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Cadman

Some never learn or don't care!

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As I look on the forums and see all the stuff going on, whether you're slamming Deep for charging for his editor, moaning and groaning about why #zdoom on IRC was closed and many other things that you guys and gals complain about it makes me stop and wonder on why some of us continue playing Doom, making levels for Doom or just wanting to talk about Doom and things related to this wonderful game that Id created for our enjoyment.

I play Doom because it is fun and continues to be so! Playing new levels whether they are single player or coop is a blast and I've been playing Doom since it was "leaked" to the public those years ago. For all you that continue to make those great levels I just wanted to say thanks alot for all the hard work! I really enjoy those megawads and even a few of those big single player levels!

When it comes to deathmatch I get on and play once in a while on zdaemon but most of you just play the same old levels and maps which makes it very boring. Most of the time you play Dwango5 Map 1, Dwango5 Map 7 or it's the original Doom2 Map 1 or Doom2 Map 7. With all the different types of DM maps available out there you think there would be some variety, but apparently not! Many of you are very good players, you've tweaked your config's so it's just right and you can spank just about anyone on those maps. On unknown maps you're still good but not the "doomgod" you think you are and when you lose in those maps your ego says it time to "disconnect". Stick it out man! Come on in and have fun, after all it's only a game! Sometimes some of us "non-doomgods" like to win too. Whether you like it or not there are cheaters out there as well and of course they think they are the best Doom player in the universe. I like it when they laugh at you with such little things such as "lol" or "I owned all of you on that one", but when they lose or are losing they quickly disconnect and call you the cheater. It's very hard to detect cheaters but they are there, but for all of you players that don't cheat and can seriously spank the rest of us my hats are off to you and your skill!

And another thing, whether you like or not "ping" does make a difference. There are players with higher pings that are very good players and compensate accordingly. I've seen players even with low pings complain about "lag" especially when they're losing to a high pinger...bah! You combine a low ping with the skills of being a good player and you will own. Why do you think that there was a "Quakeworld" out there for those Quakers? It was to help to compensate for latency by trying to setup a prediction method for players playing over the internet. Look at a player with a ping between 40-60 and another player with a ping between 150-250. The low pinger pulls the trigger on his SSG and sees a almost immediate hit of the pellets on the wall, a high pinger presses the trigger and has to wait for the pellets to hit the wall, the high pinger has to manually compensate for the lag to get a kill. Enough of that, that's my two cents.

I want to thank Mordeth for closing the thread dealing with the subject about "Do I have to pay for Deepsea?" Most of you just can't leave well enough alone, the topic was going good and then it started again...slamming Deep! Move on, it's old news.

I will no longer make Deathmatch levels because almost none of you will play them anyway! Go back to Dwango5 where you are confortable. I will continue to make single player and Coop maps for those of you that want them and I really do enjoy making those maps.

Doom is fun but it's not a life, it's a game nothing more. Have fun playing it.

BTW Cyb, thanks for some of the great looking maps you've released! I for one appreciate all the hard work you've done!

Just wanted to say my piece a little bit, whether you agree or not is moot point with me, I stand firm on my statements.

There are many people within the Doom Community that I would love to thank for all that hard work they've done over the years, and no, this is not my goodbye statement to Doom! I will continue to play and make Doom stuff! Thanks Doomworld!

Oh, and I wish to thank "TeamTNT" for accepting me as a member all those years ago! You guys rock man, and yes Ty that means you!


Cadman - Member TeamTNT

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I agree with a lot of that stuff you said. (I don't mean stuff in a way to make it seem like I don't care.)
People who have a high ping do have to be much better at the game... I played a game with someone who had over 300 ping on Enemy Territory, and he still was better then me with 50 Ping (average).

As far as quitting goes when losing, I usually stay till the end. In starcraft I would always watch my base get overrun, and wait for the tally screen before I left. I like an honorable defeat.
Cheaters... I don't know what to think about them. If you play a game to a point where you have to cheat to make it fun, maybe you should get a hobby. And if you suck and need to cheat, maybe that is why you suck, you never take the time to get the skills you acquire by not cheating. And I hate when people accuse of cheating just because they are kicking ass. I respect people are highly skilled, and I see trying to kill them as a challenge.

How much is deepsea? I can be certain that it isn't a large sum of money. I would pay $20 for it, and I have no computer to use it on. Besides, I know that by paying for the product, it will help it become a better product.

