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Sephiroth

games that totally suck ass

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Grazza said:

Unreal 2 and UT2k3 are not the same game.

Heh, no. But Laguna's point remains the same. The lameness factor, x, is equivocal when comparing like games. Such as, in this case, Unreal 1 versus it's sequal Unreal 2, as well as Unreal Tournament versus it's sequal, UT2k3. Unreal Tournament was fine as it was. While any reasonable person will say UT2k3 is a good game, it's not as good as it's predecessor. Why? Several reasons. First, the removal of Assault multiplay (which I believe was mentioned earlier). Second, the balance/feel of the weapons is not quite as good as it was in Unreal Tournament. The player class options are not only overdone but are also cliche and don't really do much for gameplay in the end. (not to mention it's uninventive, hype-like nature) In the end though, Unreal 2 and UT2k3 are not the same games. However, their relationship to their predecessors is virtually identical. Said predecessors were revolutionary to some degree and the originality and quality was more or less undeniable. However, the sequals (i.e. 'remakes') that came from them are repackaged "same old, same old" that rely on shallow glitz and glamor, a desire to eschew originality, and riding on the coat tails of the good games whose name they besmirch by merely sharing the same franchise.

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Yes, god, I'm gaggingly sick of deathmatch characters being nothing but stereotypical jock males, stereotypical jock females, and droids. Give us something freaking interesting, like different classes with different fun abilities. This is to say, something that was regularly done 10 years ago.

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Job said:

Heh, no. But Laguna's point remains the same.

I think you misunderstood what I was trying to say. Shaviro had claimed that Unreal 2 was not over-rated, and Laguna disagreed with this on the basis of some quotes about UT2k3. I was simply pointing out that Unreal 2 is not the same as UT2k3 (and that therefore it is conceivable for UT2k3 to be over-rated but for U2 not to be over-rated).

On the new point that you raise, I must agree that so far U2 and UT2k3 haven't grabbed my interest the way their predecessors did. That may not have anything to do with their actual merits though.

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Liam the Bard said:

the counter-strike hate just because of the community and the cheaters irks me. if you find a respectable clan to play with/in or a dedicated pub with decent administration it's the only multiplayer you'll ever need...


I've been thinking the same thing even though the community is why i hate CS. Who knows, maybe cs:cz will get me back into it again.

And how could i forget pokemon? Shit sp. FUBARed mp. Yup. That's going on my list.

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i disagree with liam. i played CS long before i joined the community, and quit playing long before i joined the community. it's slow as hell, and basically you have to do one of two things to stay alive:

  • camp
  • snipe
that's about all there is to it. personally i like to rush out and kill things, but that doesn't work in CS. 90% of the time i die, it's to someone i didn't even see. when multiplayer becomes a sniping fest, i hate it. especially when you have to wait 5 minutes to come back. i honestly don't understand how people become addicted to that mod. i honestly would have more fun playing an online version of parcheezi. and i don't even know how to play parcheezi.

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I was at a lanparty the other day and we were going to play CS, except then we realised we had to download it.

We played some UT, had a 1 hour CTF game on Facing Worlds - it was literally one of the best games i've played ever. We also played some AvP, it was fucking awesome and atmospheric as hell.

Sorry, a bit off-topic.

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I've been playing AA now that I've actually gotten it to work.

I rock as a sniper, my aim is supar.

I keep jumping out of planes and forgetting to use my parachute.

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I don't get why some of the guys on here like CS, but then I'm not a big fan of sniping and sneaking up on people and all that shiznar either. I'm more of a "run into a room with the chaingun firing constantly, raining a shower or bullets on anything in sight" sort of person when it comes to online DM FPS play. :)

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baldy said:

basically you have to do one of two things to stay alive:

  • camp
  • snipe

he also said:

personally i like to rush out and kill things, but that doesn't work in CS.

and how about this one:
90% of the time i die, it's to someone i didn't even see.


hahahaha, yeah ok. this is what people who enjoy the game and play it regularly refer to as 'being a newbie'. this entire little rant of yours basically boils down to 'cs sucks because i suck at it'.

i'll address the one remotely valid point you made though:

lookie here:
especially when you have to wait 5 minutes to come back.


even 5 minutes is exagerrating, but yeah. i didn't like the one-life-per-round rule at first but with experience you grow to appreciate what it adds to the game - you play like the life you have is your only one.

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JavaGuy4230 said:

The one thing I don't get is why so many people who liked UT hate UT2K3. Honestly, it's really the same damn game with flashier graphics.



