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.bex files?

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So what's the deal with .bex files, I downloaded the community chest wad and noticed it came with both a .deh and .bex file. I'm familiar with dehs but what, if anything, should I be doing with the bex? Thanks for any info, I use the latest version of ZDoomGL btw.

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If you're using ZDoomGL, you don't need either, as the in-built mapinfo will suffice.

The bex file is a dehacked patch with added extras (it's also unreadable with dehacked, edit with notepad instead). The reason it's here is because bex has no limits on the size of text replacements (the automap names in this case), so I put it in for those who play with Boom/prBoom (as it only works with that and ZDoom).

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