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Vile

Batman Doom Map04

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Just got around to trying this TC and it's pretty cool so far, but I seem to be stuck in a strange way. I can usually figure these things out by looking in wauthor and seeing what linedefs do what or how some sectors get activated (helped with doom64 TC for the 3 artifacts) but not here. After the yellow door there's a small section of floor and leads to the rest of the level, but when I get there it's raised up or just about to finish raising and can't be lowered again. Does this level have a timelimit attached to this particular sector or is the level not playing right? I'm using zdoom 2.0.41.

EDIT: Doesn't seem to happen by just running there right away with idkfa, but I might just idclip past the wall and be done with it.

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Not sure, never got stuck there. I would use the newest version of zdoom. I'm really loving this tc though, the ammount of work that went into it must've been legendary. The music is absolutely wonderful!

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Wow, this has been one excellent experience so far. I'm up to the Two-Face episode atm (map17) and I gotta applaud the innovation in this conversion so far. I should be kicking myself for not playing this sooner. :)

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