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I agree about the DM part. I hate how people constantly play D5M1. GET OVER IT PEOPLE. Try UDM1 and UDM2, or any other Goddamn DM wads.

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I think any online (or offline) specialist community is going to have its own petty arguments and battles. I believe the Doom community is far better than most in this respect...

I recall hearing about the lace-making community. Yes, lace. Most of the people involved in it are sweet little old ladies who enjoy making pretty things out of lace. However, it is one of the bitchiest, argument-laden communities imaginable. There are people who have refused to speak to each other for decades, never-ending arguments about patterns and ideas being stolen, and general political bickering about the most trivial matters.

Let's be happy about the good things in our community.

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I will no longer make Deathmatch levels because almost none of you will play them anyway!


I will!

I've vowed to never review any Dwango wad. Not just because they suck all kinds of ass :p , but because dwango is a rut that players have gotten into. On my site there are loads of much much better maps to play, and worst comes to worst if you can't find a server I include notes on how well bots work in every level I reviewed. :)

I wonder if the community could finish a purely deathmatch IWAD using the Freedoom resource if that would change?

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Wow, the irony. When I read this, I had just read trisen's farewell letter explaining why he quit work on the TC. I don't know why I hadn't read it previously, but this is just so disheartening. On the other hand, I now know the reason for Twice Risen's cancellation: it seems his entire TC team cosisted of BBG clones. Oh well, I've been whining about the lack of variety in DM for years now, and I think it's about time somebody brought the issue out in the open.

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I've never played deathmatch A because I'm afraid I'll suck, and B we tried it back when Doom came out and could never get it to work after tweaking dos for hours..but I'm sure if someone could show me the ropes on deathmatch I'll give it a try...and I'll try any wad anyone wants, what's more I just Dled DeepSea and if i like it I'll shell out some cash sure..well that's all for me, this post was depressing, remember the respective majority of the population on the forums doesn't do the whining..we're still here I promise! don't give up hope..

As for Deathmatch 101 to get started i need to be shown the ropes...any takers?

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Cadman: generally I agree, it's that way with pretty much all online gaming though, people strive to be really good and get annoyed to no end if they start to lose. Play counter-strike on a pub server sometime and you'll see what I mean ;) the best way to play is against a couple people who you know and have come to enjoy talking to outside of a game enviornment. it makes things much less lame.

and you're welcome for the maps as well ;)

also, Yossarian, please cut down your sig, it's WAY too long, thanks

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Yossarian said:

cadman's post was long, so why should i have to cut down on my sig?


a post is not a sig, and yours is 10+ lines which only serves to take up space under every post you make, plus it's untidy looking. please cut it down to around six lines, thanks.

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Yossarian said:

cadman's post was long, so why should i have to cut down on my sig?


Read the FAQ. BTW, look at my sig. Tons of links, AFAIK, over 20, all in 5 lines.

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BBG said:

Read the FAQ. BTW, look at my sig. Tons of links, AFAIK, over 20, all in 5 lines.


Exactly 20. Nice way of spacing out all those links!

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Cadman said:

High ping comment

Heh, when you can work out the high ping differences with ZDaemon, it's quite easy to aim and whatnot. Sure, it is impossible where the player is going to exactly be in *insert milliseconds here*, but it's just one of the things that you have to live with. The biggest problem about high ping is that you can't defend against spawn killers, but it's not like I'm anti-spawn killing anyway. I'm literally used to having to put up with over 250 ping (geographical reasons), so I don't really give a shit if anyone bitchs about how unfair the pings are when I play them.

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I'm not a complainer when it comes to ping, I have cable modem but I play alot of the European servers so my ping is relatively high. I'm just making a statement about what is true. The biggest thing I get from some of the "low pingers" is that ping doesn't make a difference especially when they are winning. Why? Because it so-called justifies to them that they have great deathmatching skills and they just spanked your butt down to parade rest! In some cases when a low pinger is losing or has lost to the high pingers he or she will blame it on "lag" or "I have a bad connection" or in the worst case scenario they will say that you're cheating. Very sad state of affairs...:(

BTW, those "milliseconds" do make a big difference when it games to first person shooters such as Doom. When I'm a high pinger on those European servers by the time I've pulled the trigger on my SSG I've already been whacked by the player I've shot, I just don't know it yet! So I have to compensate for that and I've won a good amount of matches by playing smart on those servers. Sure, it's nice to be on a server with a low ping but that's not always possible.

