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Galaxy_Stranger

Consistency

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Howdy all. Got a nube kvestchun here.

I'm seriously thinking about using Skulltag for my mod, but it depends so heavily on the current version of ZDoom.

How concurrent is Skulltag with ZDoom?

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I'm trying to keep it as up-to-date with ZDoom as humanly possible. It's currently based off 2.0.47q, but the next version of Skulltag (95g) will probably be based on 2.0.50, or something higher.

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