UT1 and UT2003 are very different in gameplay. Alot of features were changed and it wasnt as fast paced. More memory consuming too.

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It would be the same as me saying the Starcraft race Protoss suck because I am more of a Zerg kind of guy.


I think we have different kinds of multiplayer FPS'es. Doom and CS seems to be in each end of the spectrum.

Doom is very dynamic. The only good sniper weapon is a friggin' chaingun! Most good DM maps are made with free mobility in mind. Most shooting is done at ridiculously close ranges. The masters use more time practicing their straferuns than their aims. Doom favors the attacker strongly. Actually there is little or no point in defending your perimeter. Being constantly on the run is your best defense.


CS is much more static. The terrain is one of the strongest weapons in your arsenal. Guesswork, aim, patience and a rock solid appreciation of the surroundings play vital roles. An assault is something that you have to consider very carefully and plan ahead. Having rock-solid defensive positions is of prime importance. Even for an attacker.


I, personally is an all-out attack person. In Starcraft I play Zerg. In Heroes of Might and Magic I rarely bother to build out my castle defenses, since I prefer to take out enemy heroes long before they get a whiff of my castles. If the enemy is launching an all-out attack on me, i'd rather bite at his flanks, or just launch an all out assault on his home territory and thus trade places.

The only game where I play defensively is Alpha Centauri, but here, my defense is one of diplomacy and economic might (and a large US-style carrier fleet to "discipline" rebellious nations).

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Has anyone here ever heard of Krush Kill 'n' Destroy? (KKND) The single player part of the game sucks (IMO) But Multiplayer kicks ass!

And A game that really sucks ass IMO is Theif 1. Way Too buggy. Theif 2 was ok but still it gets alittle boring..

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Grazza said:

I think you misunderstood what I was trying to say. Shaviro had claimed that Unreal 2 was not over-rated, and Laguna disagreed with this on the basis of some quotes about UT2k3. I was simply pointing out that Unreal 2 is not the same as UT2k3 (and that therefore it is conceivable for UT2k3 to be over-rated but for U2 not to be over-rated).

On the new point that you raise, I must agree that so far U2 and UT2k3 haven't grabbed my interest the way their predecessors did. That may not have anything to do with their actual merits though.


lol! The QUOTE was ABOUT UNREAL 2!

If any of you have the game, (I have an old manual that is funky with orange printing which they say was faulty) and LOOK on the back of the manual, you'll see the advertising for Unreal 2, and there is where they say those above-mentioned quotes.

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There was this one game, from '93 or thereabouts, I think it was called Doom or something like that. Man, that game SUCKED! The graphics sucked, the music was horrible, the sound effects were completely off, and the entire game felt rushed together, as though the design team only gave 50% of what they had. Terrible game, avoid it at all costs. :)

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Let me just say that it's incredibly easy to suck at a game when it's not fun. That's usually much more the fault of the game than the player.

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Liam the Bard said:

hahahaha, yeah ok. this is what people who enjoy the game and play it regularly refer to as 'being a newbie'. this entire little rant of yours basically boils down to 'cs sucks because i suck at it'.

i played with you one time, and i had a better score than you iirc =P that was probably by chance though, i'm not very good at CS, mostly because i feel like a bastard if i'm sniping. i always pick up a shotgun or pistol, which are about the only two choices you get that aren't lame. unless i wanted to use one of the billion rapid-fire weapons that are offered, which generally isn't my taste. the perfect multiplayer weapon for me is something like the kar from DoD, that's both accurate and slow, but most effective at close range.

most maps make it really difficult to use a shotgun or pistol very effectively because the areas are so wide open. CS is multiplayer for people who like long-range shooting. i personally prefer getting right in someone's face and popping them in the head. which is kind of hard when they're off hiding up on some ledge with a sniper rifle trained on your head.

and i doubt my only complaint with CS is that 'i suck at it'. i find quake deathmatch the best deathmatch of all, and yet it's my worst game. i'm fairly good at quake 3 dm but i think it's awful. if you look at the weapons offered in CS, you have to admit it has pretty crappy weapon balance. perhaps your rant boils down to 'CS is great because I'm good at it'.

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Regular Half Life deathmatch is great fun at a LAN party for a few minutes, its very in-your-face. I like a game where when you fire a weapon you could end up killing 5 people including yourself in some whackass way you never expected (snarks and laser mines).