People that say ping does not make a difference just use that as a way boost to their ego's about their so-called deathmatching skills. Put some of these egotistical people on a LAN, in the same room with other players that are truly skilled and you'll find that they will get their backsides handed to them and they'll storm out of the room, poor losers they are!

One other side note here, I have a tough time accepting some of the so-called "doomgods" claim to fame to that title. Or other people giving them that title. Some of these "doomgods" are only that way with certain maps. Numerous people can play the original Doom2 map 1 with their eyes closed or even Doom2 map 7 and of course let's not forget the famous Dwango5 map 1 or even map 7! A true "doomgod" can hand you your arse in any map they play, not just a couple of choice maps. Don't get me wrong, there are some great players out there but "doomgods" they are not! Xoleras could spank you in Doom2 map 11 and he was good in other maps but not so dominating as he was in map 11. Ocelot is another one, his skills with Doom2 map 1 are almost legendary and he is an absolutely fantastic player but he is most dominating in Doom2 map 1. I've downloaded many lmp's from some of these players and love watching them in action and I learn much from them, thanks guys! Doomgods? In my personal opinion, not really, just great players. For me I've always admired the player from the old days by the name of "NoSkil"...he could play and spank you on any Doom2 map...he was that good! They didn't have alot of pwad's back then for deathmatching and he usually just played you on the Doom2 maps...very good player! But sadly he was killed in an auto accident on a Christmas day....sigh.

Again, these are just my personal opinions...:)



Cadman - Member TeamTNT

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Cadman said:

As I look on the forums and see all the stuff going on, whether you're slamming Deep for charging for his editor, moaning and groaning about why #zdoom on IRC was closed and many other things that you guys and gals complain about it makes me stop and wonder on why some of us continue playing Doom, making levels for Doom or just wanting to talk about Doom and things related to this wonderful game that Id created for our enjoyment.

So uh, what correlation is there between discussions regarding the price of DeepSea or the closing of #zdoom and playing or making Doom maps?

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It's just a general overall post covering a wide range of topics, whether one subject has anything to do with another is moot. They are just general comments in general covering many things nothing more...It's just a chance to voice some opinions on certain areas within dooming in one post other than starting 5 or 6 new threads.


Cadman - Member TeamTNT

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Xaser said:

Exactly 20. Nice way of spacing out all those links!

I have a number of links in my sig as well. :)

(11 links)

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I'd say Ocelot's SP exploits qualify him for the title of "Doomgod" without a shadow of doubt.

And yeah, starting a multi-topic thread does tend to lead to a fair degree of mess.

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I have had experience with high FPS and big lag, and I get it from my POS computer playing ZDoom. I can pratice lag by filling ti with bots, or I can relax a little and play a one on one with Barney.

I asked about the legality on the havign to pay for updated software on the same title. Yeah, it's legal. I wonder what made me think it was not anyway.... Maybe hardware? I'll look into it.

Deathmatches? Few people play different maps? Geesh, I just got my UFC wad kinda fixed up (actually I need a sound for the demons when they hear you so they cheer before uploading) and I love it despite how badly the bots waste people on it. It's one of the two maps I've made where bots outfrag you. If you ask me there's nothign better than a level where you're thrown into a small room with only a berserker and monsters outside yelling at the fighters "YOU SHALL DIE!" It rules for a melee WAD.

I really wasnted to play the tagmatches but have had no one to play with or against. And I tend to stay on AIM too much anyway. Oh well. One day I will get bored enough to get onto an online server to kick someone's ass! OR die trying, I care less...

But if you play hexen, I play fighter!

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Ahh yes, the fighter. Quick enough to sneak up on someone, smack them with the axe, and take off before he figures out what happened. One hit with that axe will kill any unarmored character. With full armor and Dragonskin Bracers, it will take about three or so.

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bind s "use artihealth"

My savior in Hexen.

I mean sure, the cleric has an awesoem megaweapon, but it's a mana hog and that club is next to worthless when compared to the otehr classes. At least in singleplayer that is. The cleric needs that snake staff (Serpant staff) to live.

I like the mage's startign weapon, though not damaging, hits everythign in a line rail gun style. I've never seen so many ettins drop so fast. But then again I'm prolly the only onw who makes Hexen Maps that allow me to kill mindlessly for hours on end with monsters that don't stop and mana that respawns as you take it.

I WAS TESTING THE STATS, HONEST!

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If only Hexen had the Tome of Power, it would make for a far more interesting game. And I use the '\' key for the Quartz Flask, which is the default in the original Hexen.

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