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The Doomer

Question about ZDoomGL

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Hi Timmie. I was just curious how the next version of ZDoomGl is coming along. I'm sure it'll be worth the wait considering all the stuff your adding to it. :)

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Well, the next version (0.75) isn't too much different than 0.74 except for these changes:

- based on 2.0.53 (or whatever version of ZDoom is out then)
- can have hires textures in the wad
- shader support (heh, I still have to make some decent docs for this)
- define new hires textures for use in said shaders (don't have to replace existing textures)

Hmm, I'm sure there's more, but I'm sick and can't think of anything else :) Lighting is going to be coming in 0.8, which I'll start on right after 0.75 gets released. Models will be in 0.9. Hopefully there won't be a huge gap in between 0.8 and 0.9, though :)

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