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purplex

Blood Deathmatch Maps VOLUME 1

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Volume 1 of Blood Deathmatch Maps is finally out!

Blood Deathmatch Maps (aka. BloodDMMs), is a 8-level single episode for

DOOM I. This is volume 1 of 3, so in total, when everything is finished, there

will be 24 full maps for you and your non-existent friends to play with!

 

To order the full version of BloodDMMs containing 52,000 new maps with

over 550,000 new enemies and weapons, please send a 12-paragraph long

rambling complaint about this WAD to the email provided in the README.TXT file.

 

This WAD uses the basic DOOM format, so it should work on

almost every port. Tested ports are PrBoom+, ZDoom, & GZDoom.

 

Well... Theres not much else to say. Now get out there and;

A. Fight normally like a normal person with your friends

B. Spam the plasma rifle like a douchebag and reach the fraglimit in 2 seconds

 

More info in the README.TXT file.

 

Happy Deathmatching, Doomers!

 

Download BloodDMMs VOLUME 1

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Screenshot_Doom_20240522_031220.png

Screenshot_Doom_20240522_031240.png

Screenshot_Doom_20240524_191000.png

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Don't think I've done Doom deathmatch in over a decade, is there a dedicated discord for setting up matches?

 

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8 hours ago, watto3699 said:

Don't think I've done Doom deathmatch in over a decade, is there a dedicated discord for setting up matches?

 

https://discord.gg/xGARJEpAsv is a good place to get back into it. You can also just download Doom Explorer and join a server if you want to get right into it.

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7 hours ago, Decay said:

Cool to see more DM maps but why doom 1?

Super shotgun was too OP for me. Got one-shotted 15+ times in one match one time. Maybe just a skill issue LOL.

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Posted (edited)

Yea, skill issue. But you can work around that a bit with weapon placement that deliberately downplay the SSG. The original SG is just too whacky to be effective for most situations and the cg is kind of in the same boat, so unfortunately Doom 1 DM usually doesn't hold interest for long and only for niche audiences, there's a reason Doom II DM is much more popular. You can also make Doom I logic maps for Doom II without sacrificing a critical weapon entirely.

 

Just something to keep in mind for future projects!

 

@watto3699

https://www.doomworld.com/forum/5-multiplayer-doom/ literally a whole subforum dedicated to figuring that out

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I was lucky enough to just play maps E1M6 to E1M8. Man, SO MUCH FUN!

We started with 3 players and had a couple more players jump in while we were playing.

This all stemmed from @Arrowhead and his Discord channel. So if you ever wanted to play some DM, you might hang out in his Discord.

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Nice mapset, pretty rare to see a DM mod for ultimate Doom!

Some maps are cool, some maps not so much.

I don't see the reason for locked switch doors that aren't the exit room.

Found this texture bug in E1M6: 

Spoiler

Screenshot-Doom-20240528-214645.png

 

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1 hour ago, Walter confetti said:

Nice mapset, pretty rare to see a DM mod for ultimate Doom!

Some maps are cool, some maps not so much.

I don't see the reason for locked switch doors that aren't the exit room.

Found this texture bug in E1M6: 

  Hide contents

Screenshot-Doom-20240528-214645.png

 

I'm pretty sure thats "slime render" or whatever they call it. IDK lol. Just a rendering issue tho.

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