revenant_fister Posted May 15, 2003 This has probably been asked before, but does anyone know of a wad which replaces the old Doom sprites with higher res ones with more frames? This would be too damn cool. I mean, there seem to be plenty of fan artists out there, maybe someone could get something together. 0 Share this post Link to post
Draconio Posted May 15, 2003 I don't think there's any high-res sprite project going on, but JDoom lets you use models in place of sprites. http://www.doomsdayhq.com/ There's also a high-res texture (not sprite) project. http://switch.to/doom2textures 0 Share this post Link to post
revenant_fister Posted May 15, 2003 LOL. But hey, shit, 180mb for those textures eh! They must be fucking detailed.. 0 Share this post Link to post
toxicfluff Posted May 16, 2003 Actually, most of them suck and look like someone went wild with the emboss effect in PSP. I saw some good ones by a guy called Fredrik though, I think. 0 Share this post Link to post
Nanami Posted May 16, 2003 I can't think of any that replace the old sprites but Cyb made some high-res sprites for Massmouth. 0 Share this post Link to post
deathbringer Posted May 16, 2003 My bughunt 2 wad im working on has hi-res ants, the ant sprite is the size of a spiderdemon but it has been shrunk down using EDGE's sprite scale function to less than the size of a demon, it looks cool XD 0 Share this post Link to post
Grimm Posted May 17, 2003 I LOVE the hi-res textures! It really enhances the Doom experience a lot. If you have broadband, I reccomend downloadin' it. With 56k, it's 10 hours, though. There's only two real problems: The switch alignments are really off for a lot of 'em, and some do suck. But overall, it's REALLY cool, and definately worth at least a look. If you're skeptical, at least run jDoom with and see if it changes your mind. 0 Share this post Link to post
IMJack Posted May 17, 2003 Like you say, you'd need an engine that could scale down the high-res sprites. A while ago, somebody (I forget who) put together high-res Baron of Hell sprites. Looked really good, but they were four times the size of the normal baron sprite. 0 Share this post Link to post
Captain Red Posted May 17, 2003 when it's done, the Doom 64 TC uses the high-res Doom 64 TC sprites. and they can be scaled down for zdoom and edge... errr but it's not done yet. 0 Share this post Link to post
revenant_fister Posted May 17, 2003 Hows about a TC that has the detailed sprites from Doom 64, the sound from PSX doom, and the detailed textures from that hi res texture project? That way, you could use all that shit with the original levels, and you'd get the best experience possible. 0 Share this post Link to post
DooMBoy Posted May 17, 2003 IMJack said:A while ago, somebody (I forget who) put together high-res Baron of Hell sprites. Looked really good, but they were four times the size of the normal baron sprite. I remember that. That same guy did the same thing for the Cacodemon sprites. Looked pretty cool, as I recall. 0 Share this post Link to post
DemonDemon Posted May 18, 2003 http://testzero.keenspace.com/images/BigCacoSpriteSheet.gif http://testzero.keenspace.com/images/BigBaronCleaner.gif These the sprites you meant? :) I don't know the exact way I resized them and cleaned them up, but it worked rather well, at least at the time I did it. I should try and recreate the same effect with Photoshop instead of psp, might be able to make it faster, stronger, better. :) 0 Share this post Link to post
DaJuice Posted May 18, 2003 That Baron looks great! Right-click, Save Picture As...:) 0 Share this post Link to post
Ultraviolet Posted May 19, 2003 ToXiCFLUFF said:I saw some good ones by a guy called Fredrik though, I think. Fredrik is an excellent texturez0r. Sexcellent, even. 0 Share this post Link to post
Nanami Posted May 19, 2003 Anyone have these two sets in a .wad? Be nice to put them in your skins directory so it automatically loads them up. 0 Share this post Link to post
Grogglogobofink Posted May 19, 2003 Nanami said:Anyone have these two sets in a .wad? Be nice to put them in your skins directory so it automatically loads them up. if you pester me about it later today i might get on that ;) that is, if it hasn't been done already. 0 Share this post Link to post
DemonDemon Posted May 21, 2003 Hello! ^_^ I went back in time, found the thread that told people how to make the sprites appear higher res, and tried it out on an imp sheet I had lying around. Not quite as good as the origionals, but I have to relearn how to do it. ^^; Besides, when scaled down it should look ok. :) http://testzero.keenspace.com/images/BigImp.gif It would be nice if someone actually made a wad of these three and gave out a link to it... *hinthint* *winkwink* *nudgenudge* *stabstab* :) If someone does, I might just go an finish the job I started... :D 0 Share this post Link to post
macvileVVhore Posted May 22, 2003 DemonDemon said:Hello! ^_^ I went back in time, found the thread that told people how to make the sprites appear higher res, and tried it out on an imp sheet I had lying around. Not quite as good as the origionals, but I have to relearn how to do it. ^^; Besides, when scaled down it should look ok. :) http://testzero.keenspace.com/images/BigImp.gif It would be nice if someone actually made a wad of these three and gave out a link to it... *hinthint* *winkwink* *nudgenudge* *stabstab* :) If someone does, I might just go an finish the job I started... :D Heh, the pic don't show up. 0 Share this post Link to post
Fletcher` Posted May 22, 2003 How many times are you gonna fuck up? Oh, and those pics arent loading. I tried going into the /images dir and I get a 403. 0 Share this post Link to post
macvileVVhore Posted May 22, 2003 ravage said:How many times are you gonna fuck up? Oh, and those pics arent loading. I tried going into the /images dir and I get a 403. Who me? I learned, I refuse to [IMG] whore from now on, my posts will now be of a somewhat respectable manner, heh. 0 Share this post Link to post
pritch Posted May 22, 2003 macvileVVhore said:Who me? I learned, I refuse to [IMG] whore from now on, my posts will now be of a somewhat respectable manner, heh. Your fate go'eth before the forum gods. 0 Share this post Link to post
DemonDemon Posted May 22, 2003 Hm, none of the pics seem to work anymore. Keenspace must be botched right now. :/ 0 Share this post Link to post
DemonDemon Posted May 29, 2003 Ok, keenspace seems to be working now (as of this specific time that I am posting I can access all the pics). While I was waiting, I took the krappy resized imp and made a test wad out of it. There's a deh in the wad that sizes the sprite down to half. Looks great in zdoomgl. :D I didn't bother to put a txt file in the thing because all I did was resize the origional sprites and passed them through a few diffrent thingys till they looked good, so I didn't bother to lay any claim that they were mine (after resizing or to begin with in the first place. :). http://testzero.keenspace.com/images/HIRES1.zip (180K) So any *duct tape*t*duct tape*akers on converting these sprite sheets, or should I just drop the whole hires *duct tape*t*duct tape*hing? :) (edit)*duct tapes a few 't's in there... ^^; (/edit) 0 Share this post Link to post