#1DOOMGUY Posted September 24, 2003 wouldnt it be cool to make DooM warhammer. they did it with lord of the rings so why not DooM? personally id love to send a collection of imps into battle against an army of pinky demons!! 0 Share this post Link to post
Remilia Scarlet Posted September 24, 2003 I'd rather see another Space Hulk->videogame, personally. But, a Doom RTS would be cool 0 Share this post Link to post
dsm Posted September 24, 2003 A Doom war game/RTS wouldn't feel like Doom at all. 0 Share this post Link to post
BlueSonnet Posted September 24, 2003 more sculptures or miniatures of doom characters would be nice but i dunno about warhammer. 0 Share this post Link to post
auxois Posted September 24, 2003 There have been at least two WH40K FPSes and a new one is coming out very shortly wherein you play a Tau warrior. I'm pretty sure there's been a Space Hulk FPS as well, though I think it was only on Sega Saturn. 0 Share this post Link to post
Use Posted September 24, 2003 Space Hulk was also on PSX, but it was slow and ugly compared to the Saturn version. haha. 0 Share this post Link to post
Silverwyvern Posted September 24, 2003 Get some epoxy putty and make you're own. The demons would probably handle kind of like tyranids. 0 Share this post Link to post
Remilia Scarlet Posted September 24, 2003 auxois said:I'm pretty sure there's been a Space Hulk FPS as well, though I think it was only on Sega Saturn. PC (two games), Saturn, PSX, and 3D0 0 Share this post Link to post
auxois Posted September 24, 2003 Don't forget the various turn-based games. 0 Share this post Link to post
Fletcher` Posted September 24, 2003 #1DOOMGUY said:they did it with lord of the rings so why not DooM? LOTR doom sounds cool! 0 Share this post Link to post
Little Faith Posted September 24, 2003 Stats suggestions: Former Human: WS:2 BS:2 S:3 T:3 A:1 I:2 W:1 Ld:7 Sv:6+ Armed with an Assault 1 Range 24" Strength 3 AP - peashooter. Former Human Seargeant: WS:3 BS:2 S:3 T:3 A:1 I:3 W:1 Ld:7 Sv:6+ Armed with an Assault 1 Range 12" Strength 4 AP 5+ shotgun. Former Human Commando: WS:3 BS:2 S:4 T:4 A:1 I:3 W:1 Ld:7 Sv:5+ Armed with a Heavy 3 Range 48" Strength 6 AP 4+ chaingun. Imp: WS:4 BS:3 S:4 T:4 A:1 I:4 W:1 Ld:8 Sv:6+ Throws fireballs: Assault 1 Range 24" Strength 4 AP - Demon: WS:2 BS:0 S:4 T:4 A:1 I:3 W:2 Ld:8 Sv:- Can be outfitted with Spectre Cloak: 5+ unmodified save and Infiltration. Lost Soul: WS:3 BS:3 S:3 T:4 A:1 W:1 Ld:10 Sv:5+ Deep Strike. Launch: Lost Souls assaults in the shooting phase. Handle their assault move like a Range 24" shooting attack. If the lost soul hit move it into close combat. If it misses move it halfway there. Flies: Ignores terrain. Can move upwards and downwards at normal speed. Cacodemon: WS:3 BS:4 S:5 T:5 A:1 I:4 W:2 Ld:8 Sv:5+ Deep Strike. Throws Fireballs: Assault 1 Range 36" Strength 5 AP 4 Flies: Ignores terrain. Can move upwards and downwards at normal speed. Pain Elemental: WS:0 BS:3 S:2 T:5 A:0 W:2 I:2 Ld:10 Sv:5+ Deep Strike. Lost Souls: Assault 1 Range: 24". If it hits place a new lost soul in close combat with the target. If it misses nothing happens. Flies: Ignores terrain. Can move upwards and downwards at normal speed. Hell Knight: WS:4 BS:4 S:5 T:5 A:2 W:3 I:4 Ld:9 Sv:4+ Monstrous creature. Slime Bolt: Assault 1 Range 24" Strength 6 AP 4+ Baron of Hell: WS:5 BS:5 S:5 T:5 A:3 W:5 I:5 Ld:10 Sv:3+ Monstrous creature. Slime Bolt: Assault 1 Range 24" Strength 6 AP 4+ Revenant: WS:5 BS:4 S:5 T:4 A:2 W:2 I:5 Ld:9 Sv5+ Homing Meteors: Assault 1 Range 24" Strength 5 AP 3+. If a shot misses it will get a second chance to hit during the opponents shooting phase. Mancubus: WS:4 BS:3 S:5 T:5 A:2 W:3 I:2 Ld:9 Sv:5+ Twin-linked fireball launchers: Assault 3 Range 36" Strength: 6 AP 3+. Twin-linked. Arachnotron: WS:3 BS:4 S:4 T:4 A:2 W:3 I:5 Ld:10 Sv:5+ Plasma cannon: Heavy 3 Range 48" Strength 5 AP 2+ Psionic Link: All friendly troops within 6" of an Arachnotron may use it's leadership once each turn. Arch Vile: WS:5 BS:6 S:4 T:6 A:1 W:3 