Vegeta Posted November 13, 2003 How can I do to add extra health to a Hexen monster, without being a coder. Is there some special comand in Zdoom that can do that without ACS? 0 Share this post Link to post
Enjay Posted November 13, 2003 Can't be done without ACS. You'll need to use the actor property I metioned in the thread about the Zdoom marines - which is an ACS command. 0 Share this post Link to post
The Ultimate DooMer Posted November 13, 2003 setactorproperty (tid, APROP_Health, ***) 0 Share this post Link to post
M5 NYC Posted October 1, 2010 i sincerely apologize for bringing back a 7 year old thread..but why make a new one.. i'm having such an aggravated issue with this..the script compiles and all that #include "zcommon.acs" script 1 enter { spawnspot("demon2", 15); setactorproperty(15, aprop_health, 1); } but his health is the same! i tried it on a baron and it worked : ( doesn't seem to wanna work on a mapspot EDIT: took care of it, sorry! 0 Share this post Link to post