Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
rf`

Specific Codepointer question

Recommended Posts

What's the frame that spawns bullets when a nazi dies?

I'm trying to get rid of it. Cobras don't carry ammo. :P

Share this post


Link to post
ravage said:

What's the frame that spawns bullets when a nazi dies?

I'm trying to get rid of it. Cobras don't carry ammo. :P



None. It's hardcoded to the SS Guy. To get rid of it exchange the entire thing info with something else in Dehacked (including editor number). That way both things will remain exactly the same except that the moved SS guy won't spawn an ammo clip.

Share this post


Link to post

Another reason the SS nazi sucks.

Edit: maybe I could just change the death frames to something else.

Share this post


Link to post
ravage said:

Another reason the SS nazi sucks.

Edit: maybe I could just change the death frames to something else.



Changing the death frames does not help. In's the index in the object table that causes the clip to be spawned. Just copy all the data to any other object with Dehacked and you have what you need.

Share this post


Link to post
Graf Zahl said:

Changing the death frames does not help. In's the index in the object table that causes the clip to be spawned. Just copy all the data to any other object with Dehacked and you have what you need.


No no, you don't get what I'm talking about. Say I have Frame 700, I could just use frame 800 or something else instead.

Share this post


Link to post

Graf Zahl already told you that the ammo clip is spawned when the Nazi thing dies. It doesn't matter what frame it uses when dying; if it dies, a clip appears. So just do what he said, give the Nazi the properties (frames, bits, etc.) of a lamp or something, and use that lamp or whatever as your new monster instead of the actual Nazi thing.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×