CaptainWinky Posted October 29, 2003 I bought the old D!Zone CD which was chock full of WADs and other amusements not long after I got Doom 2. One of the best features on this CD is a text file full of level reviews. It gives the reader a glimpse into what Doom was like before proper texture alignment was expected in WADs. :) Some of the reviews were downright hilarious, especially one for a level which consisted of four narrow spires which held four player spawns and shotguns, with lava below to kill anyone who fell off. That's it. That's the level. The reviewer ripped on the WAD mercilessly--I was in tears from laughing. Unfortunately, I have misplaced my D!Zone CD, and Googling for the reviews yields nothing. Can anyone with this CD send me the file (I think it was "reviews.txt" or something) or, better yet, post it for everyone to enjoy? My email is captainwinky42@hotmail.com. Thanks! Ah, hell, this thread has got me all nostalgic. I think I'm going to go hunt down some old WADs. 0 Share this post Link to post
Baron69 Posted October 29, 2003 Heh, yeah I have that CD somewhere as well but I can't find it, even though I want to play some of those. Classics 0 Share this post Link to post
myk Posted October 30, 2003 Check the reviews directory at 3D Gamers' DOOM Archive (idgames.) 0 Share this post Link to post
NightmareZer0 Posted October 31, 2003 ? Isnt that like asking for warez? 0 Share this post Link to post
mmnpsrsoskl Posted October 31, 2003 I have that cd somewhere, I think I misplaced it already (I bought it a while ago off ebay)... 0 Share this post Link to post
Never_Again Posted November 1, 2003 CW's post reminded me of TNSPIRES.WAD. Sound right? That must be the level. But I have all three D!Zone CDROMs and none of them have WAD reviews. Check out reviews.doc at the URL myk gave. That's probably what you're looking for - I don't remember ever seeing another TNSPIRES review anywhere. 0 Share this post Link to post
Grazza Posted November 1, 2003 Imp said:? Isnt that like asking for warez? Not if the reviews were freely available material that was simply among that collected by WizardWorks and put on their CD - which is most likely the case. 0 Share this post Link to post
Never_Again Posted November 1, 2003 Besides I don't see how anything ever released on the D!Zone series could have any warez potential. All the WADs were scooped off BBSs and FTPs, with the exception of the demos of Hell2Pay and Perdition Gate. As for those two, with WW long gone they fall into the abandonware category. Ditto for the frontend, D!. Not that latter-day mouselooking kidz would be able to run it anyway - "wtf is the command prompt?"... 0 Share this post Link to post
Grazza Posted November 1, 2003 The demo/limited versions of perdgate and hell2pay needn't be regarded as warez/abandonwarez, given that they were made freely available. At least I hope they are not, given that I have linked to them in the past. :0 0 Share this post Link to post
Never_Again Posted November 2, 2003 I'll paraphrase my point. It has been some five-six years since both were readily available via (r)etail channels. WizardWorks is defunct, don't expect re-issues any time soon. Hence, abandonware. 0 Share this post Link to post
myk Posted November 2, 2003 It doesn't matter. What matters is what it says on the documentation of the add-on. If it says it can't be distributed or that it can only be acquired through the authors or publishers under whatever means, then we (the users) won't (re)distribute it. Text files and license docs should always be respected, unless they somehow abuse another author. In any case, as it's been discussed here before, what one could question is whether selling DOOM add-ons for profit is acceptable. That's what Wizardworks chose to do (especially with those two add-ons), so now as a result their add-ons are forgotten because they restricted their means of distribution. That's the price those add-ons pay for their authors' choice. And does it really matter? They might be okay, but then again there are thousands of add-ons to play instead, that were distributed under more appropriate means. 0 Share this post Link to post
Never_Again Posted November 3, 2003 Well, the license is good as long as the company that issues it. 0 Share this post Link to post
Mordeth Posted November 3, 2003 D!Zone's CDs never contained copyrighted material, but was a collection of user-made WADs they downloaded for free from BBS / web. You could argue that you paid for the distribution and the reviews on that CD, but. So I don't have a problem with people asking for it here, as is evident from the absence of a CaptainWinky-shaped hole in the Universe. 0 Share this post Link to post
