. 0 Share this post Link to post
Opulent Posted April 18, 2003 MM2 28 a couple TVR maps Mordeth lots of others... 0 Share this post Link to post
M8. Posted April 18, 2003 Disorder said:I'm a big fan of apocalyptic city levels. Self-explanatory. Kind sir, I encourage you to investigate the following. DEADBASE.WAD (E2M1) by Alberto Barsella. Memento Mori MAP18 by Henrik Rathje. Memento Mori MAP28 by Jens Nielsen. Plutonia MAP29 by the Casali Brothers (commercial project). Requiem MAP22 by Iikka Keranen. Requiem MAP27 by Iikka Keranen. Each of these maps or the sets to which they belong can be found using http://www.doomsearch.com/ or Doomworld's own http://www.doomworld.com/idgames/. Additionally, as NiGHTMARE pointed out below, AsDOOM2 (asd2.zip) authored by Andy Sheperd, boasts a handful of city-based maps -- MAP01, MAP07, and a portion of MAP08. To concur with Opulent, Mordeth Episode 1, entitled "The City of Babel", is mandatory gaming for any serious DOOM player. As you can tell from the title of the episode, it is city- and thus building-based. Screenshots, as well as download links, can be found at http://mordeth.doomworld.com/. Oldstuff, M. 0 Share this post Link to post
Disorder Posted April 18, 2003 Ok, my inexperience with Wads is getting to me. While trying to run Memento Mori and Requiem in jDoom with Doomsday kickstart I receive a message saying 'One of the WAD files must be an IWAD'. What am I doing wrong? 0 Share this post Link to post
Grazza Posted April 18, 2003 You need to have Doom2.wad selected as well. 0 Share this post Link to post
Disorder Posted April 18, 2003 Grazza said:You need to have Doom2.wad selected as well. Done that, now I get this while starting up Requiem:Con_Init: Initializing the console. SW_Init: Startup message window opened. Executable: Version 1.7.6 Dec 11 2002 (DGL). Z_Init: Init zone memory allocation daemon. 32.0 Mb allocated for zone. ZoneBase: 0x54F0020. Parsing configuration files. W_Init: Init WADfiles. W_AddFile: D:\DooM II\DOOM2.WAD IWAD identification: 00f36acb W_AddFile: C:\Doomsday\Data\Doomsday.wad W_AddFile: C:\Doomsday\Data\jDoom\jDoom.wad W_AddFile: D:\DooM II\REQUIEM.WAD Reading definition file: D:\DooM II\DOOM2.WAD DD_ReadDefs: No state or mobj definitions found!Also, when I start up Memento Mori it just plays Doom II, except with different MIDI's. Yeah I know I suck at this. 0 Share this post Link to post
Grazza Posted April 18, 2003 I'm no expert on the workings of the Doomsday engine, but the difference I notice is that the iwad I am using is C:\Doomsday\Data\jDoom\Doom2.wad - i.e. a copy of it, in the Doomsday data folder, rather than one in the main Doom2 folder. I vaguely recall when I first installed Doomsday that this was necessary. 0 Share this post Link to post
Disorder Posted April 18, 2003 Memento Mori is working now. The rest is still fucking around. 0 Share this post Link to post
BlueSonnet Posted April 19, 2003 I had in mind to have a level in Mangadoom called the Southern cross (storyline has no relation to FOTNS) where you're in a big deserted city with a cyberdemon walking about, similar to the giant boomer fight in BGC episode 7. 0 Share this post Link to post
magikal Posted April 19, 2003 Not huge but still some good 'city' battles in this one. 0 Share this post Link to post