Igor9 Posted November 5, 2003 In the original Doom2, was there a limit to the number of lost souls spawned by the pain elementals? 0 Share this post Link to post
Grazza Posted November 5, 2003 Well, 21. If the current number of lost souls is greater than 20, PEs cannot spawn lost souls. 0 Share this post Link to post
Sporku Posted November 5, 2003 That doesn't include most source ports, in which case Pain Elementals can spawn an unlimited (?) amount of lost souls. 0 Share this post Link to post
Grazza Posted November 5, 2003 Only if you define "Legacy" as "most source ports". AFAIK that's the only one that doesn't even allow the limit (one of the reasons I stopped using it, BTW). In Zdoom it is a compatibility option, for instance. 0 Share this post Link to post
Graf Zahl Posted November 5, 2003 Grazza said:Only if you define "Legacy" as "most source ports". AFAIK that's the only one that doesn't even allow the limit (one of the reasons I stopped using it, BTW). In Zdoom it is a compatibility option, for instance. You're right. Legacy is the only source port that has the LS-limit completely commented out in the source. Totally pathetic, if you ask me. Like the voodoo-doll thing this again is a serious compatibility issue. Although I like most enhancements of the source ports this is the only compatiblity option I have permanently turned on. Map09 of Doom2 just doesn't have nearly enough ammo if the PE's aren't prevented from endlessly spawning Lost Souls. 0 Share this post Link to post
Grimm Posted November 5, 2003 You could always chainsaw them, unless you're being silly and doing pistol-starts. 0 Share this post Link to post
Graf Zahl Posted November 5, 2003 Grimm said:You could always chainsaw them, unless you're being silly and doing pistol-starts. I'd rather use a source port that can play Doom correctly. There are enough of them out there. 0 Share this post Link to post