baekdoosam Posted Wednesday at 06:57 PM I can't find certain specific actions. Specifically, regarding doors, door open wait close. i have only this 0 Share this post Link to post
2 boris Posted Wednesday at 07:05 PM The regular door is "door raise". You can read about all the different door actions here: https://zdoom.org/wiki/Category:Door_specials 0 Share this post Link to post
0 Kappes Buur Posted Wednesday at 07:31 PM (edited) 1 hour ago, baekdoosam said: ... Specifically, regarding doors, door open wait close. 202 should do the job. Use predefined values or plug in your own Spoiler Edited Wednesday at 08:03 PM by Kappes Buur 0 Share this post Link to post
0 ViolentBeetle Posted Wednesday at 09:50 PM I haven't mapped for whatever format you are mapping for here, but I think the button next to the list is where action selector proper is. 0 Share this post Link to post
0 Kappes Buur Posted Wednesday at 11:14 PM 1 hour ago, ViolentBeetle said: I haven't mapped for whatever format you are mapping for here, but I think the button next to the list is where action selector proper is. It depends on how familiar you are with the map editor click on the arrow to see a numerical list of all linedef action specials click on the box next to it to see a list of linedef action specials categories 0 Share this post Link to post
0 OnionTaco22 Posted Thursday at 07:04 AM That looks like the UDMF format. Door Open Wait Close is a vanilla/boom action. You can use action 202 "Door Generic" which does the same thing iirc. 0 Share this post Link to post
I can't find certain specific actions. Specifically, regarding doors, door open wait close.
i have only this
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