Carnevil Posted October 3, 2003 Hey all. Just some quick things about connecting to, and running servers. HOSTING SERVERS First, to host a server, simply run skulltag with -host. So, at the command prompt: skulltag.exe -host will launch a server. I also included a bunch of config files with the release, that you can use to easily configure your servers. For example: skulltag.exe -host +exec dmst.cfg will launcher a server executing the dmst.cfg file, which will setup a deathmatch game. To see everything that dmst.cfg, or any of the supplied config files do (and to edit them), simply open them up in notepad. A few other quick notes: sv_hostname sets the server's name as shown on launchers. sv_motd sets the message of the day, seen by people who join your servers. CONNECTING TO SERVERS Simply load up IDE.exe, and connect to the server of your choice. The Skulltag v0.95e master server is located at skulltag.kicks-ass.net:15100. NEW FOR 95H! Now, all you have to do is load Skulltag, and go to Multiplayer->Browser Servers, and all the active servers will display for you! Simply select the one you desire to go to, and join it! Any questions? 0 Share this post Link to post
Scythe_Doomer Posted November 13, 2003 Can you host your own server and join it? 0 Share this post Link to post
Carnevil Posted November 13, 2003 Scythe_Doomer said:Can you host your own server and join it? Yes. skulltag -host skulltag -connect localhost 0 Share this post Link to post
eternal_DooMer Posted November 14, 2003 Carnevil said:Yes. skulltag -host skulltag -connect localhost Hey, thanks. It's working. But when I join my server, it says, "Welcome to this Skulltag v0.95D Server." 0 Share this post Link to post
Scythe_Doomer Posted November 14, 2003 eternal_DooMer said:Hey, thanks. It's working. But when I join my server, it says, "Welcome to this Skulltag v0.95D Server." He's got a point there. We live in the same house you see, so we experience the same problem. 0 Share this post Link to post
Carnevil Posted November 14, 2003 Just change sv_motd to whatever you want it to say. 0 Share this post Link to post
eternal_DooMer Posted November 15, 2003 Thanks. I can't wait to try it out. 0 Share this post Link to post
Johnny Posted December 11, 2003 I have Skulltag on my computer running Windows XP. No matter what I do, when I start a server the ping a and ping c are always n/a and I can't join them. I have a router(all ports are open) and a fast cable internet connection. What do I do to get the servers working? 0 Share this post Link to post
Carnevil Posted December 12, 2003 You need to configure your router to allow ICMP commands. 0 Share this post Link to post
Johnny Posted December 12, 2003 I don't know what ICMP commands are. Could you possibly tell me how to allow them in excruciating detail? I have a Linksys(non-wireless)Router. 0 Share this post Link to post
Johnny Posted December 16, 2003 I keep trying to host a Skulltag game with IDE and every time the dos prompt comes up I get this error over and over: NETWORK_Launchpacket:Error #10013, WSAEACCES: Permission denied for address: 255.255.255.255:15101. I have no idea what this means and I need help. I used to be able to host servers fine, but all of a sudden it doesn't work. Is this just something with my router? 0 Share this post Link to post
Carnevil Posted December 16, 2003 johnnyrules182 said:I keep trying to host a Skulltag game with IDE and every time the dos prompt comes up I get this error over and over: NETWORK_Launchpacket:Error #10013, WSAEACCES: Permission denied for address: 255.255.255.255:15101. I have no idea what this means and I need help. I used to be able to host servers fine, but all of a sudden it doesn't work. Is this just something with my router? Hmm... Try running it with -nobroadcast and tell me if it works 0 Share this post Link to post
Johnny Posted December 16, 2003 Carnevil said:Try running it with -nobroadcast How might I do that? I'm not good with DOS commands. Man, am I useless. 0 Share this post Link to post
Rellik Posted December 16, 2003 If you're running it from a shortcut right click the shortcut icon and select Properties. The "Target" should say something like: E:\dports\SKULLTAG\SKULLTAG.EXE (that's just where it's located on my comp) Just add "-nobroadcast" to it so it's like this: E:\dports\SKULLTAG\SKULLTAG.EXE -nobroadcast 0 Share this post Link to post
NiGHTMARE Posted December 16, 2003 I was having exactly the same problem, and -nobroadcast fixed it! :) johnnyrules, you're not by any chance connecting to the 'net via a LAN and/or behind a firewall are you? If so, then this may well have something to do with it. 0 Share this post Link to post
Johnny Posted December 17, 2003 NiGHTMARE said:I was having exactly the same problem, and -nobroadcast fixed it! :) johnnyrules, you're not by any chance connecting to the 'net via a LAN and/or behind a firewall are you? If so, then this may well have something to do with it. I am on a LAN(disabled the firewall), but I figured out my problem. I had DMZ hosting enabled for the wrong IP address :P. It works fine now, I have a server up and running. 0 Share this post Link to post
Carnevil Posted December 17, 2003 johnnyrules182 said:I am on a LAN(disabled the firewall), but I figured out my problem. I had DMZ hosting enabled for the wrong IP address :P. It works fine now, I have a server up and running. Hmm... that's interesting. Anyway, just for future reference, you can run ST with -nobroadcast, or set sv_broadcast to false. That way you don't have to set -nobroadcast every time. 0 Share this post Link to post
[W4GH4X] Posted February 7, 2004 hi i use firewall and i want to know wich one is the port that ST use to connect? 0 Share this post Link to post
Carnevil Posted February 7, 2004 [W4GH4X] said: hi i use firewall and i want to know wich one is the port that ST use to connect? Servers by default use 10666. Clients use 10667. 0 Share this post Link to post
Piezo Posted February 9, 2004 Duh, I should have tried to find this before I posted Hosting A Skulltag Server. 0 Share this post Link to post
Piezo Posted March 7, 2004 What about hosting a game with pwads? How is that done? I can't get IDE to do it right :P 0 Share this post Link to post
Johnny Posted March 8, 2004 You'll get more replies faster if you post at Skulltag.com. 0 Share this post Link to post
IconOfSin Posted March 14, 2004 Whats up with bots here in 0.95h..there not doing anything??? Is there another version with working bots? 0 Share this post Link to post
Johnny Posted March 14, 2004 johnnyrules182 said in the post RIGHT ABOVE YOURS ICONOFSIN: You'll get more replies faster if you post at Skulltag.com. 0 Share this post Link to post
Carnevil Posted March 15, 2004 IconOfSin said:Whats up with bots here in 0.95h..there not doing anything??? Is there another version with working bots? http://www.skulltag.com/forum/viewtopic.php?t=251 0 Share this post Link to post
IconOfSin Posted March 16, 2004 Thanks Carnevil..Cant wait for the new version 0 Share this post Link to post
Carnevil Posted March 16, 2004 IconOfSin said:Thanks Carnevil..Cant wait for the new version Me neither. Register over at http://www.skulltag.com/forum/ if you haven't already. 0 Share this post Link to post