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Rendering Issues

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Hi all,

I created a map using DeePsea under the ZdoonHexen project and ran it under ZdoomGL. When I load my wad and start going through the level I notice the engine refuses to render properley in place of some nodes.

An exmaple below:


What could be causing this?
I already ran zdbsp and had it fix the nodes for GL, but that made no difference.
I'm using an NVIDIA RIVA TNT2 Model 64 Grpahics card at 4X AGP with an AMD Athlon XP 1.6Ghz Processor.

I've had to use the [img] because the [url] wouldnt work...just copy and paste in browser.

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