Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
DoomDiz

Texture editing

Recommended Posts

I tried using XWE to merge textures into my .wad files, but DoomBuilder will not recognize the changes! I follow all of the instructions on XWE for adding new textures, but......

What am I doing wrong? HHHHHEEEEEELLLLLLLPPPPPPPP!

Share this post


Link to post

Well, for starters did you right-right click them and press Add to PNAMES and Add to TEXTURE? Also, for good measure, I always put my patches between PP_START and PP_END.

If you id all of this, then please try to go into a little more detail.

Share this post


Link to post

Followed every instruction to a tee.....still won't work :(
In XWE, It ends up having these entries at the end...

PP_START
XXXXXXX (Patch)
Texture1 (Texture)
PP_END

Is there more i must do?

Share this post


Link to post

Geezz... I didn't know you could edit add textures that easily. I suppose it sets up the texture's offset and such on it's own. Damn...

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×