I:7 Ld:10 Sv:4+ Psyker: Hellfire: Range 48" If successful, launch a Strength 6 AP 1 attack against the target. If the target has an initiative of 3-4 it gets a 5+ unmodified save. If the target has an initiative of 5+ it gets a 4+ unmodified save. Vehicles without an initiative score are hit automatically. Ressurrect: Range: 6" Use during rally phase. Subtract the original number of wounds from the leadership roll. If successful restore a single dead model in the target unit to life. Cyberdemon: WS:4 BS:4 S:8 T:6 A:2 W:3 I:4 Ld:10 Sv:4+ Monstrous Creature. Rocket Arm: Assault 3 Range 36" Strength 8 AP 3+ Has 3 structure points. Spider Mastermind: WS:4 BS:5 S:5 T:6 A:2 W:3 I:3 Ld:10 Monstrous Creature. Has 2 structure points. Chaingun: Heavy 3 Range 48" Strength 6 AP 4+ Psionic Link: All friendly troops within 12" of the Mastermind can use it's leadership once per turn. 0 Share this post Link to post
Silverwyvern Posted September 24, 2003 Little Faith said:(reasonable stats)... hmm... lets try to make the whole set! I'll do the demon :) I just happen to have a leftover base and everything. Anyone else? 0 Share this post Link to post
Little Faith Posted September 24, 2003 Argh, I'm not even half-finished with my all flying 'nid army. BTW, the different army list roles: Cyberdemon: Heavy Support. Mastermind: HQ Arachnotrons: Heavy Support. Mancubi: Heavy Support. Pain Elementals: Elites. Revenants: Fast Attack. Barons of Hell: HQ or Elites. Arch-Viles: HQ or Elites. Hell Knights: Elites. Cacodemons: Fast attack. Lost Souls: Fast Attack. Demons: Troops. Imps: Troops. Former Humans: Troops. Former Human Seargeants: Troops. Former Human Commandos: Heavy Support. 0 Share this post Link to post
darknation Posted September 25, 2003 Heh... I've wanted to see a spacehulk mod for doom for such a long time. I wonder if it would be possible to rip the terminator and genestealer sprites from the PC computer game. In fact, I remember a while ago I scanned in some of the board sections from the original game and made some textures out of them. I wonder if I still have them someplace... 0 Share this post Link to post
Little Faith Posted September 25, 2003 There are some genestealer sprites floating around somewhere. They were used in Massmouth 2 for example. Not that they are that pretty. 0 Share this post Link to post
Remilia Scarlet Posted September 25, 2003 darknation said:Heh... I've wanted to see a spacehulk mod for doom for such a long time. I wonder if it would be possible to rip the terminator and genestealer sprites from the PC computer game. In fact, I remember a while ago I scanned in some of the board sections from the original game and made some textures out of them. I wonder if I still have them someplace... I started design on one once...nothing serious, but I had an idea for a "sequal" where it focused on a single marine who's squad all died and he's the last survivor. He was Pluvious, iirc. All that's left is two songs that I wrote for it now. 0 Share this post Link to post
Silverwyvern Posted September 25, 2003 darknation said:Heh... I've wanted to see a spacehulk mod for doom for such a long time. I wonder if it would be possible to rip the terminator and genestealer sprites from the PC computer game. In fact, I remember a while ago I scanned in some of the board sections from the original game and made some textures out of them. I wonder if I still have them someplace... We (Lostsoul, has it and I play it ;)) have the 2nd version with the really cool colored pieces, if that helps? 0 Share this post Link to post
darknation Posted September 25, 2003 yeah, I've got the second ed. pieces under my bed someplace... I was thinking if I still had the scannings I made of the pieces. Alas not. They made bitching textures. 0 Share this post Link to post
Little Faith Posted September 25, 2003 If it is those ruined gothic church pieces I think I still have the box somewhere. I don't know if my parents' scanner are up to it though. 0 Share this post Link to post