Epyo Posted July 18, 2003 Wheee question list! 1-Whenever you go invincible in doom, everything goes white. How can I make everything stay in the normal colors? 2-How long does invulnerability last? 0 Share this post Link to post
Cyb Posted July 18, 2003 1) I don't think that's possible. with most ports (sans zdoom and any ogl ones) you can change the colors it fades to and from (the original is black to white, but check out nuts.wad for example, that one is blueish) but you can't really remove it entirely... at least I don't think so, maybe with some hardcore hex editing 2) 30 seconds, the screen starts to flash after 25 I think 0 Share this post Link to post
Grogglogobofink Posted July 18, 2003 you can modify the invulnerability color with inkworks i believe. i dunno how long it lasts. EDIT: oh, cyb took care of #2 and i misread #1. so wow, i'm not very useful on this one.Cyb said:with most ports (sans zdoom and any ogl ones) you can change the colors it fades to and fromyou can accomplish that in vanilla as well, with the util i mentioned. 0 Share this post Link to post
Volte Posted July 18, 2003 I seem to remember a palette modifying program called INKWORKS which allowed you to change the invul colors. 0 Share this post Link to post
Epyo Posted July 18, 2003 Ok, so I can't totally get rid of the color change, and I'm guessing I can't change how long it lasts. Poo. Well maybe I'll make my own invulnerability with some good ol ACS then. Thanks guys. 0 Share this post Link to post
Fredrik Posted July 18, 2003 If you're using ZDoom, changing the palette probably wouldn't work anyway, as a lot of those effects have been moved to the executable. 0 Share this post Link to post
Cyb Posted July 18, 2003 Epyo said:Ok, so I can't totally get rid of the color change, and I'm guessing I can't change how long it lasts. Poo. Well maybe I'll make my own invulnerability with some good ol ACS then. Thanks guys. lolz! script 1 (void) { for(int y = 35 * 15; y > 0; y--) //15 is the seconds { int x = getactorproperty(0, aprop_health) setactorproperty(0, aprop_health, x); delay(1); } } 15 seconds of "invulnerability" (you can still get hurt but you won't really notice aside from all the red)!!! omg!!! etc 0 Share this post Link to post
Epyo Posted July 18, 2003 Ok well what about berserk? Does that always use the same colors as pain(red)? 0 Share this post Link to post
The Ultimate DooMer Posted July 18, 2003 It's the same with berserk and rad suit - they can't be changed in ZDoom. (and yes, they do use the same colours as pain) 0 Share this post Link to post
Cyb Posted July 19, 2003 yeah, and there isn't any way to fake berzerk with scritping :( unless you temporarily half the health on everything on the map or something... 0 Share this post Link to post