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Glaice

Old maps of mine

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Here are some of my maps made BEFORE Doom Builder came along:

http://www.furnation.com/chrisdragon/doom/Base.zip (MAP01, dated July 1st, 2001)

http://www.furnation.com/chrisdragon/doom/chrispak.zip (MAP01 through MAP05, various qualities. Original date is in MAP01. Originally had a silly imp replacement, but was removed)

http://www.furnation.com/chrisdragon/doom/CHRIS.zip (e1m1 through e3m4, minus secret levels. Some of my best work back in 2000-2001, was recently revamped for co-op play)

Criticism please :)

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Heh, I don't have Doom2 currently installed, but I'm downloading Chris.zip and when I have it downloaded I'll give it a run through and tell you what I think :)

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Chris.zip requires Boom/PRBoom or a Boom-compatible source port (Legacy for example)

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Chris, have you done any tall skies lately? Your last set was in skypack3, which was done several years ago. I've used many of your tall skies in my ZDooM projects. You can see some examples here.

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I havn't used tall skies yet. Skypack3? Please link this too me

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Mr. Chris said:

I havn't used tall skies yet. Skypack3? Please link this too me

My apologies, Chris. I confused you with Stian Skjondal, who did the tall skies textures. However, I have used your excellent Half Life texture pack extensively, particularly in my 5-level hub for ZDooM named Paranoia. You can get info and see screenies on my site, linked in my previous post, above.

Link to Skypack1.zip
Link to Skypack2.zip

Stian doesn't seem to have uploaded Skypack3 to the idgames archives, but I have it somewhere in my own archives.

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404 for those links. Let's get back on topic with my maps, can we?

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I have one for the one Jive updated a while back..the wad's been updated since then..it's on his site tho..

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You'll enjoy every map, either alone or with a friend. Do mind in E2M4 let _both_ platforms rise before crossing or you won't able to get the switch. (without cheating that is). If you're using Legacy, disable jumping.

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I don't jump in doom maps even when jumping is enabled, unless its called for. Roger that on the e2m4 thinghy. I did stop playin to edit doom tho.

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Heh, can't take enough time out to play a fellow doomer's maps? ;)

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