Grazza Posted November 3, 2003 Never_Again said:Hence, abandonware. Just to clarify: I was saying that the "limited editions" of these wads can, AFAIK, be freely distributed - no problem of any kind. Not (abandon)warez. The full versions are a different matter. 0 Share this post Link to post
Retron Posted March 28, 2005 First up, sorry for dredging up such an old post. A long time ago I had a D!Zone CD which had demo versions of Perdition's Gate and Hell2Pay, both of which seemed pretty good back then. However, despite my best efforts (including buying all sorts of Doom compilation CDs, "Death Match", "Ultimate Doom Utilities" etc), I couldn't for the life of me find the full versions. I did eventually track down a copy of both games (in a bargain bin in an Electronics Boutique store in Canterbury 7 years ago) and until I stumbled across my Perdition's Gate CD just now I'd forgotten all about them. Here's the readme.txt file - notice how it only forbids distributing the *unprocessed* WAD files, not the final perdgate.wad that gets spat out by the install program. I just wish there were contact details given.... PERDITION'S GATE Another extraordinary Doom II add-on from Wraith Corporation Tired of levels even your 10 year-old sister can beat? But are you man enough to open Perdition's Gate? Each of the 32 levels in the Full Edition of PERDITION'S GATE makes for an extremely difficult experience in single player mode, with innovative level architecture further defining the "classic" feel. Monsters, health, armor, and ammo have all been skillfully arranged to ensure that PERDITION'S GATE is difficult, but not impossible, for players of all skill levels. Levels are also riddled with secret areas and items; you'll want to play then again and again trying to find every last secret. That's not all, however. PERDITION'S GATE has been designed with deathmatch in mind. Each of the 32 levels plays fast in deathmatch, giving even the most demanding players a roaring good time. Non-linear levels also add to the deathmatch experience -- players will find there are several ways to reach key areas, and setting up ambushes or brute force attacks! Deathmatch will never be the same again once you play PERDITION'S GATE -- other wads just won't cut it! ============================================================================ Doom II and Doom are trademarks of id Software, Inc. All trademarks, registered trademarks, and copyrights are the property of their respective owners and are implicitly acknowledged. The unprocessed PERDITION'S GATE pwads (pg-raw.wad and pg-raw-x.wad) and the install.exe are copyright (c) 1996, Wraith Corporation All Rights Reserved. ============================================================================ Wraith, Corporation has gathered top level designers, artists, and musicians from around the world in order to create Perdition's Gate(tm). Joining in this effort were: Lich : Artwork, Design, Production Manager, Sound Tom Mustaine : Artwork, Design, Music, Production Assistant ArchDaemon : Design, Programming Mackey McCandlish : Artwork, Design Pavel Hodek : Artwork Bob Mustaine : Design Mark Gundy : Marketing Anavrin : Music Kristin Weeks : Computer Voice Jaroslaw Wolski : Artwork ============================================================================= 0 Share this post Link to post
Grazza Posted March 28, 2005 Retron said:Here's the readme.txt file - notice how it only forbids distributing the *unprocessed* WAD files, not the final perdgate.wad that gets spat out by the install program.It says:The unprocessed PERDITION'S GATE pwads (pg-raw.wad and pg-raw-x.wad) and the install.exe are copyright (c) 1996, Wraith Corporation All Rights Reserved.That statement makes sense. There are things in the processed wad that are not their copyright (i.e. stuff from the iwad). However, it in no way grants any permission for the processed wad to be distributed. The processed wad contains both material that is their copyright and content that is copyright id Software, and for which no permission has been granted by either company for distribution. 0 Share this post Link to post
Corrupted Marine Posted March 31, 2005 when i first started doom i thought d!zone levels were awesome... but of cource now current levels are much more awesome.i got a d!zone cd that has the original deadbase.wad and uac_dead.wad(i think thats what its called) sweet shit. hahaha 0 Share this post Link to post