I played CS hardcore at LAN parties and some online for about 2 or 3 years but got burned out on it. Its no longer an option for a 56ker to play online unless your have godlike skills, this is pretty much true for any FPS anymore. And regardless I started really hating the game, im not sure why but I suddenly found myself cringing at the thoughts of having to play it again for an entire Saturday. Its not that its a bad game, its that I hate it ;)

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KDarigal said:

these people, obviously, would not stand a chance playing an online game of doom in a port that lets you disable autoaim entirely - or they'd be bfg spamming.

Would they even play Doom? "It's too old," "it's too pixellated," "it's too something.". I think they wouldn't even play plain Quakeworld for that matter.

CS isn't even a game.

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Little Faith said:

It would be the same as me saying the Starcraft race Protoss suck because I am more of a Zerg kind of guy.

I think we have different kinds of multiplayer FPS'es. Doom and CS seems to be in each end of the spectrum.

Doom is very dynamic. The only good sniper weapon is a friggin' chaingun! Most good DM maps are made with free mobility in mind. Most shooting is done at ridiculously close ranges. The masters use more time practicing their straferuns than their aims. Doom favors the attacker strongly. Actually there is little or no point in defending your perimeter. Being constantly on the run is your best defense.

CS is much more static. The terrain is one of the strongest weapons in your arsenal. Guesswork, aim, patience and a rock solid appreciation of the surroundings play vital roles. An assault is something that you have to consider very carefully and plan ahead. Having rock-solid defensive positions is of prime importance. Even for an attacker.

Totally agreed!
...I love the fast games...

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Rubilacxe said:

whatever happened to that game anyway haha


Behold the glory that will be

Redneck rampagE³ also known as Redneck I am a moron I am a moron . . . *cue dead laughter*

Note to self, must stop ALT 0179 related jokes. . .

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ureal II was not horrible but i would say average.

the story line is shallow, like one from the early FPS's.

some animation and graphics where too wierd or bad, angles out of drop ships. some of these reminded me of the horrible animations in sin.

Missions are just shoot and kill, thats it.

gets old after first time playing.

Sin was alright but it had far too many bugs. Usally i got to a point where i had to cheat in the game because of some wierd ass bug. It is one of 3 games i have never beaten. There was alot of animation wierdness in it. one being that while holding weapons the models seemed to expand and shift, never remaining solid.

Omikron: the nomad soul. was a good game destroyed by terrible programming and design. Graphics where good and the story exelent. however it was extreamly flawed and seemed more like a beta release. it would refuse to install many times. When quitting the game, and often windows, crashed. gave cd-rom errors much of the time. animations where terrible at times. jumping was buggy and swimming was like a vat of oil.

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baldy said:

froth


i never said your only complaint with CS was that you sucked at it

i said that the 'issues' with game balance you seem to be coming up with are so fabricated that they can only come from inexperience (or a troll, but i'll withold judgement there :P)

cs has been through how many betas, patches and versions by now? all serious balance issues have been fixed. if you want to kill with a shotgun, the only thing keeping you from doing it is yourself. just like you wouldn't rambo into the middle of a crossfire with a sniper rifle, you have to avoid putting yourself in situations where your weapon would be useless.

and no, i can't think of a single map in the game that forces you into long-range combat.

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Sephiroth said:

Furry porno related games.

I assume that you mean Conker's Bad Fur Day, well if you are you must be insane, Conker's Bad Fur Day is probably one of the funniest games ever made! The multiplayer is really fun aswell, if you haven't played it yet then you should, it's a great game.

Assmaster said this poppycock:
50% of the games on Nintendo.

Whatever, and pigs fly do they?

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If it wasn't for Rareware and games like the following then Nintendo would suck a bit...

The Metroid series.
The Zelda series.
The earlier Mario games.
The newer Doom games.
The Turok series.

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Whatever, and pigs fly do they?

Do you even know how many cartridges there are for that system? You'd be surprised how many were never advertised.

Baron of Hell said:

I assume that you mean Conker's Bad Fur Day, well if you are you must be insane, Conker's Bad Fur Day is probably one of the funniest games ever made! Even the multiplayer is absolutly outstanding, so if any of you have not played it yet then you should, because it is a masterpiece!

Oh, never mind. You're retarded.

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Assmaster said:

Do you even know how many cartridges there are for that system? You'd be surprised how many were never advertised.

Maybe, but alot of those games were still good, alot of the racing games and fighting games were good.

Assmaster was very mean when he said:

Oh, never mind. You're retarded.

Now why did you go and say that, I was just stating that Conker is a very funny and enjoyable game, if you don't like it then that's your problem. Besides, I was in a rush when I typed that so I edited it so it would make more sense.

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