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JDoom OpenGL Snapshot

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There's an OpenGL snapshot of jDoom available at the Doomsday home page, skyJake is requesting that people snag it and give it a little whirl. He has a specific list of items he would like you to test if you have the time, this will apparently enhance the OpenGL support of the engine immensely. He is also still accepting donations, so if you'd like to help him make it through August working on jDoom full time, just hit the Paypal button on his site.

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