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Jimmy²

[RELEASE] "Voyager EP" -- Happy birthday, Tristan!

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Nice! Happy birthday Tristan! If there's anyone who deserves a tribute for all their accomplishments in the Community, it's him. Downloading this now 

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Posted (edited)

Hot work Jimmy2, and happy birthday Tristan!
And hot work by the mapping team as well!

Edited by TheShep : plumb didn't see the mapper / maplist, so fixed that.

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Looks like must play.

 

Happy birthday to Tristan!

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Voyager EP is an absolutely beautiful album. I'm glad to see a mapset with it, besides one of episodes of my ongoing project. Happy birthday! @Tristan

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I would love to play this but the dropbox mirror is down, can you please upload anywhere else?

 

thank you.

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Posted (edited)

So, that's what that date means in Map 32 Charge!

 

Well Happy Birthday! 27, still your whole life ahead of you.

 

Just a reminder, especially to myself, that Tristan is also a damn good mapmaker too.

 

Downloading Now...

Screenshot_Doom_20240703_180433.png

GASP - That's a Hot Start isn't it??

Edited by RICHIE B

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Posted (edited)

Looks colorful, feels joyful, plays greatful. A happy birthday to Tristan as well!

 

Couple FDAs in dsda 0.27.3. It seems I needed a reboot on that 2nd map to start computing properly.

voyager_FDAsbygal.zip

 

Spoiler

Would offer a hint to the secret fake wall in map 01, unless there is one and I didn't see it. You might find it by accident (I IDDT after a while of looking for hints), I think no player should miss the secret yobby although I know it's an inside reference.

 

Edited by galileo31dos01

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Awesome work Jimmy and happy birthday Tristan! 🎂

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3 hours ago, RICHIE B said:

That's a Hot Start isn't it??

 

OH GOD WHY AM I ATTEMPTING THIS BEFORE BREAKSFASTS?

 

I mean - best wishes to Tristan, and a hearty well done to Jimmy and the Good Time Bunch.

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Heya Jimmy!  I just caught Vile playing this...looks pretty cool!  As a small contribution, here is a DSDACR lump (in the attached ZIP) you can embed in the WAD to fix the ex hud colors in DSDA-Doom 0.26 and above.  Any PWADs which do full color replacements in the PLAYPAL need something like this or else missing colors will default to gray. 

DSDACR.zip

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Posted (edited)

Well, just finished it. Really good it was. BRAVO!

 

The surprise visit from

Spoiler

the family of a special secret enemy we've seen just once before (I think)

Spoiler

If you REALLY want to have it spoiled... 

Spoiler

A horde of the special Gold Astral Cacodemons that appeared in Map 32 Eviternity II!!

 

 

made my day.

 

Of the 18 custom wads I've completed, this was most similar to Antaresian Reliquary. Which is strange cos there was no Antares here.

 

Think that'll make an ideal present. Happy Birthday Tristan!

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Oh hey, it's the little Noir status bar I made for ASS59! :D Congrats to you and the team for getting this done and dusted and a rousing Happy Birthday to Tristan.

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Completed this a few hours ago. Really nice stuff, the love you all put into this is commendable. The custom content was awesome too, references and throwbacks and reappearances and all. Thanks for sharing!

 

Spoiler

In map 04, I totally missed the point of this secret place here, since there weren't pickups or something obvious to do next, I'd just walk backwards and teleport back to the start. Styxvile did the same on his stream I think. It didn't occur to me to go to the void, silly me, there's only two ways to go! Checked this hidden place minutes ago, I should have known I was missing a yobby in the map. Perhaps an arrow on the floor or some sign to tell you where to go, but it's okay, it's not difficult to figure out other than the initial confusion. 

 

BTW, you can shoot the yobby in the first map from another angle and the message pops up on screen. Not to worry though, it's a very minor observation, or perhaps I suppose the sector could be protected by invisible walls which disappear as you stand on the intended place to snipe the yobby.

 

I didn't want to assume the white goo on the console in map 05 was what I thought it was, but then I read the door and, yeah. What I will assume is that the particular yobby chosen for this particular secret wasn't a mere coincidence.

 

The animated skies are B E A U T I F U L 

 

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Little query: by the looks of it, I assume this is for MBF21? Couldn't find any info in the text doc.

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4 minutes ago, DreadWanderer said:

Little query: by the looks of it, I assume this is for MBF21? Couldn't find any info in the text doc.

 

Correct

 

23 hours ago, Jimmy² said:

Map Format: MBF21

 

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12 minutes ago, galileo31dos01 said:

 

Correct

 

 

 

Thanks for this, I don't know how I missed it, my brain was probably scanning for "complevel" but not "map format" when I was reading the thread 😅

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@Obsidian Ah so that was you! I'll add your name to the credits text file, sorry for missing your name out.

 

@galileo31dos01 Thanks for the reports! Will fix the shooting issue in MAP01.

 

@Bytefyre Many thanks! Have added the lump you've provided.

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here's a weird visual bug in map 03 with the fake floor bridge with openGL rendering

doom23.png.b52e911435fc358fb1c3ee050602f196.png

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On 7/4/2024 at 3:08 AM, RICHIE B said:

Just a reminder, especially to myself, that Tristan is also a damn good mapmaker too.

 

Better than me. :D

 

I was making The Twilight Zone when he was born.

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