SyntherAugustus Posted July 25, 2003 I know this has been brought up before, but I think there should be double pistols. There is already a pistol pickup and "2" is the only key spot without 2 guns. I'd like to see 2 pistols. (also note that there is already duel pistol sprites out on the net) 0 Share this post Link to post
Carnevil Posted July 26, 2003 Scuba Steve said:OMG!1 Scuba Steve is my hero :) Come to #skulltag, wanksta :P ... but no, I'm not putting dual pistols in. 0 Share this post Link to post
NiGHTMARE Posted July 26, 2003 Yeah, put Scuba Steve's flamethrower in instead! =P His Unmaker too while you're at it :) 0 Share this post Link to post
Scuba Steve Posted July 27, 2003 Those guns "Fail it"... they're not centered view, which is what skulltag needs. 0 Share this post Link to post
666 Posted July 12, 2004 [DUAL BERETTA] AMMO TYPE=BULLET AMMO PER SHOT=1 BULLET DAMAGE=5~24 SHOOT SPEED=5 BULLET/SECOND RELOAD TIME=5.5 SECOND CLIP SIZE=30 BULLET AIM=CROSSHAIR BETWEEN 2 TRAJECTORIES AS BAD IN CS [COLT] AMMO TYPE=CELL AMMO PER SHOT=7 CELL DAMAGE=18~46 SHOOT SPEED=2 SECOND/SHOT RELOAD TIME=2 SECOND CLIP SIZE=42 CELL AIM=PISTOL [DUAL REVOLVER] PRICE=1100$ AMMO TYPE=CELL AMMO PER SHOT=7 CELL DAMAGE=18~46 SHOOT SPEED=1 SECOND/SHOT RELOAD TIME=5.5 SECOND CLIP SIZE=84 CELL AIM=CROSSHAIR BETWEEN 2 TRAJECTORIES AS BAD AS DUAL HANDGUN [AUTOMATIC SHOTGUN] AMMO TYPE=SHELL AMMO PER SHOT=1 SHELL SHOOT SPEED=7 SHOT/2 SECOND DAMAGE=5~15X10 Warhead CLIP SIZE=7 SHELL RELOAD TIME=0.5SECOND/SHELL [AWP] AMMO TYPE=CELL AMMO PER SHOT=15 CELL DAMAGE=86~200 SHOOT SPEED=2 SECOND/SHOT CLIP SIZE=150 CELL (YOU CAN SHOOT 10 TIMES PER CLIP) RELOAD=4 SECOND 0 Share this post Link to post
Carnevil Posted July 12, 2004 JESUS H CHRIST HE BUMPED A YEAR OLD THREAD 0 Share this post Link to post
Xenaero Posted July 14, 2004 Someone please kill him. Now. Before it's too late. 0 Share this post Link to post